hehe assasin nerf official :D

P

Pin

Guest
Originally posted by karlophin


Heh my surname is a laugh, Alpha owns me like every time and its become a little joke in my guild. So its simply a bit of irony. And as far as expecting to live, no I didn't, the post was simply intended to ask how so much high dmg was acheived, cause, as you will admit, it was one hell of a nice hit :)

:)

Well, as stated before, it was a nice crit. Currently get a crit in every 5 PAs. This will go to 1 in 3 when I lose IP. Take from our defense, add to our offense. Not much problem with that.
 
K

karlophin

Guest
Thanks mate, think ill go after some nice thrust resist rings, got like 30% slash 25% crush and some lame are thrust :p Either that or you guys could just start using blades instead ;)
 
P

Pin

Guest
Originally posted by karlophin
Thanks mate, think ill go after some nice thrust resist rings, got like 30% slash 25% crush and some lame are thrust :p Either that or you guys could just start using blades instead ;)

Nope, using thrust. If you are interested, I'm currently running with 6% slash, 6% crush, 3% thrust so it really doesn't matter what you use on me :p
 
K

karlophin

Guest
Ok mate, Ill hit you with my big old bastard sword next time ;)

Be good to dual youat some point if your interested. Id also like to see what your PA does next time, so as stupid as this sounds, so long as you dont outright kill me, wanna meet in alb at some point and ill let you pa me, just so I can see what the dmg output is... unbuffed though plz ;) And dont worry, I wont hit back.
 
C

censi

Guest
You knew it was coming...

I am gonna looking forward to pummelling all you Infs again...

Hope they fix the buffbot thing soon to.... far to many alb infs use them....
 
A

ab_fluid

Guest
Originally posted by censi
You knew it was coming...

I am gonna looking forward to pummelling all you Infs again...

Hope they fix the buffbot thing soon to.... far to many alb infs use them....

Whine Whine: Nerf rangers now if they can beat infs again they not meant to blah blah flog dead horse...you'll get ur ip removed so too i bet its just a matter of time then u can start moaning about infs doing their job again :)
 
M

Mageling

Guest
Cheers!!!

I knew me working late (lately) got's to have a reason.
Be warned people, if I suffer, you will all suffer. Ah, that sounded a bit like Irenicus (however spelt), then again having soul comes at too high a price.

Oh yes, I told you so. High level assassins (plus high realm rank) suffered from an unfair advantage. Mythic was kind enough to address that.

Oh my, Christmas did come early this year!
 
E

Envenom2

Guest
yep Pin can agree with you there about too many assassins well too many infils and sbs

your right about some of them not being able to play there class somehow yesterday me and Dexa managed to kill

1 lvl 50 sb
2 lvl 50 infils
and 1 lvl 46+ minstrel in emain and this was all 1 fight dexa died 1st leaving me um the 2 infils and a minstrel to beat.

and before you say it no we werent buffed as a matter of fact dexa died just before it but got rezed.

and the 2 noob infils were surprise surprise Remi

and killer who laughed at me when i was on 5% hp and i still managed to kill the fucking noob rofl

In the end Osrim killed me but heck i took 2 infils 1 minstrel and 1 sb with me.
all i can say to the 2 infils and 1 minstrel was fucking OWNED

and yes this is a i owned you post love it or hate it thats exactly what happend

Noob infils gotta love em
 
B

Belomar

Guest
Hehe, before the Legend of Pin grows too large, I'll just recap a certain Midgard tour me, him and some caster (Zlair?) did waaay back, before me and Pin were 50. We encountered a spiritmaster and a skald just inside AMG in Odin's, and the skald prompty insta-mezzes me. Then the two Mids proceed to gank poor Zlair, Pin having stealthed long ago. However, unfortunately, Pin misses his PA on the SM, and is then summarily dispatched by the Mids, who then do the same to me.

Hopefully no offense, Pin, it's just a fond memory. :)
 
O

old.Odysseus

Guest
Last nigt at amg:

Quib the sorc, Amos the minst, Alyssa the cleric and myself stand around near amg, got reports of 8 (!?) SB's in the area.

Suddenly the first SB jumps Amos (!? why the minst) - Quib aoe mezzes. SB dispatced, 2. SB jumps me - qc root - dispatced.
3. and 4. SB pop out, so does Brommix - dispatched, Amos is now on 50% health.
5. SB pops, again at Amos, who gets to 30% before SB is dead.

Amos now proceeds to dence with the dead SB's, thereby provocing a 6.SB to suicide him. He succedes - Amos dies (mostly cuz we're busy laughing in chat not paying attention). 6. SB dispatched.

