Diablo III

Keitanz

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"TorchED, the Torchlight II editor, will give players the ability to create their own mods, adding even more content to the world. Have your friends download the same mod and play together."

This game is now a must buy for me.. why Blizzard didn't make something similar for D3 is beyond me.. every game should have something similar!!
 

Keitanz

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If a failure is around 7 million copiies sold, then you're right.

If everything is about money then no it's not a failure.

I'm sure Blizzard expected things to go a lot better than they have... a hell of a lot better.
 

Ctuchik

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If a failure is around 7 million copiies sold, then you're right.
It's regarded a "failure" if the game sells less then expected. And it's probably quite safe to claim that Blizzard were expecting D3 to sell a whole lot more then the 6.8 million copies that has been sold at the moment.
 

Ctuchik

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"TorchED, the Torchlight II editor, will give players the ability to create their own mods, adding even more content to the world. Have your friends download the same mod and play together."

This game is now a must buy for me.. why Blizzard didn't make something similar for D3 is beyond me.. every game should have something similar!!

Yes i agree, which is also why online only is an impossibility because it ruins the longevity of the game unless it's a MMO which D3 is not, hell it can just barely be classified as a MO on paper.
 

old.Tohtori

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In regards to diablo 3 being a flop, then sales matter. 7mil in this industry is a success.

And the other, how well it came out etc. well, people have been playing it nonstop for a month, that's good value for a game if you don't expect a miracle that'll last 5 years.
 

BloodOmen

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Tohtori, you fail to remember how long it took them to get Diablo III out in the first place, i'd wager money on them making virtually nothing after all the costs are sorted out due to how long they fucked about with Diablo III, production/salary costs etc must have been a huge lump of that 6.8million copies they sold, so yes actually it did flop, they started work on it in late 2000 and it only got released this year... that's 12 years of salaries/other costs along the way they had to rake back.
 

Everz

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Are they still offering refunds?

Feel like my pre-order was a waste.
 

old.Tohtori

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Tohtori, you fail to remember how long it took them to get Diablo III out in the first place, i'd wager money on them making virtually nothing after all the costs are sorted out due to how long they fucked about with Diablo III, production/salary costs etc must have been a huge lump of that 6.8million copies they sold, so yes actually it did flop, they started work on it in late 2000 and it only got released this year... that's 12 years of salaries/other costs along the way they had to rake back.

And i'm telling you, from a professional point of view, it did not flop when it comes to making a profitable game.

Trust me, i've done the numbers ;)

You have to remember that i look at every game from a pro POV, good and bad, i know why, how, WTF and all that.
 

Aada

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And i'm telling you, from a professional point of view, it did not flop when it comes to making a profitable game.

Trust me, i've done the numbers ;)

You have to remember that i look at every game from a pro POV, good and bad, i know why, how, WTF and all that.

You've done the numbers eh?

Made me laugh :p
 

Aada

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Even though despite all the stuff that's going on i'm still enjoying the game so much me and wife play every day together and always have a blast.

We have both made over £70 since the RMAH went live so it's paid for the game for us both, wife has made close to £110 so far she loves it lol
 

old.Tohtori

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You've done the numbers eh?

Made me laugh :p

I did actually, you can laugh all you want. General cost of payroll, compared the costs to starcraft 2 and so on(basic game dev costs yada yada). The game made around 100-150mil on sales and it's an indie company, so all in pocket.

That's enough for a new starcraft, new diablo, or a new IP even with couple of ten mil to spare.
 

Mabs

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Wow I just sold something for £30 :D
did you sell it for £30 though ? or did you sell it for '£30 of blizzard points' which if you were to cash in you would get about £12.50 or whatever they deduct..twice

wankers
 

old.Tohtori

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Without the wankers you wouldn't get any money, it's not yours to begin with :p

They're quite generous for you to loan your right to use their digital stuff(they own everything remember), to another player and get money for it.
 

Nate

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did you sell it for £30 though ? or did you sell it for '£30 of blizzard points' which if you were to cash in you would get about £12.50 or whatever they deduct..twice

wankers
I done £30 to paypal if thats what you mean.

Without the wankers you wouldn't get any money, it's not yours to begin with :p

They're quite generous for you to loan your right to use their digital stuff(they own everything remember), to another player and get money for it.
These generous wankers would have no money without consumers.
 

