DOT damage

Job

The Carl Pilkington of Freddyshouse
Joined
Dec 22, 2003
Messages
21,652
Got my first chance on Gorre to make a 50 Ment. full mana spec.

Had a laugh with 24's in BG so thought give a try.

WTF!!

The dots are like nasty, could barely kill a green, took 6 spells to finish off a green tree!!

Thanks to the nightshades outside the keep that finished him off with one wack what I couldn't do in 6.

Is this bugged FFS!! if not I'm never rolling one of them.
 

kparton

Fledgling Freddie
Joined
Mar 20, 2004
Messages
27
Job said:
Got my first chance on Gorre to make a 50 Ment. full mana spec.

Had a laugh with 24's in BG so thought give a try.

WTF!!

The dots are like nasty, could barely kill a green, took 6 spells to finish off a green tree!!

Thanks to the nightshades outside the keep that finished him off with one wack what I couldn't do in 6.

Is this bugged FFS!! if not I'm never rolling one of them.

Nothings gonna work right, its in french.
 

old.Whoodoo

Can't get enough of FH
Joined
Dec 24, 2003
Messages
3,645
DOTs are not primary killing spells, hence why sorcs, mentalists and BDs all have DD spells too.

Think of dots as interupts, not damage.
 

[GOA]Erivoss

[GOA] Official type person
Joined
Jan 6, 2004
Messages
430
kparton said:
Only going from the Offical Goa Website:

http://camelot-europe.goa.com/news/gorre_info.php?id_article=28/.php


Current configuration of the test server Gorre :

Status : Internal 1.65 test - Language : French - Data base : Internal


If this is wrong, then update it :p

yeah, that's very very old (hint: 1.65 ... that's before ToA :) ) I'll see if I can update it (tbh I'm suprised anyone actually reads that)
 

kparton

Fledgling Freddie
Joined
Mar 20, 2004
Messages
27
[GOA]Erivoss said:
yeah, that's very very old (hint: 1.65 ... that's before ToA :) ) I'll see if I can update it (tbh I'm suprised anyone actually reads that)

teehee :D

np, if im looking at it, then their must be a few others out there doing the same.
 

selim_segor

Fledgling Freddie
Joined
Dec 29, 2003
Messages
73
old.Whoodoo said:
DOTs are not primary killing spells, hence why sorcs, mentalists and BDs all have DD spells too.

Think of dots as interupts, not damage.

/agree they are best as interupts and Healinbg Fonts can deal pretty much all the dmg dots do now so they are best of for interupting
 

UndyingAngel

Can't get enough of FH
Joined
Jan 21, 2004
Messages
1,957
Tbh Dot dmg owns on my shammy xD doing upto 300dmg a tick with crits xD
earned well over 150k the first day playing in DF have fun in NF now xD tis great xD
 

Job

The Carl Pilkington of Freddyshouse
Joined
Dec 22, 2003
Messages
21,652
Fair enough except at lvl 24 I can easily kill an Orange, just with the 2 DOT spells, but at 50 I'm taking 20% off a yellow..hmmmmmm, so Mana spec is power regen and aoe dot interupt.
 

Fana

Fledgling Freddie
Joined
Dec 23, 2003
Messages
2,181
Perhaps the mob you tried it on was very resistant to the dot dmg type of mentas (energy iirc). But yes, in rvr dot's wont be what deals lots of damage - on my healer i generally ignore curing them if they are on tanks since they will do comparatiely low damage even if left running, on casters i heal them if i have nothing better to do, even tho most casters can cast in between ticks (even i can cast a spreadheal etc in between ticks on a healer).

They are nice for leaching in a siege tho :)
 

Job

The Carl Pilkington of Freddyshouse
Joined
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Messages
21,652
I'm just amazed by the difference, in BG1 a Ment is a killing machine, 1 AOE dot can kill a low hp caster.
 

Awarkle

Fledgling Freddie
Joined
Feb 1, 2004
Messages
1,131
they used to be killing machines before toa just because fonts of health didnt exist and being hit with a dot and a desease was a death sentance because the dot did more damage than you can heal.

now with spread heals fonts of healing high resists dots dont really do much although if you spam cast it you can do a lot of damage to soloers who got no purge/resists/healers.
 