That is a total of 6 SB's dispatched by 2 casters, a minst and a cleric. All in less than a minute.

Now I do not know what went wrong, but one thing I can say for certain: the victory had NOTHING!!! to do with skill from our side. We did no fancy stuff, just reacted to each single attack (mostly with nukes duh).

the point:
nerf some of these guys, they deserve it.
 
C

Cowled

Guest
Enjoy the love from mythic, guys :D

... think scouts are pretty tired of it.
 
A

Arthwyr

Guest
hmmm first of all LOL at ialkarn for posting this.
Roflmao at this ridicolous post made by a child whose selfishness and egocentrism prevent him to see the reality of the facts:
he whines cause he 'll not be able to solo 3 casters at time animore;he whines cause no one powerlivelled his infiltrator;
he whines cause he didn't plan to get see hidden so its unfair when an archer uses truesight on him (maybe its also unfair when an enemy uses ip against him and he still have not his one back).
I m surprise you didnt remind us how much you helped your realm in the past or how often ppl were bad whit you.
The toy is broken and the kid whines..I wish Goa 'll give you a ras discount so hopefully you 'll not annoy us for a while.

I dont know for other infiltrators but I for one have never been able to solo 3 casters. You can perf cd one, kill a 2nd when he isnt paying attention but the 3rd one will certainly root/stun you and nuke you to death in 2 hits. Ofcourse you never played anything but a dumb tank (not generalising probably its just you who is dumb wich your post kinda proves anyhow) and you only came here to whine about how buffed sbs own you. Sorry if that assumption is wrong.

As for the infil nerf. WIth it infils wont be able to kill one of the classes they were set out to kill for anymore --> hunters, rangers
(I'm now gonna explain this a bit further for ppl like my good friend ialkarn before he expresses his love for me again in one of his charming posts)

Pre nerf:
the range disadvantage, if we get spotted now by a hunter/ranger using truesight we have a chance = sprint to him before he gets 3 shots off, if he does, use ip and engage him in melee. Starting from the point of view you are both unbuffed the infil has an advantage because of better melee and better evade. Even if the ranger/hunter still has his ip up the infil will most likely win. Buffed, same thing it will only take longer.

Post nerf
If they spot you and put 3 arrows in you you cant heal yourself, even if you reach em with 10% hps left they will kill you because in the worst case scenario they IP on you.
Buffed its even worse ... BUffed infil evade caps at 50% - BUffed ranger/hunter hits evade cap too. Advantage for the infil is gone. The hunter/ranger also has the better armour of the 2 so advantage for infil gone again. Thet have IP, advantage for them again. So even with a buffed assassin jumping a buffed archer he has to deal with same evade, better armour and IP ... No chance in hell the assassin is gonna win that. And since everybody these days is buffed you can guess how many infils will be able to kill archers one on one. Any assassin speccing see hidden must be suicidal too as its using 8 points to let the sheep be able to find the wolf.

The only reason assassins are killing tanks now is buffs AND Ip. Nothing more, nothing less and if both tanks and assassin are buffed the tank WILL win unless the assassin has the time to kite him. BUt for the record its hard to find a solo tank, let alone the time to kite him wihout pulling adds. Just removing IP would have been more then enough to assure infils will not be killing tanks.

As for targets taht will become hard/impossible to kill (remember affter all we did lvl an assassin)
-skald ... IP/ insta mezz /DDs heal song ... forget it
-Zerker ... not even gonna start ... forget it
-Blademaster as above
-Champions ... right
-Chanters ... no ip and them on MoC ... forget it unless you can perf
-Heros ... you wish, forget it
-Bards if its decently specced and without ip forget it he IPs dds you and you are history
-Droods ... insta insta pet hits you a little drood hits you a little ... forget it
-Healer insta insta ZZZZzzzzzZZZZzzzz heals himself fight takes forever and slowly dead assassin
-Warden haha, right dead infil
-Thanes boohoo even they will kill you now thx to Ip
-warrior ... as above
-Hunter maybe if you get lucky
-Ranger ... battle ranger imho will be best class in the game. Good melee, ranged high damage attack, stealth and ip. Impossible to kill for an Equal RR assassin.
 
E

Envenom2

Guest
well killer is yellow to me and the fact he laughed at me when i was on 5% hp then i killed him with no end was pretty fucking funny.

and yes i heard about the 5 sbs getting owned by a caster last night dexa was there dead i think but watching.

personaly i think sbs suck i rarely loose a battle againts them now even today i beat an buffed sb when i had no buffs.

they spec like a zerker but there stealth is just totaly shit now which means i can get PA in before they know whats hit em.

