Grapple Survey.

stubbe

Fledgling Freddie
Joined
Dec 22, 2003
Messages
582
Garbannoch said:
plz give back NP on excal so people see what mids can do in ToA with a few sojourners and a fully ToAed savage in group... guess that would end the grapple whine then
We'll be there soon enough :wub:
 

Jaapi

Fledgling Freddie
Joined
Jan 10, 2004
Messages
468
Sheph said:
You say i play an overpowered class ?
9 pages and you still haven't noticed that he's saying grapple is overpowered.
Actually the whole thread is about that subject.

Nice work Sherlock.
 

bult

Loyal Freddie
Joined
Dec 22, 2003
Messages
592
Sheph said:
You say i play an overpowered class ?
No but you got 1 ability that is more overpowered then prenerf zerkers or savages, enough for me imo.
 

Sheph

Fledgling Freddie
Joined
Jan 9, 2004
Messages
192
Jaapi said:
9 pages and you still haven't noticed that he's saying grapple is overpowered.
Actually the whole thread is about that subject.

Nice work Sherlock.

And the fact that some dont agree ? Sherlock ?
 

Sheph

Fledgling Freddie
Joined
Jan 9, 2004
Messages
192
bult said:
No but you got 1 ability that is more overpowered then prenerf zerkers or savages, enough for me imo.

U actually say ML8 warden is more overpowered than savage was pre-TOA ?
 

Fluid

Can't get enough of FH
Joined
Dec 22, 2003
Messages
1,440
bult said:
No but you got 1 ability that is more overpowered then prenerf zerkers or savages, enough for me imo.

again, stop being so narrowminded, grapple is fucked up, but is absoloutly nowhere near as bad as hibs had with savage grps pre-toa
 

bult

Loyal Freddie
Joined
Dec 22, 2003
Messages
592
Fluid said:
again, stop being so narrowminded, grapple is fucked up, but is absoloutly nowhere near as bad as hibs had with savage grps pre-toa
Its not narrowminded, i played hib some as a druid altho not much. And it was alot more fun/easy to fight vs savagegroups then to play vs grapplegroups now. This was in a hib tank group.

I rather fight savages with my shields down no bof or sos then fight a group that is constantly spamming grapple. Atleast vs savages i can kite them guard against them kill them blabla etc etc. But not vs grapple. Its a fire and forget spell that can keep our offense chainstunned and useless.
 

Fluid

Can't get enough of FH
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Dec 22, 2003
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1,440
bult said:
Its not narrowminded, i played hib some as a druid altho not much. And it was alot more fun/easy to fight vs savagegroups then to play vs grapplegroups now. This was in a hib tank group.

I rather fight savages with my shields down no bof or sos then fight a group that is constantly spamming grapple. Atleast vs savages i can kite them guard against them kill them blabla etc etc. But not vs grapple. Its a fire and forget spell that can keep our offense chainstunned and useless.

u know grapple is very close range? what stops u kiting them before u get grappled? and before u start, i already know grappled is fuxxed, its just nowhere near as bad as people make out
 

bult

Loyal Freddie
Joined
Dec 22, 2003
Messages
592
Fluid said:
u know grapple is very close range? what stops u kiting them before u get grappled? and before u start, i already know grappled is fuxxed, its just nowhere near as bad as people make out
Yeah maybe we should kite that debuff nuke m8!!
 

Hotrats

Fledgling Freddie
Joined
Jan 22, 2004
Messages
192
Interesting thread, not played rvr in TOA yet myself, typical that albs once again get screwed.

Can't believe that dps debuff interupt on chanter still isn't fixed!

Grapple just sounds even more annoying, annoying things ruin a game and make it much less appealing to play :(
 

Garbannoch

Fledgling Freddie
Joined
Dec 27, 2003
Messages
557
Hotrats said:
Interesting thread, not played rvr in TOA yet myself, typical that albs once again get screwed.

Can't believe that dps debuff interupt on chanter still isn't fixed!

Grapple just sounds even more annoying, annoying things ruin a game and make it much less appealing to play :(


I MISS YOU! :fluffle:

when are you coming back?
 

Z^^

Can't get enough of FH
Joined
Jan 16, 2004
Messages
1,288
Hotrats said:
Interesting thread, not played rvr in TOA yet myself, typical that albs once again get screwed.

Can't believe that dps debuff interupt on chanter still isn't fixed!

Grapple just sounds even more annoying, annoying things ruin a game and make it much less appealing to play :(
we ain't screwed and konah need ur sorc :)
 

Zzang

Fledgling Freddie
Joined
Dec 23, 2003
Messages
398
Hotrats said:
Interesting thread, not played rvr in TOA yet myself, typical that albs once again get screwed.

Can't believe that dps debuff interupt on chanter still isn't fixed!

