For those who said minstrels suck

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Begach

Guest
Originally posted by Danyan
No, I use my flute mez solo, it's faster casting, lasts twice as long, takes no power and you can move and DD while casting it. The flute mez has been a staple of the solo minstrel since daoc was released, what sort of tard would make sweeping comments about the class without knowing that? So in summary, have you ever seen a minstrel solo ever?

Sigh....did you actually read the thread ? mincer AoE mezz was quoted as a strength for mincer soloing. I said it wasn't. You seem to agree. So what your point ?

An yeah i've been playing Hib since the commision of the servers i've been owned by many mincers (mostly alpha) solo. An yeah since i solo most of the time now RvR hearing that flute is a regular occurance. So in summary what sort of tard posts a reply to a thread without reading it first ?

NEXT ;)
 
R

raisen-nesiar

Guest
i didnt express my non-opinion i assume you :D

gosh...Danyan being accused of not reading things properly...hm..where have i heard this before???
 
S

skile

Guest
Originally posted by Carlos Bananos
Lies, u have a buffbot.

Eh, no. And I'll never get one. Not worth the cash as scout, due to SH. And assasins are boring. And, on top of that, it's shit morals to have a buffbot.

I'm the last one to jump of a sinking ship for sure.
 
C

Carlos Bananos

Guest
Originally posted by skile
Eh, no. And I'll never get one. Not worth the cash as scout, due to SH. And assasins are boring. And, on top of that, it's shit morals to have a buffbot.

I'm the last one to jump of a sinking ship for sure.



ofc you do, everytime i've killed you, u where buffed, therefore you own a buffbot.

Case Closed.
 
V

.Venge

Guest
Landshark minstrels do have more hp than infils lol..
 
O

old.LandShark

Guest
not all minstrels are highlander, not all infs are saracen...
so yeah, minstrels have more hp than infs, strangely highlander mercs have more hp than saracen mercs etc etc
 
V

.Venge

Guest
between a brit and a highlander its only 30 hp difference, and with a troll hitting you for 300 each swing, i doubt 30 hp is a big difference ;)
 
D

Danya

Guest
Originally posted by Begach
Sigh....did you actually read the thread ? mincer AoE mezz was quoted as a strength for mincer soloing. I said it wasn't. You seem to agree. So what your point ?
You brough up soloing, before you changed things it was about minstrel strength over skalds in general (which AE mez is a strength for albiet a kinda gimp one). You suddenly took that to mean solo strengths for some spurious reason. I declined to make random leaps of logic. Sorry if my mind doesn't follow your warped view of the world, I'll try harder in future.
 
C

Carlos Bananos

Guest
plz keep in mind skald is a viking and minstrel is a rogue.
 
A

Aussie-

Guest
tf @ leetàr dmg Carlos t.t
you're lucky you baf too.
 
A

Aussie-

Guest
CARLOS JUSTIFIED END REGEN AND BUFFS FOR SBs!!!!!!!
 
O

old.ST200

Guest
MAYBE NOW AUSSIE WILL STOP WHINING!!!!!!!!
 
D

Danya

Guest
Originally posted by Carlos Bananos
plz keep in mind skald is a viking and minstrel is a rogue.
People seemed to forget that when minstrels were looking to get evade 3.
"OMFG A ROGUE WITH MORE EVADE THAN A TANK NERF FFS!!!!" etc.
 
T

twistedmind

Guest
To tell you the truth about skalds. :)

The skalds instamez is on 700 range that means you have to run allmost in the guy. If you meet a solo player tho.

If they purge you are as good as dead cause it is on a timer on 30 sec. if they don't have purge it last for 29 sec. Which in the theory you should have time to mezz again. but as you probably know after mez wear off you have that nice icon on top saying you are immune to mez for another 30 sec.

But if you say meet a mins with flute mez. which i believe has a range of 1500. they get close to you. DD, DD , stun hit alot of dmg lost there . the mins dd is on recast timer 15 sec and skald dd 20 sec. allthough skald dd do a lil more dmg. but as a mins you have 6 sec stun skald only have snare and if you have a 3.2 spd weap you get 2 hits in after the stun and you have allready lost half your life. yes a skald only have i lil more than 1300 hp as a dwarf you have more but i am a troll and i have 1318 hp. with epic stuff. the recast on stun is on 15 sec also i believe. and this time it last for 3 maybe less sec and you have still not done half the dmg on the mins. cause usually a skald do have a two handed weap and spd is 5+.

