Manisch Depressiv
Part of the furniture
- Joined
- Mar 6, 2005
- Messages
- 7,727
This doesn't really make sense.. why would lack of power myths during sieging mean perf was better on one of the healers?
Shit shaman is the only excuse :XD!
This doesn't really make sense.. why would lack of power myths during sieging mean perf was better on one of the healers?
This doesn't really make sense.. why would lack of power myths during sieging mean perf was better on one of the healers?
Well he didn't ask what was the most challenging did he! If they want a challenge they can run naked! What he asked for was, what is better for a mid tank group. Which is soj on the skald.
If you get FZ'd 3 times in a row, tough luck Alot of groups rest to get some RA's back up. But they won't wait 5 mins for 1 FZ to come back. In a fight you rarely FZ the same target alot of times in a row. Watch the TT movie, and see how they use their FZ's, they have 3 of them.
Also notice Crom only has 2 FZ's (pac healer + skald). Removing soj on skald and there's only 1 soj in group.
Either way, the answer is, soj is best for skald in a tank group.
This doesn't really make sense.. why would lack of power myths during sieging mean perf was better on one of the healers?
Well, it's all so obvious and the only thing left is some spiced w(h)ine to contribute to this thread .
So I did my best.
If I'd troll I'd dig up some of your posts where you ask CM to go and have FG fights so they can earn some "proper respect".
"Proper respect" makes me laugh, if you want my proper respect, don't use FZ and PS and SoS and god knows what on inc . Not saying you are, but you get the picture.
Look and here I trolled now, you made me.
I guess it depends on spec. When I played healer around a year ago aug healers were going 42 mending 33 Aug. This gave them cure nearsight so they could go sojourner.
I don't know what the current best considered spec is. Maybe they are going more aug for the better resists and spec AF. You need more than just the shaman with cure nearsight anyway.
i think the healer thing goes down to personal preferences. i liked perf better on my aug:er since i found more used of cure ns and grp cure disease more than FZ and PS.
Didnt they change the healing line around abit to include cure nearsight and group disease?
Cure nearsight is 40 mend.
Group cure diesease is 46 mend.
An aug healer can get cure nearsight without gimping his other abilities much but not group cure diesease. I would say that cure nearsight is essential on an aug healer so your choices are:
42 mend 33 aug + soj
39 mend 37 aug + perf
Cromcruaich said:power regen when sitting in a tower.
I went sojo, if it doesnt work out i'll repsec & try warlord, thanks for the input everyone.
Old people :|
And then you have people who only played a bd in their life, call WL a soloer line. Which is all too true if you loose on your rr11 bd vs a rr6 hero, cause the WL'r scares your army awah and you just lost all your skills.
Its nice to see you still bitter about never being able to compete. And also trying to claim fame from the time i left you as a solo tank and you though you would repay that generosity by slamming me and killing me with all the other mongloids. Although current players of dyvet may find this to be a major achievement, you my "freind" will find that current players of dyvet are much like yourself. Wankers that have never achieved anything and never will. I hope you are enoying the server with your FG of rangers (that die to a solo bonedancer(brite)) very much. and i hope to throw you some change in the street very soon when your parents finally throw you out
Don't make me start on Healers and PS :/.
I'd assume not only the shaman would have fop for those occurances, but in every siege I think i've ever been to (with more than just your group there) there's at least 30 fops scattered about in every possible location.
Wanting to dump a FOP and FOH at your groups hidyhole would of made sense to have 2 perf's for sieging, just not for power regen reasons alone.
Its nice to see you still bitter about never being able to compete. And also trying to claim fame from the time i left you as a solo tank and you though you would repay that generosity by slamming me and killing me with all the other mongloids. Although current players of dyvet may find this to be a major achievement, you my "freind" will find that current players of dyvet are much like yourself. Wankers that have never achieved anything and never will. I hope you are enoying the server with your FG of rangers (that die to a solo bonedancer(brite)) very much. and i hope to throw you some change in the street very soon when your parents finally throw you out
Hmm, too be honest, the argument for this was all over the yank servers. The power cost and casting time for cure disease(the spec one), its quicker and cheaper to use several single
Mmm, I wouldnt get too high and mighty about measuring achievment by how well you play a computer game. But thats a different discussion.
Cromcruaich said:For duvet I disagree - but then you're an alb.
Cromcruaich said:However, you might by accident have a point - probably a lot less likely to be on your own on Limors.
Cromcruaich said:Still have perf for group cure disease anyhow.
Hehe no insult intended.No need to insult me..
Hehe no insult intended.
I'd much rather group cure disease, its simple logistics. No LOS issues, and casting 2/3/4 single targ cure diseases is wasting 1, 2 or 3 casts -its really the very basis of play - maximising your offense over defense. From experience, I know things are going badly if I start having to switch from primarily interupting to primarily healing. Youve lost the initiative at that point.
Anyway, I digress, your right really and i agree, can make do with 1 perf in group
I agree grp cure dis is velly handy, however, being public enemy #1 in a tank grp the FZ and PS works alot better for me.