Can we please kill this instant rvr.

Infanity

Can't get enough of FH
Joined
Sep 22, 2004
Messages
3,774
illu said:
If you claim a keep - it is your responsibility to keep it at the highest level that you can - if you lower it to 1, then that is wrong and you need to be slapped hard. Talk to realm mates if you are running out of BPs, and then let another guild have it. If it is lowered to 1 to let the realm get it back, then that guild should be punished for cross realming, in that they made life easier for the enemy to get their keep back.

Oli - Illu

It is the guilds choice what they do with the keep, If they want it level 1 they can, No one can do FUCK ALL about it, So i sugest they take some chocolates and red wine and have a nice weep infront of the tv whilst checking out who recently died in eastenders.

I honestly cant see how peeps think they are going to get people banned for putting it to a level they want :] There intentions are for what they want - They pay there subs - They can do it the way they want :D
 
Joined
Dec 31, 2003
Messages
1,875
illu said:
If you claim a keep - it is your responsibility to keep it at the highest level that you can - if you lower it to 1, then that is wrong and you need to be slapped hard. Talk to realm mates if you are running out of BPs, and then let another guild have it. If it is lowered to 1 to let the realm get it back, then that guild should be punished for cross realming, in that they made life easier for the enemy to get their keep back.

Oli - Illu

Thats your personal view on it, just lik emy personal view is that zerging and rvr game isn't walking hand-in-hand.
When you can get a quote from an official mythic text to back that statement up then you can talk abou what ppl should and should not do ingame. If not then there is a diffrence in playstyle only and you/others are just whining - thus not any better then myself or anyone else that is on a holy quest against warlocks :p
 

illu

Part of the furniture
Joined
Mar 18, 2004
Messages
1,867
Matriarch|Sneakers said:
Totally dissagree here :)

A game needs a penalty system. When you die you should be put out of combat for 5-10 minutes imo. The instant porting is imo one of the things that defines whats wrong with daoc ;)
One reason that makes ppl add all over and as you so perfectly described it , is that there is no penalty for dying anymore. You rather attack someone who is already fighting and risc to be exposed then sit back and wait for a clean kill. I mean why not go for a kill and then get away? I'm not trying to trash talk you here or anyone else for that matter but I believe that alot of ppl think in the lines of "oh a fight lets kill them, if I/we die I/we can just be back in 60 seconds anyway, lets give it a try"

Lots of things have improved in daoc over the years but one thing I do not like is this evolution and if there came another rpg that offered simular things as daoc but with a better (imo) ruleset i'd try that one instead.
Oo

I'm sorry bud but you are talking rubbish! :> I wait for clean kills and don't add on fights (unless yog and lxn and a pal are zerging soloers :>). I don't think you should have to wait 5-10 mins per fight. And if people want to try a different game then so be it. I don't quite get what you were trying to say.

Oli - Illu
 

Flimgoblin

It's my birthday today!
Joined
Dec 24, 2003
Messages
8,324
Infanity said:
Brackens excuse was "If this was in agramon i wouldn't of added" If someone is fighting in RvR having a nice fight (actually rather distant from the place the usual zerg is) it doesn't matter which area the fight is at - Either way you just spoilt it ;>

We enjoyed our nice fight, even after someone started whining at bracken trying to spoil it ;)
 
Joined
Dec 31, 2003
Messages
1,875
Infanity said:
I honestly cant see how peeps think they are going to get people banned for putting it to a level they want :] There intentions are for what they want - They pay there subs - They can do it the way they want :D


haha jamie, feels nice to be on the reaciving end of the whine for once :)?

lets call them newbies! :p

joking ofc~
 
Joined
Dec 31, 2003
Messages
1,875
illu said:
I'm sorry bud but you are talking rubbish! :> I wait for clean kills and don't add on fights (unless yog and lxn and a pal are zerging soloers :>). I don't think you should have to wait 5-10 mins per fight. And if people want to try a different game then so be it. I don't quite get what you were trying to say.

Oli - Illu

I was basically trying to say that i do no agree with you that irvr is a good thing, and the reasons for it is that it takes away the penalty aspect of the game and therefore ppl will play it like quake3.

