Krays said:Gratz that u can cast spells while you are rooted, but our paladin is CL5 in mage line and have disease aswell so, so can he, but it still aint worth it, because its so easy to interrupt you standing in the middle of a fight trying to cast a gimpy spell. And no paldins don't get stoic.
wish i was playing against you, cuz that is just free rps. a tank with no form for anto CC sucks. there is nothing more fun that to root a skald or thane with no det and just see them totally fucked entire fight (yes thane can cast spell, but as i said casting an extra root every 5'th second or a disease will do the job untill you can run far enough away...
and don't expect a demezz everytime you are mezzed either. sometimes your healers are occupied, but hey its your money and your toon, so again do as you like, but ignoring det is really stupid imo
Krays
its quite true, i was aug str 4 mop 4 for quite a while, i didnt really notice much of a difference between mop 3 and 4, and as you say the crits seem to be smaller for some reason, happy with mop3, the extra str not only increases your overall dps but also your weapon skill, i would take str over mop any day.Cylian said:tried various combinations of Aug.Str and MoP, and tbh, more Aug.Str. "felt" better.
Afaik the base chance to crit is 10%, so with MoP5 it should be ~49%, or pretty much every 2nd hit. While I had MoP5 it didn't feel any different to my usual MoP3, a few more very very low crits, but that's all.
Aug.Str. improves the crits you get damagewise, it helps to get past your opponents defense and boosts your damage.
(mind you, that's a kobolds opinion! )
Pretarded said:20% :-D
that is sooo wrong, det5 gives u 55% + shaman resists. Big difference mejt
Determination Reduces the duration of all crowd control spells by the listed percentage. Armsman, Berserker, Blademaster, Champion, Hero, Hunter, Mercenary, Paladin, Ranger, Reaver, Savage, Scout, Thane, Valewalker, Valkyrie, Warden, Warrior
Level 1 Effect: 4 Level 2 Effect: 8 Level 3 Effect: 20 Level 4 Effect: 38 Level 5 Effect : 55
Pretarded said:20% :-D
that is sooo wrong, det5 gives u 55% + shaman resists. Big difference mejt
Pretarded said:Welcome to New Frontiers mejt.
DAOC Herald said:Determination Det Passive Reduces the duration of all crowd control spells by the listed percentage. 1% 4% 10% 20% 34%
Raven said:
Tears said:I not saying DET is a pile of crap, im saying that for a character without stoicism spending 20 points to get CC reduced by 20% is not worth it. That takes the hib baseline stun from 9s to 7.2s where for those 20 points you can have so much else.
Pretarded said:see attachment.
Realm Ability Changes
- We have increased the amount of crowd control duration reduction for each level of Determination. The new values for each level of Determination are as follows:
Determination 1: 4% reduction to crowd control duration
Determination 2: 8% reduction to crowd control duration
Determination 3: 20% reduction to crowd control duration
Determination 4: 38% reduction to crowd control duration
Determination 5: 55% reduction to crowd control duration
Tears said:Well, this is getting more interesting.
34points to DET5 to get a 55% reduction in all CC - passive
(or)
30points to PURGE3 to get a 100% reduction in all CC - 5m RuT
Krays said:as i probably posted before, det5 vs purge3 its no biggie. det5 is just so much better. purge works 1 time each fight, but det can work up to several times each fight and keeps working.
and glad someone finally realised that det actually is worth it, so instead of telling me how noob i was in the beginning, now you are all leaning towards my opinion!
but to go back to your RA's if you are planning on doing all 8v8 you might wanna consider getting a higher level of ST aswell...really awesome realm ability when you are gonna go train vs train!
but that ofcourse is later!
Krays
Pretarded said:dont forget resists!1111
det5 + item resists + shaman/healer resists