You can also wield a small shield and a one hander but small shield is not good defence and a one hander do a tiny ammount of dmg. so after the match is finished the mins have a lil more than half bar of hp left. and to get ip purge as skald you need rr4 l3 cause ip and purge is damn expensive. that is my point of view against a good mins.

Edit: long post
 
B

Belomar

Guest
Several things. First, skald and minstrel DD output is supposed to be about the same. Second, you can only be stunned once in RvR, then you get stun immunity for a minute (i.e. it doesn't work like in PvE). Third, minstrels also only have a small shield and cannot even think of using a two-hander. And fourth, minstrels have to pay the exact same amount of RA points for IP and Purge (not to mention that IMO a minstrel without SoS is sort of gimped, so that's ten more points right there).
 
C

Carlos Bananos

Guest
DDs waste end too much, when i played my skald i barly used them D:

2 handers are shit aswell, you can get the same damage overtime with a 1h, plus the little bit of defence with a shield. (midgard 2h doesn't receive the '2handed 10% dmg bonus' because it's not specced)

Yes you can only be stunned once in combat, but skalds dont have a stun, only a mez.

minstrels have both a stun and a mez.

skalds are underpowered only due to the fact they're supposed to be support tanks (like paladins...) but the only support they have is speed.

Minstrels are 'jacks of all trades', they can do pretty much everything, if they could do everything 'well' they'd be overpowered
 
H

hotrat

Guest
A skald should beat a minstrel one vs one, the minstrels only advantage is the 6 seconds stun, the skald has more hits, parry, usually a higher weapon spec because it doesn't need to spec stealth and damage add. Its also a lot easier to insta mezz than it is to insta stun, get flute out, play mezz, get interupted, stun ends get hit and cry.
If the minstrel attacks from stealth it can get a small advantage as well by using stun dd dd hit hit before the skald casts its dd's. However the skald can then dd dd hit with slow weapon insta mezz after stun runs out and rest with heal chant to even things up again.
However I still think skalds need a boost, possibly like someone else said by putting all shouts on an unresistable damage table, or at least to something like crush so people cant get 50% + resists, at least they reduce the cost of shouts a bit next patch.
 
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old.LandShark

Guest
Minstrel getting the jump (from stealth with DD DD mezz) on a skald will nearly always win. Vs hammer skalds I tend to win even if they jump me, because I have insane body resist and crush-resistant armour. A lot of the above is crap Carlos... ok, we have stun and mezz, you have mezz and root, where's the difference? Ours only works better if we get the jump from stealth.
Your only support ability is speed... and a 50dmg per hit dmg add chant, and the two forms of instaCC. What's a minstrel then? One form of valid CC (stun is not CC, not when it lasts 3 seconds.. it's an offensive tool) and powersong, instead of dmg chant and emergency CC. Not that your root isn't good duration I might add...
I can't remember the comparison of minstrel DDs to skald DDs, I think the minstrel ones were in fact slightly better over time. Tbh DDs on a longer time means you lose less end to DDs without really losing damage overall, unless you die a second before being able to fire another round of DDs, which, well, happens to both classes.
Incidentally your defence is basically as good as ours, we have higher dex and evade2 instead of 1 but tbh I find skalds evade+parry is equal to my evade2+shield in nearly all fights....
Unbuffed skalds hit for roughly what I hit for buffed, although obviously they hit slower. Add in the dmg chant and I'm afraid I disagree that your melee offence is worse.... esp. 1v1 where you have two forms of instaCC to kite with (will be even better when healchant is good :> roll on 1.60) and we have only one.

edit just to comment on what Raist posted.... tbh anyone coming out of stealth with DD DD STUN rather than DD DD mezz is wasting damage... DD DD stun might have worked for thrust minstrels prior to RAs coming into the game, but why waste your stun at the start of the fight when you need it to have a chance of preventing IP? :p
 
P

Pin

Guest
Originally posted by twistedmind
yes a skald only have i lil more than 1300 hp as a dwarf you have more but i am a troll and i have 1318 hp. with epic stuff.

You really should get some better gear then, as unbuffed a dwarf skald should be approaching 1500 hits, with a troll about 1450.
 
C

Carlos Bananos

Guest
Originally posted by Pin
You really should get some better gear then, as unbuffed a dwarf skald should be approaching 1500 hits, with a troll about 1450.

norse with capped con/hits, 15 into con at creation and aug con 2, toughness 2....capps out at just over 1500 (1510 i thnk)
 

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