Grapple just sounds even more annoying, annoying things ruin a game and make it much less appealing to play :(

[03:44] <[DK]Hotrats> you begin quickcasting ae mezz, Zzang hits you with axe, you split in half and die :p

Hi, remember me? :p
 

Fluid

Can't get enough of FH
Joined
Dec 22, 2003
Messages
1,440
bult said:
Yeah maybe we should kite that debuff nuke m8!!

whats that got to do with grapple? u can't hit my casters to stop them debuff nuking if i am close enough to them to grapple as i will be bg'ing them
 

Hotrats

Fledgling Freddie
Joined
Jan 22, 2004
Messages
192
Ah nice to see some of you haven't forgotten me, of course I haven't forgotten you Zzang, very annoying to get chopped in half when your qc mezz is just about to land, not something easily forgotten :)

I miss discussing daoc and fighting against you as well Garb but I don't know if things would be the same with all this new TOA stuff, I dunno maybe they would still be fun, perhaps I will log in soon and give rvr a try, although I will no doubt find out I need to get a load of artifacts and ml's first :/

I hear my sorc is being missed and I really did love playing it in the pre-TOA days, life for me is just so busy atm, it just doesn't seem possible to play daoc as well, especially with the summer coming and the temptation to go outside being very stlong (I haven't typed that word in a long long time!).

Perhaps when frontiers is released in europe I will start playing again more often.
 

Xaldrick

Fledgling Freddie
Joined
Jan 9, 2004
Messages
63
I really think its funny that this "issue" is comming up again, since what its all about is, that tanks (read: pure tanks) suddenly face a form of CC that isnt totally negated by det5.
 

Icebreaker

Fledgling Freddie
Joined
Dec 23, 2003
Messages
1,294
Xaldrick said:
I really think its funny that this "issue" is comming up again, since what its all about is, that tanks (read: pure tanks) suddenly face a form of CC that isnt totally negated by det5.

Iam a Tank, and i like grapplezor. :fluffle:
 

katt!

Fledgling Freddie
Joined
Dec 22, 2003
Messages
711
Xaldrick said:
I really think its funny that this "issue" is comming up again, since what its all about is, that tanks (read: pure tanks) suddenly face a form of CC that isnt totally negated by det5.

I'll get back to you when we get asd interupts back or no immunity on mezz for casters :eek:
 

Platin

Fledgling Freddie
Joined
May 12, 2004
Messages
450
Neh. leave it as it is. Ml's are a pain in the arse to do, so they gotta be good for something!
 

judas

One of Freddy's beloved
Joined
Dec 22, 2003
Messages
756
Platin said:
Neh. leave it as it is. Ml's are a pain in the arse to do, so they gotta be good for something!
yeah its realy good Ml's are good for something when its only good for some classes/realms...
think before you reply...
 

Gorrion

Fledgling Freddie
Joined
Jan 23, 2004
Messages
151
Platin said:
Neh. leave it as it is. Ml's are a pain in the arse to do, so they gotta be good for something!

And that is why alot of casual players will never get those ability's, and hence, will make them 2nd rank rvr's and the once to always die in rvr.
In the end they will leave the game frustrated, as a LOT have already done.
TOA is very much killing itself and daoc from within, due to its massive effect on rvr.
 

raid

Can't get enough of FH
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Dec 22, 2003
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1,368
Garbannoch said:
plz give back NP on excal so people see what mids can do in ToA with a few sojourners and a fully ToAed savage in group... guess that would end the grapple whine then

Yeah and hib was easymode pre-toa because you could beat everything?
 

nol

Fledgling Freddie
Joined
Dec 30, 2003
Messages
734
raid said:
Yeah and hib was easymode pre-toa because you could beat everything?
um that comment doesn't make any sense when I read it, please explain.
 

raid

Can't get enough of FH
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nol said:
um that comment doesn't make any sense when I read it, please explain.

Garbannoch was saying that NP can win vs hib grapple groups and because of that grapple is ok and realms balanced etc. It's basically the same than saying that savage groups were not easymode because DH could beat them pre-toa. Using zephyr well is far from easy, if tanks get grappled when zephyr is used, its wasted while grapple can be spammed all the time etc.
 

stubbe

Fledgling Freddie
Joined
Dec 22, 2003
Messages
582
raid said:
Garbannoch was saying that NP can win vs hib grapple groups and because of that grapple is ok and realms balanced etc. It's basically the same than saying that savage groups were not easymode because DH could beat them pre-toa. Using zephyr well is far from easy, if tanks get grappled when zephyr is used, its wasted while grapple can be spammed all the time etc.
Nothing has changed balancewise between mids and hibs. Equal RR / equally well played mid group will still beat a hib group 6/10 times (at least).
 

raid

Can't get enough of FH
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Dec 22, 2003
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stubbe said:
Nothing has changed balancewise between mids and hibs. Equal RR / equally well played mid group will still beat a hib group 6/10 times (at least).

This may be true for the best groups like NP and DH, but I am sure I got MUCH more experience than you when it comes to playing in non-perfect / not fixed groups (and I believe this goes for majority of players, including albs/hibs), and the balance was change was huge.
 

Vodkafairy

Fledgling Freddie
Joined
Dec 23, 2003
Messages
7,805
raid said:
This may be true for the best groups like NP and DH, but I am sure I got MUCH more experience than you when it comes to playing in non-perfect / not fixed groups (and I believe this goes for majority of players, including albs/hibs), and the balance was change was huge.

raid is right, looking at 100% optimal groups i think mids will still win, but atm there are none in mid, and maybe one in hib, sometimes a good random group with perfect setup will be able to compete too

but then again raid, we hardly lost any fg vs fg fights late at night :p
 

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