Lendan

Fledgling Freddie
Joined
May 25, 2004
Messages
148
Job said:
I'm just amazed by the difference, in BG1 a Ment is a killing machine, 1 AOE dot can kill a low hp caster.

Not really if they had all SCed stuff - it only worked on people who had got the free crappo gear from the capital city and no buffs.

In NF people don't have uber stuff, but the chest stuff should make sure they still have quite a lot of +const, +hits and probably some resists too. Also buff bots seem to be widly available - drastically increasing everyone's hp totals.

Also there are those npc healer guards - not sure if they cast cure poison but they do indeed cast heal spells if you're getting low.

And remember only the first tick of a dot interrupts - the others don't - however I think there are a couple of RAs that interrupt every tick - try Negative Maelstrom for example.
 

Ivan

Fledgling Freddie
Joined
Dec 23, 2003
Messages
525
You have to remember that HP of mobs scales drastically with levels. As a menta you may have had no problems killing at level 24 or as an armsman you had no problems 4 hit-killing mobs at level 24, but at level 50 you will have way way way more hp to cut through and lets not forget the damn resists :(
 
Joined
Feb 29, 2004
Messages
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Job said:
I'm just amazed by the difference, in BG1 a Ment is a killing machine, 1 AOE dot can kill a low hp caster.

teeehee BG1 caster = 300-400hp
lv 50 caster = 1000 - 2000 hp

big difference tbh.. and seeing as the DOT's dont scale up that well, i wouldnt worry.. but still ive killed tons of casters with my DOT + aOE dot combo... or just stacking base and spec... usually hitting for around 300dmg per tick for 6 ticks...
 

KewelGuy

Fledgling Freddie
Joined
Sep 20, 2004
Messages
20
Job said:
Got my first chance on Gorre to make a 50 Ment. full mana spec.

Had a laugh with 24's in BG so thought give a try.

WTF!!

The dots are like nasty, could barely kill a green, took 6 spells to finish off a green tree!!

Thanks to the nightshades outside the keep that finished him off with one wack what I couldn't do in 6.

Is this bugged FFS!! if not I'm never rolling one of them.

i doubt it is buged. just realistic. Why would a tree be affected by some sort of poison or even "bleeding" spell.
Trees are VERY vulnarable to pierce .. so yes a shade should be able to kill easy

"i hope this is of use" .. try dot on other form of mob. maybe it is crap at certain mobs and better at others
 

Danya

Fledgling Freddie
Joined
Dec 23, 2003
Messages
2,465
Show me a 2000 hp caster. Even a maxed out animist will only just hit 1800. Most casters run with 1400-1500 hp while buffed.
 

Pin

One of Freddy's beloved
Joined
Jan 8, 2004
Messages
874
Danya said:
Show me a 2000 hp caster. Even a maxed out animist will only just hit 1800. Most casters run with 1400-1500 hp while buffed.
Currently, a "maxed out" animist could have 2090hp (without artifact auras).
In NF, a "maxed out" animist could have 2320hp (without artifact auras).

But of course they will be sacrificing a lot of caster-ish stuff to get there. So yes, realistically most will be at 1450-1600hp.
 

Downanael

Fledgling Freddie
Joined
Dec 23, 2003
Messages
2,440
Yesterday on Gorre got sweet cabalist dot on me ,250 per tick :p

Only had 9% energy tho :(
 

Pin

One of Freddy's beloved
Joined
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Messages
874
Downanael said:
Yesterday on Gorre got sweet cabalist dot on me ,250 per tick :p

Only had 9% energy tho :(
you mean mentalist? or matter resist? :p
 

Ttillub

Fledgling Freddie
Joined
Jan 7, 2004
Messages
140
Dot's interrupt only on first tick.
You get animation on all ticks but it does not interrupt.
 

Danya

Fledgling Freddie
Joined
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You only get pain animation on other ticks - you get the spell graphic on first tick only.
 

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