L
lissandra
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- Thread starter
- #211
Damn, think of all the cries for nerf when 1.55 is introduced and ppl realise that without the rp spent in IP assassins kill even faster 
Originally posted by Hroft[BC]
made some calculations....
i killed around 300 enemies during my SB career, from these 300 kills, only 5 of them were with usage of IP (which saved my ass) and once, when i ip'ed, my enemy (probably) shit his pants and swiftly ran away
and, btw, leveling of my bot is almost complete, and i'll return to battlefield in a couple of days.
Originally posted by kinadold
Well archers and minstrels are not a soloclass anymore. They
are 'nukers' and light tanks with specials, intended to play in groups. Only assasins are meant as soloers. Only fair archers
and minstrels get ip as all GROUP 'melee'-classes in the game.
No assasin complained when see hidden forced the above two
classes to group. In fact they found it nice to have freefrags.
So please do not complain about nerfs, since you still have the choice of soloing.
Originally posted by Darkdancer.
Ive never had IP and never wanted it, and I have never had any problems getting a group. My role is to scout the area and in battle kill the mages,healers 1st I leave tank killing to the tanks and mages.
Originally posted by skile
Looking forward to slamming the guther out of the überevaders. Slam+Crit+Normal+Slam+Normal.. bye. But purge might be a problem
.
Originally posted by bishibosh
cant crit after slam (dont know why ppl say u can) , the first shot is always "interrupted" by the stunned assassin, and u cant re-stun, but other than that its finewould u realy need a 1000+ crit and 2 500+ normals to kill a sb as a saracen???
ah ye con buffs