Exioce
Part of the furniture
- Joined
- Dec 22, 2003
- Messages
- 922
Hah no, some other bugger lazy enough to take their forum name from a FFE system...Was it not you then in the Braben Q&A forum thread the other day?
Hah no, some other bugger lazy enough to take their forum name from a FFE system...Was it not you then in the Braben Q&A forum thread the other day?
Michael Brookes said:There is definetly a wipe for Beta 3.9 and the start of gamma.
Contrary to what I've said before there may be a wipe for launch. This is being discussed here at the moment and would be due to code and galaxy changes between now and the end of gamma. I'll post when a decision has been made.
Michael
Same hereLikewise my Cobra![]()
Michael Brookes just set us up the bomb:
It looks like we can go anywhere in the galaxy now, fuel and jump range allowing.
It is indeed quite impressive - but their confirmation that there's going to be a pre-launch wipe means what's the fucking point?
If they'd leave me with half a million creds or so at launch then I might bother playing, but until then I'm hugely reluctant to burn my life up on it.
@chipper - if you are expecting an mmo-style experience it's not going to happen for you like that. It's a persistent universe, but it's not like WoW, for example.
Well, how it's meant to work I can take a stab at.Can anyone explain how the multiplayer/persistence actually works? What's the scope for playing with friends?
hchalkley said:This game architecture requires everyone in an island to communicate with everyone else, as well as the server - so for N players in the island, you need N*(N+1)/2 working network links. So an island with 32 players would need about 10 times as many working connections as one with 10 players.
Each machine tracks stats like packet loss rate, sizes of queues of messages to send, response times from other machines, and numbers of messages awaiting ack; it boils these together into a "QualityOfService" score that it sends to the server every few seconds. The Server averages the score for an island, to derive the island's "Health". If an island's health drops below a certain threshold (currently 70%) we do not add new players to it, but will create a separate island.
Yesterdays experiment seems to show that the island sizes were not being limited by the maximum size cap, but by this QOS health system: if there's someone in the island that's getting lots of packet loss, or slow responses from other players, adding more players to the island will only make things worse.
I'm working on further diagnostic tools for the servers so we can understand this better, so that eventually we can optimise the network to allow larger p2p groups
Hi guys,
This is just a quick update to confirm that there won't be a wipe at launch.
Any questions (I'm sure you've got 'em) put them in the thread below, and we'll get back to you ASAP.![]()
Ooooo - I wasn't expecting this!
Probably because loads of people have stopped playing. You're either in or out of the habit of a game.
'Historically' they'd always said that they'd only wipe once Gamma started if they absolutely needed to, i.e. Gamma was to be an 'early access' period.
The fly in the ointment was that a few days before Gamma started Michael Brookes stated they thought there was now a high chance that they'd have to wipe, but were still investigating it. That lead to some people, including myself, saying "Well, if you can't say for sure then just say there'll be a definite wipe for Release so we know what's happening". He replied to some forum posts about this in a manner that implied "yeah, OK, we'll do that", but what he actually meant was there was still a big, fat "IF" in there.
Anyway, yeah, no wipe, I'm happy as I've been playing a bit and not screwing up my save (apparently some have huge bounties and bad reps so are more or less being forced to clear their saves anyway).
Time to run some more Rare Goods and possibly get my ass in an Asp today.
Likewise. If I like it I might get a cheapish flightstick, seen a few in the £40 range that have fairly decent reviews. But after spending £150 on a keyboard I might well end up sleeping in the garden if I buy an expensive stick.