Gwain healers are easy mate i killed one today nolby pride 1 lvl 50 i didnt even PA her and she didnt even take half my hps down and she kept stunning mezing etc :D
 
G

Glottis_Xanadu

Guest
Originally posted by old.Odysseus
Last nigt at amg:

Quib the sorc, Amos the minst, Alyssa the cleric and myself stand around near amg, got reports of 8 (!?) SB's in the area.

True. I ran through AMG gate alone as Sish, saw an infiltrator being killed by 2 SB's. I moved in to QC aoe mezz, but did not even get into the right position when 3 SB's ganked me.
That is pretty sad... 5 SB's in one spot. But I guess soon we will have assasin gank squads, killing resting groups. Sounds fair, but somehow I despise assasins :p
More of the idea is to point out that the new trend is to group up as SB and play that way.
Regards, Glottis
 
C

Cowled

Guest
Scouts


Tanks - No way if they use IP, and therefore gets close to me.
Chanters - with bugged pet? No thanks.
Heros ... HAHHAAHAHAHAHHAHA .. no
Bards - insta mez... right
Droods ... pet user.. no chance in hell im fireing arrows at him + he got instas.
Healer insta stuff
Warden pbt
Thanes If very lucky, and he's a noob without IP.
Warrior ... Never! The guy got IP.
Hunter Never see him
Ranger Never see him.
Elf-caster: No way, absorb + qc bolt/mez/stun/stuff
 
B

Belomar

Guest
Arthwyr, your entire argument is based on you being spotted by an archer using True Sight. This is a very limited realm ability (is it 60 seconds every 30 minutes?) and far from all scouts have it (whereas See Hidden is passive, albeit many assassins have now respecced out of it). This the story of RAs, if your opponent has them and you don't, you will most likely lose (like me whenever I go up against an assassin solo, since I am a group minstrel and chose not to get IP, I will almost always die). The rest of the time, you are going to have the advantage, being able to spot the archer from a long distance (even if they have camouflage up) and PA him at will.
 
D

dexa

Guest
Originally posted by Aussie-
it's know that nss have poor IQ. no 1 blames you :eek:

Atleast we past kindergarten, a tip ask u buffbot for help! ;)







Originally posted by kinadold

You might wanna take viper + purge instead of nobrainer ip, and you might still win a good deal of fights. So the guy SOS and runs, well np you will meet him again.

from page 1


Originally posted by dexa
can only say i am glad bc dont whant ip just have it bc other ASSASSINS got it.

so np whatsoever just got 14 ras back txs :)

viper is ok but 14 rlmp, 30 mins timer and many having purge hmmm
 
P

Pin

Guest
Originally posted by Arthwyr

The only reason assassins are killing tanks now is buffs AND Ip. Nothing more, nothing less and if both tanks and assassin are buffed the tank WILL win unless the assassin has the time to kite him. BUt for the record its hard to find a solo tank, let alone the time to kite him wihout pulling adds. Just removing IP would have been more then enough to assure infils will not be killing tanks.

As for targets taht will become hard/impossible to kill (remember affter all we did lvl an assassin)
-skald ... IP/ insta mezz /DDs heal song ... forget it
-Zerker ... not even gonna start ... forget it
-Blademaster as above
-Champions ... right
-Chanters ... no ip and them on MoC ... forget it unless you can perf
-Heros ... you wish, forget it
-Bards if its decently specced and without ip forget it he IPs dds you and you are history
-Droods ... insta insta pet hits you a little drood hits you a little ... forget it
-Healer insta insta ZZZZzzzzzZZZZzzzz heals himself fight takes forever and slowly dead assassin
-Warden haha, right dead infil
-Thanes boohoo even they will kill you now thx to Ip
-warrior ... as above
-Hunter maybe if you get lucky
-Ranger ... battle ranger imho will be best class in the game. Good melee, ranged high damage attack, stealth and ip. Impossible to kill for an Equal RR assassin.

Oh dear. Either you are seriously attempting to understate your abilities or you have some serious problems about playing an assassin.

If it's 1v1, with me unbuffed and without IP and I get the jump on the guy, there's no class on that list that I wouldn't attempt to kill right now. Doesn't mean that I'll expect to win them all, but I'm not going to go cry in a corner scared to fight something that's uglier than myself.

The most laughable has to be a healer beating you in melee?
 
N

)nick(

Guest
Yes you are painting a rather bleak picture there arth.
 