In OF I was playing my shade to 99% of the time, I would always walk stealthed to svasud, 25-30 min walk - kill maybe afew on the way maybe die to the first encounter. This made me as a stealther very careful of who i attacked and where. When i finally got to svasud i could be there for the whole day with no deaths and i would really carefully chose who i jumped, if it was day/night, rained or heavy fog that i could hide inside - this all gave a lot to the game. If i could jus instant port back to svasud id care fuck all about that and try to PA anyone who walked by since wtf should i care not like i had to walk back. see what i mean now?

rpsrpsrpsrps add add add add rps rps rps griefclasses griefclasses rps rps, thats what the situation is like now, and i connect it tot he fact the game changed, in a imo negative way, with irvr as one part of it.
 

Flimgoblin

It's my birthday today!
Joined
Dec 24, 2003
Messages
8,324
Infanity said:
They pay there subs - They can do it the way they want :D

Shame it's not that easy - if you pay two lots of subs and farm your second account in the ocean for RPs you will get banned. "But we pay our subs and can play how we want!" won't cut it ;)

Maybe someone from DH (was it DH? should probably do a search to find out) can confirm if anything was said to them for lowering dun bolg (I think?) to level 1 back when IRvR was a new thing.
 

illu

Part of the furniture
Joined
Mar 18, 2004
Messages
1,867
Infanity said:
It is the guilds choice what they do with the keep, If they want it level 1 they can, No one can do FUCK ALL about it, So i sugest they take some chocolates and red wine and have a nice weep infront of the tv whilst checking out who recently died in eastenders.

I honestly cant see how peeps think they are going to get people banned for putting it to a level they want :] There intentions are for what they want - They pay there subs - They can do it the way they want :D

I disagree. It goes against the "spirit of the game" to make the enemy be able to take a keep without having to make some fight of it.
In fact you piss off your whole realm doing something as lame as this. So if you want your realm to hate you - go for it.

Oli - Illu
 

noblok

Part of the furniture
Joined
Jan 2, 2005
Messages
1,371
Matriarch|Sneakers said:
And where exactely is it stated that lowering a keep to lvl 1 to make it easier for the enemy to take it is against the spirit of the game? Gimmie one line of CoC that backs that up.
Heh, are you just pretending to be ignorant for the sake of it? The "spirit of the game" is focused on realm versus realm combat. To me it appears as fairly obvious that, given this war between realms, it's at the very least an odd tactic to let go off a very nice position you have in enemy territory.

You can't reasonably expect Mythic/GOA to have a description of how to act within the spirit of the game in every situation which may appear in-game.

I also don't get why the fg scene can't go to Agramon. "Because there are no enemies to fight." I can only conclude that this means that people rather join the zergfest than going to Agramon for fg rvr. If they didn't, there wouldn't be a lack of people in Agramon.
 

Infanity

Can't get enough of FH
Joined
Sep 22, 2004
Messages
3,774
Matriarch|Sneakers said:
Thats your personal view on it, just lik emy personal view is that zerging and rvr game isn't walking hand-in-hand.
When you can get a quote from an official mythic text to back that statement up then you can talk abou what ppl should and should not do ingame. If not then there is a diffrence in playstyle only and you/others are just whining - thus not any better then myself or anyone else that is on a holy quest against warlocks :p

Agree with you, People always hide behind the "game was supposed to be played like this mates!! Hes an enemy we kill him!" shit.

At the end of the day people play the way they want - Its turning into a flamebait (even flim is joining in ! ;< )

Do what you want - Just expect a loving message from me when you do :]
 

Flimgoblin

It's my birthday today!
Joined
Dec 24, 2003
Messages
8,324
Matriarch|Sneakers said:
Anyway think it's hypocricy to tell all us to stop whine on these forums how we dislike adders, warlocks, bainshees and zergers and then go on here whining on on the "l337s" for thier playstyle just b/c you like roleplaying ;)

Donno if you see what i'm going with this..but nvm :x

I'm not telling you to stop whining - I'm telling you to stop flaming/posting personal attacks.

Big difference ;)

Whining about adds = fine
Whining about someone adding = not fine.
Whining about warlocks = fine
Whining about someone playing a warlock obviously being a retard = not fine

Posting the fifteenth "omgz isn't adding crap" thread that week in an inflammatory manner = not fine.

(note that this applies to FH, no idea what level of /send abuse in-game is considered against the CoC or not)
 

Infanity

Can't get enough of FH
Joined
Sep 22, 2004
Messages
3,774
illu said:
I disagree. It goes against the "spirit of the game" to make the enemy be able to take a keep without having to make some fight of it.
In fact you piss off your whole realm doing something as lame as this. So if you want your realm to hate you - go for it.