Nate

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Yeah I'm going to Mc fucking donalds with my blizzard money! WHOO!! I'm gonna get 3 happy meals this time!
 

old.Tohtori

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On to a more general topic though before we have another belial fight here; i am a bit diablo'ed out. Still got plenty of classes to play and all sorts of HC achis to get, but i do need a break. Reason for it is simply over-playing, which has to be put a bit on blizzards end due to the story lacking different paths. Though that's rarely a case in ARPGs anyway.

Also did want to say that i don't in any way want to imly that torchlight sucks, i'm most likely going to get it myself as it has some different elements in it(read: freakin guns :D). I always liked the spiderweb skilltree.
 

Aada

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Tohtori run those numbers then run them again :D

I went a couple of weeks where i got burned, but now am playing again, game doesn't have a monthly sub so it doesn't matter when you play.
 

old.Tohtori

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Tohtori run those numbers then run them again :D

I did :D

Ofcourse for a copany the size of blizzard that profit only means "staying alive" for one 2-3 year production, but as long as wow is rolling along then they're fine(making around 100-150mil extra yearly).
 

Corran

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haha.
Sold 1 item on auction, £45 into my pocket after blizzards cut. was up less then 12hrs :D
 

Ctuchik

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And i'm telling you, from a professional point of view, it did not flop when it comes to making a profitable game.

Trust me, i've done the numbers ;)

You have to remember that i look at every game from a pro POV, good and bad, i know why, how, WTF and all that.

And i'm telling you that profit in and of itself has little to do with a game being successful or not, it just didn't end up costing the company money. But if it sells below expectations then it's not regarded a success, but it's not a failure either.

And did your numbers include TV ads, convention hypes with freebies and all that stuff? :)

Yes, D3 did make a profit for Blizzard, but there's a difference between making a profit and making a profit.
 

Aada

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And i'm telling you that profit in and of itself has little to do with a game being successful or not, it just didn't end up costing the company money. But if it sells below expectations then it's not regarded a success, but it's not a failure either.

And did your numbers include TV ads, convention hypes with freebies and all that stuff? :)

Yes, D3 did make a profit for Blizzard, but there's a difference between making a profit and making a profit.

You tell him.

He's done the numbers man, and he's done them again :D
 

old.Tohtori

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I did actually, you can laugh all you want. General cost of payroll, compared the costs to starcraft 2 and so on(basic game dev costs yada yada). The game made around 100-150mil on sales and it's an indie company, so all in pocket.

That's enough for a new starcraft, new diablo, or a new IP even with couple of ten mil to spare.

Read that again Ctuchik.
 

old.Tohtori

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How mature Aada, i disliked the post cause you're constantly being a snarky tit about it. It's not that hard to acccept that i know about these things.

It has noithing to do with if the game is good or not, but about profit and sales and D3 did excellent on both.
 

BloodOmen

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They made 300-340 million roughly from sales, thats selling a copy of Diablo 3 at an average of £50 a pop, now take out of that 340million

- running costs
- 12 years worth of salaries and advertising <--- that will be the biggest sink because you don't know in those 12 years how many people they've had working on the game. - each one of the jobs that worked on this made per year $50,000-80,000 now lets say for the sake of the argument they only had 10 people working on Diablo III (obv they had more) so 10x50k = 500,000x12 years = 6,000,000 and thats only 10 staff at 50k... the salaries over 12 years has cost them a fuck ton.
- other behind the scenes costs

It really doesn't leave them with an amazing profit, certainly not for something with Diablo's caliber, sure they will have made a profit but such a low profit doesn't make it a success Tohtori, not even the RMAH can bridge the gap they've lost due to fucking around for so long and piss poor design choices.
 

Aada

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How mature Aada, i disliked the post cause you're constantly being a snarky tit about it. It's not that hard to acccept that i know about these things.

It has noithing to do with if the game is good or not, but about profit and sales and D3 did excellent on both.

Actually it is because nobody know's the exact sales figures and some idiot sat behind their computer saying they ran the numbers is just fucking hilarious to the point of the stupidity, seriously stop running those numbers man because you aint gonna get anywhere near a figure of what exactly went in their coffers.
 

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