F

feinar

Guest
Well, im a SB, im still grow up (32 lvl), but i not planning to kill pure tanks in the future anyway. And dont wanna be a gimp too :). So, what i want to say: ok, lets the evade cap comes, 50% not so bad, but why remove IP? Tanks was owned? Maybe, but afaik its a rare situation, or im wrong? Well, ok, if tank's life so hard, lets give them lesser timer on IP. Maybe its stupidity, but more cleverly than remove IP from assasins. Or rising IP timer on assasins to 40 mins or so... I repeat: i dont need those tanks, let them live, i just want to have one extra health as all others on any extremal situation (assasin's work very risky).
(Sorry for my english)
 
H

hotrat

Guest
see hidden do not many have and...
sos + ip
damn easy to kill ya now
Assasins not having See hidden is up to them, its still a very major nerf to minstrel stealth, true sight is also annoying at times as well.
 
O

osrim

Guest
Mr. Envenom

Originally posted by Envenom2
yep Pin can agree with you there about too many assassins well too many infils and sbs

your right about some of them not being able to play there class somehow yesterday me and Dexa managed to kill

1 lvl 50 sb
2 lvl 50 infils
and 1 lvl 46+ minstrel in emain and this was all 1 fight dexa died 1st leaving me um the 2 infils and a minstrel to beat.

and before you say it no we werent buffed as a matter of fact dexa died just before it but got rezed.

and the 2 noob infils were surprise surprise Remi

and killer who laughed at me when i was on 5% hp and i still managed to kill the fucking noob rofl

In the end Osrim killed me but heck i took 2 infils 1 minstrel and 1 sb with me.
all i can say to the 2 infils and 1 minstrel was fucking OWNED

and yes this is a i owned you post love it or hate it thats exactly what happend

Noob infils gotta love em

Ye, I saw fighting. When I got there, saw that you had like 150 hp left. Was just finishing that needed, you dropped like 3-4 buffs. Buffs make big diffrence besides RR's and you are at RR6. End of herostuff.

Now when we both have buffs usually, just love to find you there. :D
 
O

osrim

Guest
Originally posted by Pin


Nope, using thrust. If you are interested, I'm currently running with 6% slash, 6% crush, 3% thrust so it really doesn't matter what you use on me :p

Its called...Skill and experience :D Got one dm melee resistance belt for sale btw mate :p

I agree with Pin about what Arth wrote about classes infil could kill. Zerkers, heros, champs what I avoid personally if solo unbuffed. If buffed none.
 
A

amphetamine

Guest
Originally posted by Arthwyr
hmmm first of all LOL at ialkarn for posting this.


I dont know for other infiltrators but I for one have never been able to solo 3 casters. You can perf cd one, kill a 2nd when he isnt paying attention but the 3rd one will certainly root/stun you and nuke you to death in 2 hits. Ofcourse you never played anything but a dumb tank (not generalising probably its just you who is dumb wich your post kinda proves anyhow) and you only came here to whine about how buffed sbs own you. Sorry if that assumption is wrong.

As for the infil nerf. WIth it infils wont be able to kill one of the classes they were set out to kill for anymore --> hunters, rangers
(I'm now gonna explain this a bit further for ppl like my good friend ialkarn before he expresses his love for me again in one of his charming posts)

Pre nerf:
the range disadvantage, if we get spotted now by a hunter/ranger using truesight we have a chance = sprint to him before he gets 3 shots off, if he does, use ip and engage him in melee. Starting from the point of view you are both unbuffed the infil has an advantage because of better melee and better evade. Even if the ranger/hunter still has his ip up the infil will most likely win. Buffed, same thing it will only take longer.

Post nerf
If they spot you and put 3 arrows in you you cant heal yourself, even if you reach em with 10% hps left they will kill you because in the worst case scenario they IP on you.
Buffed its even worse ... BUffed infil evade caps at 50% - BUffed ranger/hunter hits evade cap too. Advantage for the infil is gone. The hunter/ranger also has the better armour of the 2 so advantage for infil gone again. Thet have IP, advantage for them again. So even with a buffed assassin jumping a buffed archer he has to deal with same evade, better armour and IP ... No chance in hell the assassin is gonna win that. And since everybody these days is buffed you can guess how many infils will be able to kill archers one on one. Any assassin speccing see hidden must be suicidal too as its using 8 points to let the sheep be able to find the wolf.

The only reason assassins are killing tanks now is buffs AND Ip. Nothing more, nothing less and if both tanks and assassin are buffed the tank WILL win unless the assassin has the time to kite him. BUt for the record its hard to find a solo tank, let alone the time to kite him wihout pulling adds. Just removing IP would have been more then enough to assure infils will not be killing tanks.