Oli - Illu
I can honestly say - If we ever see iRvR going to happen again, Im going to get a group there asap to claim and hold it at level 1- Im happy to admit this and i honestly couldn't care if "the spirit of the game" was ruined as im fed up with being trampled by a zerg most nights we play.

If the "Whole realm" got pissed off, Let them pm me with what they want, The remarks back are usually the same.. I think iRvR is good for short periods of time and its over stayed its welcome in my books ;>

Respect you anyway Oli as you give decent fights ;>
 

Infanity

Can't get enough of FH
Joined
Sep 22, 2004
Messages
3,774
Flimgoblin said:
Shame it's not that easy - if you pay two lots of subs and farm your second account in the ocean for RPs you will get banned. "But we pay our subs and can play how we want!" won't cut it ;)

Maybe someone from DH (was it DH? should probably do a search to find out) can confirm if anything was said to them for lowering dun bolg (I think?) to level 1 back when IRvR was a new thing.

If you pay 2 subs and break the CoC then its your own fault ?
 
Joined
Dec 31, 2003
Messages
1,875
noblok said:
Heh, are you just pretending to be ignorant for the sake of it? The "spirit of the game" is focused on realm versus realm combat. To me it appears as fairly obvious that, given this war between realms, it's at the very least an odd tactic to let go off a very nice position you have in enemy territory.

The game is an RvR game yes. The game is not officially a 500 vs 500 game where I have to take into account every other persons view of HOW the game is for them. I'm not ignorant for stating that when it comes to a guild who for some personal reason rather have thier keep lvl 1 then lvl 10. Maybe they don't like your/anyone elses view on how they think of rvr as a zergfest with instant ports and adders everywhere who spoil thier fights? It's as right as you saying it is a 500 vs 500 game, problem comes when you say it in a way like THAT IS ALL IT IS, b/c its not.
Realm vs Realm could easily be traslated to team vs team, where one team can be larger and one can be smaller. 64 ppl in a zerg is a large team, 8 ppl in a group is a smaller team. Normally when u play a competative game (wich some think daoc is ) you would like fair odds, as in 64 vs 8 is unfair = frustration from one of the teams ( obviously the smaller ).
What i'm trying to say, in a bit complicated way is that, 64 ppl in a zerg is fine, 8 ppl in a group is fine - both gametypes, playstyles are supported. You can dislike one of the gametypes if you want fine, you can like em both, fine. - Both are legit but you are ofc entitled dislike 'em if you want.
When it comes to this "lowering" of keeps to lvl 1 to make it easier for the enemy to take it with the purpose of changing the rvr scen it's fine aswell. It's a matter of how you want YOUR rvr experince to be. Since you can lower a keep to level 1 with the purpose of making an enemy realm to retake it without using a 3rd party pogram that is a feature that daoc supports aswell, and thus can be considered as a playstyle, wich of you entlited to dislike - but you can't just claim it to be "against the spirit of the game", maybe the way yuo see daoc but probably not compared to some1 elses view.

I'm sure I could have said this with alot fewer words but it's late.
 

Infanity

Can't get enough of FH
Joined
Sep 22, 2004
Messages
3,774
Matriarch|Sneakers said:
The game is an RvR game yes. The game is not officially a 500 vs 500 game where I have to take into account every other persons view of HOW the game is for them. I'm not ignorant for stating that when it comes to a guild who for some personal reason rather have thier keep lvl 1 then lvl 10. Maybe they don't like your/anyone elses view on how they think of rvr as a zergfest with instant ports and adders everywhere who spoil thier fights? It's as right as you saying it is a 500 vs 500 game, problem comes when you say it in a way like THAT IS ALL IT IS, b/c its not.
Realm vs Realm could easily be traslated to team vs team, where one team can be larger and one can be smaller. 64 ppl in a zerg is a large team, 8 ppl in a group is a smaller team. Normally when u play a competative game (wich some think daoc is ) you would like fair odds, as in 64 vs 8 is unfair = frustration from one of the teams ( obviously the smaller ).
What i'm trying to say, in a bit complicated way is that, 64 ppl in a zerg is fine, 8 ppl in a group is fine - both gametypes, playstyles are supported. You can dislike one of the gametypes if you want fine, you can like em both, fine. - Both are legit but you are ofc entitled dislike 'em if you want.
When it comes to this "lowering" of keeps to lvl 1 to make it easier for the enemy to take it with the purpose of changing the rvr scen it's fine aswell. It's a matter of how you want YOUR rvr experince to be. Since you can lower a keep to level 1 with the purpose of making an enemy realm to retake it without using a 3rd party pogram that is a feature that daoc supports aswell, and thus can be considered as a playstyle, wich of you entlited to dislike - but you can't just claim it to be "against the spirit of the game", maybe the way yuo see daoc but probably not compared to some1 elses view.

