Downanael
Fledgling Freddie
- Joined
- Dec 23, 2003
- Messages
- 2,440
And 2 assisting sorc's still don't do the damage of 1 BW.
Tell that to sorcs who's aoes easily crit for 1k dmg,not to mention bolts which go up to 1.4k
And 2 assisting sorc's still don't do the damage of 1 BW.
there is a reason why I have 10xBW kills then any other class on my marauder
problem is on tier 3, you poke your nose out you either get dotted to hell, or punted down in the lava and dies
Interesting and completely full of shit...
I play on KEP, Renard, 26th lvl BW of Elysium... ive NEVER managed to get over 80k dmg dealt in TA, infact ive not seen a BW break 100k in any scenario ive been in.... i have however seen a couple of Sorcs break 100k...
Get your facts straight tbh
And someone said a marauder doing 300k+ damage? Say what what and with who and where?? im only tier 3 but if it is done in conjunction with the magus spell that sucks a group in, then i say COME ON!!! But, 300k+ damage is still insane and if true should be balanced.
yeah but how? Is it in conjunction with the magus spell?
AoE damage and AoE knockdown on no CD, you don't need the magus spell, it helps but you don't need it at all.
Give the Marauder some support and the RP's start to spam your screen, also makes you wonder in most games the healing can be equal to the damage output to make it so that they have to kill the healers first but in WAR it seems the DPS is alot higher than the healing value which seems wrong to me as theres no need to get the healers really esp. if you train people down theres just nothing you can do as a healer vs that kind of damage.
Hmm yes the Rasta, I remember when I was around the same level however then my group fell apart so my levelling slowed even further until it's eventually grinded to a halt whilst waiting for people to catch up (again).There you go and thats not even the highest damage I've come across from a marauder, seen some get near 600k.
AoE damage and AoE knockdown on no CD, you don't need the magus spell, it helps but you don't need it at all.
Give the Marauder some support and the RP's start to spam your screen, also makes you wonder in most games the healing can be equal to the damage output to make it so that they have to kill the healers first but in WAR it seems the DPS is alot higher than the healing value which seems wrong to me as theres no need to get the healers really esp. if you train people down theres just nothing you can do as a healer vs that kind of damage.
(personally I'd rather see a dot removal spell)
hmm aoe knockdown on no cooldown , are you sure its marauders you talking about ?
Tell that to sorcs who's aoes easily crit for 1k dmg,not to mention bolts which go up to 1.4k
Well in the beta it had no CD unless they changed it now but if they changed it then it wont be a long CD at all as I see mass knockdowns from the same marauder quite often in 1 fight.
Well in the beta it had no CD unless they changed it now but if they changed it then it wont be a long CD at all as I see mass knockdowns from the same marauder quite often in 1 fight.
infact ive not seen a BW break 100k in any scenario ive been in.... i have however seen a couple of Sorcs break 100k...
Get your facts straight tbh
why not just turn it into a wow clone and make everyone equally balanced, I'm sure that will be great fun
Because we all know WoW is very balanced
In a game dedicated to huge zerg battles i do think dest have a slight edge atm.
Playing dest felt way to overpowered so our guild swapped to order.
Quite a different oppinion five centimeters away from each other on my screen.
Depends on where he's from dee, I read the "slightly overpowered" sentence in an ironic tone so it being followed by the other was not out of place in the slightest.