Golena
Fledgling Freddie
- Joined
- Feb 11, 2004
- Messages
- 3,292
Zerg v Zerg games don't always have to be boring aoe fests, they are in DAoC mainly because of the bad way they are designed for that.
People enjoy playing in 8v8 fights more than in solo fights. There's no reason that can't be extended to 40 v 40 as well.
What you need to do is get rid of the idea of realm points for killing X, leading to aload of people depsreately nuking anything that moves in order to get their quota, and instead give rewards based on completing an objective.
Remove realm points from DAoC and instead give RR's for capturing keeps/towers. You'd suddenly see much greater cooperation between players in the game, since your no longer competing with the person next to you for the 1k realm points on offer, but relying on his abilities to help you beat the opposition and get the reward. It would actually become a true realm v realm battle, not a bunch of adders trying to steal each others kills, since helping the people around you gets you all the reward.
It's probably less good for the e-peen forum wannabies, but a much better system for the casual gamers, which make up a much greater proportion of the gaming comunity than many people here would like to believe. It also greatly encourages grouping with randoms rather than the issolated pockets of communities that currently exist in DAoC and lead to many people quitting yelling LFG at the portal keeps.
People enjoy playing in 8v8 fights more than in solo fights. There's no reason that can't be extended to 40 v 40 as well.
What you need to do is get rid of the idea of realm points for killing X, leading to aload of people depsreately nuking anything that moves in order to get their quota, and instead give rewards based on completing an objective.
Remove realm points from DAoC and instead give RR's for capturing keeps/towers. You'd suddenly see much greater cooperation between players in the game, since your no longer competing with the person next to you for the 1k realm points on offer, but relying on his abilities to help you beat the opposition and get the reward. It would actually become a true realm v realm battle, not a bunch of adders trying to steal each others kills, since helping the people around you gets you all the reward.
It's probably less good for the e-peen forum wannabies, but a much better system for the casual gamers, which make up a much greater proportion of the gaming comunity than many people here would like to believe. It also greatly encourages grouping with randoms rather than the issolated pockets of communities that currently exist in DAoC and lead to many people quitting yelling LFG at the portal keeps.