I'm sure I could have said this with alot fewer words but it's late.

Summed up my views on it pretty well.
 

Arumos

Fledgling Freddie
Joined
May 26, 2004
Messages
1,311
Kagato said:
He had WH buff on and battler, i'd rather blow warguard and save my arti timers, second fight with no timers on either side was more fun in my opinion.

Unfortunately that left me with nothing left to fight the hibs with but these things happen.

dont have wh or battler, altho sok may have procced (and bd absorb, not sure if they stack) :) using sok + champ weap atm, so my only timers are Ip, mls up to ml5 warlord and end charge on cw. unfortunatly my Ip was down on our first fight which if i had used it could have gone either way, next time i guess hehe.

toughnest 1v1 I have ever had on war thats for sure. hope to meet you again kagato :)
 

noblok

Part of the furniture
Joined
Jan 2, 2005
Messages
1,371
Matriarch|Sneakers said:
Yes, I do realise that both views are legit, but why would you as a fg person actively engage in the zerg scene with the purpose to ruin it for those who enjoy that kind of thing?

I am not saying "attack everyone", I am just saying that if you do not enjoy the zerg part of the game, don't participate in it. The zergers do not force you to zerg with them. Agramon is free to roam in and with instant RvR the zerg won't bother going there as they have iRvR for the kind of RvR they like.
 
Joined
Dec 31, 2003
Messages
1,875
noblok said:
Yes, I do realise that both views are legit, but why would you as a fg person actively engage in the zerg scene with the purpose to ruin it for those who enjoy that kind of thing?

I am not saying "attack everyone", I am just saying that if you do not enjoy the zerg part of the game, don't participate in it. The zergers do not force you to zerg with them. Agramon is free to roam in and with instant RvR the zerg won't bother going there as they have iRvR for the kind of RvR they like.


Well since I dont play in a FG i have no answer for that, but on the other hand I could answer it from a SOLO/DUO POV.
I still go to emain area for my soloing ( tho I tryed onds/hadrians ) but it's all empty, so not mutch point. Another reason for me to go to emain is that I don't want duells, I want to have a purpose with my soloing as a whole of the game. Say by deffenition an assassin is a hitman, a murderer. I want to KILL ppl that walk alone from point A to point B therefore weakening the enemy fighting ability. When ppl port from point A to point B instead of walking then all zones where ppl gather becomes "HOT ZONES", and the rest of the zones become empty since noone travels anymore.

I can make an exmapel to clearify it abit. in Old frontiers, you walked from your telekeep to whereever you where going, ppl went off solo or in small clusters or in full groups (here my role as a solo assassin would come in), if an enemy hold a structure that made it impossible to break through alone or with small nummbers obviously a zerg would ommit (here the casual zergers/roleplayers would be happy).
Nowdays, ppl port from point A to B, all zones become hot-zones since ppl go where other ppl are, human nature. The aspect of travelling and the penality system is gone ( you dont have to travel back/wait for a pad, this scattered ppl out and would hold the zerg in place, made it a once every 30 min phenomona ), and with "irvr" who is a step even further to the no travelling part you basically get instant action and thus making the other zones even more empty. So my choice is no fights or bad fights.

I think this is quiet aplyable for 8 man crews aswell, i apologise for the long and abit complex post but its so damn late :s
 

Belomar

Part of the furniture
Joined
Dec 30, 2003
Messages
5,106
rure said:
Hehe, not for one single second I believe thats the reason. :p As I said in some earlier thread, its pisseasy to get rid of the annoying people with the built in commands. Takes less effort and time to do it than actually reading what they say.
But it is true. I should not have added the taunting part, it seems to befuddle the issue, the main reason is the humiliation of frankly being outskilled by someone who has the opportunity to spend lots of ours practicing and improving their character (not to mention having the rattlesnake reflexes of teenagers). That is not relaxation to most people. You need to win some, too, to have fun.
 