As for targets taht will become hard/impossible to kill (remember affter all we did lvl an assassin)
-skald ... IP/ insta mezz /DDs heal song ... forget it
-Zerker ... not even gonna start ... forget it
-Blademaster as above
-Champions ... right
-Chanters ... no ip and them on MoC ... forget it unless you can perf
-Heros ... you wish, forget it
-Bards if its decently specced and without ip forget it he IPs dds you and you are history
-Droods ... insta insta pet hits you a little drood hits you a little ... forget it
-Healer insta insta ZZZZzzzzzZZZZzzzz heals himself fight takes forever and slowly dead assassin
-Warden haha, right dead infil
-Thanes boohoo even they will kill you now thx to Ip
-warrior ... as above
-Hunter maybe if you get lucky
-Ranger ... battle ranger imho will be best class in the game. Good melee, ranged high damage attack, stealth and ip. Impossible to kill for an Equal RR assassin.

heheh your upset cause your flavour of the month char got a bit of an adjustment, as you said before you will only goto hibby and roll a ranger cause they will be/are uber. Ill see you in emain in a month or so when you xp your scout/ranger for 1.56, hunters will be godly go play one of them.

and do u know what the funniest part of your post is, i played my mates skald and you actually killed me, so your a liar as well as a cry baby.
 
A

Aussie-

Guest
I can't believe you're already whining about it :eek:

don't forgot you whiners can PICK YOUR FIGHT.
You don't have to attack everything that runs alone, walks stealted or has an r6+ title above his head.

dead in 2 nukes? wtf?
ever learned to change your resist if you attack a certain class?

fear a caster with moc? wtf?
PA+CD + lifebane is a ~dead caster, what's your problem ;/
if he uses purge+moc .. hmmk he used all his special RA's he worked for

obviously you have alot to learn and only prouved in which skill class you belong.

anyway, only real nerf i see is the dragonfang vs other assassins
since all will respec to purge/mop i think.
slam will be useless, castable stun will be useless etc and that's an advantage. no?
 
G

gwari

Guest
in the end, its not assassins who solo tanks, its the assassins with a buffbot up their sleeve who solo tanks. If this "nerf" goes thru, well done Mythic: with your bat you hurt the people the most who dont need hurting at all--->the real assassins/aka no buffbot.

Stick, lvl 50 friar.
Thufir, lvl 37 nightshade <prydwen>
 
E

Eleasias

Guest
Originally posted by Arthwyr

Post nerf
If they spot you and put 3 arrows in you you cant heal yourself, even if you reach em with 10% hps left they will kill you because in the worst case scenario they IP on you.
Buffed its even worse ... BUffed infil evade caps at 50% - BUffed ranger/hunter hits evade cap too. Advantage for the infil is gone.
LOLLOLOOLLM omgogmoignktjntt _T_TT__TTT_:;T; ;; ;T;TT; :D So an *ARCHER* gets a JUMP on you and uses his *MAIN ATTACK* at range, with you being S I L L Y enough to charge them instead of running away, has an advantage over you ? hahhHAHAHAHAHAHAHA omg :D hunter has evade 2, 10% add dodger 5, that's 25%, you telling me buffs would get you 25% more chance to evade?^^ (rangers got 5% more) This post probably sums up nicely how nerfed the "normal" archers are atm.
 
O

osrim

Guest
Well

Originally posted by Eleasias
LOLLOLOOLLM omgogmoignktjntt _T_TT__TTT_:;T; ;; ;T;TT; :D So an *ARCHER* gets a JUMP on you and uses his *MAIN ATTACK* at range, with you being S I L L Y enough to charge them instead of running away, has an advantage over you ? hahhHAHAHAHAHAHAHA omg :D hunter has evade 2, 10% add dodger 5, that's 25%, you telling me buffs would get you 25% more chance to evade?^^ (rangers got 5% more) This post probably sums up nicely how nerfed the "normal" archers are atm.

Arth got some misinformation but basicly thing is that rangers with highlvl buffs are very hard to kill in melee atm and they have strong ranged weapon too. Eleasias must have noticed that too :p

Maybe mythic wants to things be like that, dunno. Atleast there would be then class that worries many infils. Heheh, sounds little silly but maybe I hide behind trees and bushes when I see some ranger running without stealth there. ;)

There will be much to kill assasins after 1.56 not saying anything else but offen assasins are said to be archerer killers?

This is just how I see things. Good luck to all.
 

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