Konstantin

Fledgling Freddie
Joined
Jul 31, 2005
Messages
683
Bracken said:
Yeah I know...just get tired of it. We get the same shit every frikkin night. After a day at work it gets on my tits.
imagin all grey conners you chain^^their tits must be be stomped on :(
 

Neo

Loyal Freddie
Joined
Dec 23, 2003
Messages
809
Shrooms vs chambers <-- current RvR situation.

awfully boring to RvR atm, how can any1, soloer, zerger, fg`er, whatever
get a even remotely decent fight ?
 

Maeloch

Part of the furniture
Joined
Jan 21, 2004
Messages
2,392
swifteagle said:
Lets just hope the FGs of hibs running around killing soloers arent the same ones who say their only after "fair" fights and don't add on them
Is kinda silly when grps can spend hours doing that, wasting peeps time, and then some grp adds on em once a night or something and then they never shut the fuck up about it.

Anyhow, cheers AoD for letting me off last night, appreciated. Soz about the aoe nuke later which prolly looked a bit ungrateful, thought you a diff grp on inc and wanted em to pay for their 200rps with some burnt DI.
 

Mirt

One of Freddy's beloved
Joined
Jan 15, 2004
Messages
1,221
Not read all the posts, but @ those who apparantly can't solo in iRvR some tips:

1) Know where the FGs and mini groups are going to go, most of the time they're very predictable. In general just avoid all bridges and swim - water pots rock!

2) The moment you see more than one enemy on the clip plane, assume they're going to gank you and pre-kite towards a tower or friendly FG / Zerg. Most of the time you should be able to avoid them, don't forget most people hate getting guard aggro and will give up if you go near guards.

3) Don't always do the same thing each run, you don't want to be too predictable...

4) Learn where the solo/duo stealthers are likely to be,as those areas are usually the best places to solo as a visual. If you're template is good, and you keep your cool, you should be able to put up a good fight, and that's what a number of the stealthers are after (well rps too).

5) FGs will spoil fights at times, there's nothing you can do about it and complaining here just makes you look stupid so don't bother.

6) Personally I find it's worthwhile most of the time to refrain from adding on existing fights. No one is perfect, but if you consistantly avoid adding, enough people remember this to make it worthwhile for you. (helps if you play a tank or hybrid as most groups never spare casters or archers - they're just too dangerous/irritating).
 

Mandi

Fledgling Freddie
Joined
Aug 2, 2004
Messages
203
my 2 cents

Dinged my fire wizard 50 4 days ago - made her a nice template and I got a lvl 48 buffbot which ain't that bad ... then I port bolg - buff up and go out...and I get ganked - I try again - get ganked - by either solo stealthers picking on cloth ppl or with buddies or that stupid mid group that kept roaming crauchon east bridge - bolg tower - killing ppl going out solo or with a couple friends. After getting farmed (saw Crau bridge twice - kept getting killed trying to get to some rvr action) I just logged and watch some DvD to end my evening.

I am tired of this insta rvr aswell - cuz it ain't insta for us albs. We have to survive the long trip to crau alive before we can do something and as solo wizzy (I solo out of respect for those others that also solo) its impossible to get some rp. I got 1700 rp all evening last night ... SO ...

In the spirit of the game <cough> I will play my Scout tonight - buffed to hell - and yes - I will add on every fight I see, every duel - everything that even looks remotely red to me (i.e. celt-kobold-etc) and why? Cuz I wanna piss of some ppl so I feel better. So tired of this ganking squad rvr u call fun - I need bounty points to pay rent ;) so call me add-scout today w00t
 

Henrock

Fledgling Freddie
Joined
Feb 12, 2004
Messages
160
This one time, at bandcamp, I got zerged, and I cried the whole night. :<
 

elbeek

Part of the furniture
Joined
Jan 9, 2004
Messages
2,144
vintervargen6 said:
cluster is dying. there are not enough people left that are interested in purely fg action. agramon will be dead until the 2nd grade groups (which are active at the moment) change their interest and starts to look for challenging fg vs fg fights

Total bollox. Back in OF Odins was the place to go for fg v fg action yet some nights it was devoid of anyone. Does this mean the game was dying?....no.

All this fg v fg nonsense has become fotm since NF. IRC bragging rights have made the game as it is atm and because there is IRVR it has become zergy. Tell me how it is any different from old Emain.
 

Thyre

Fledgling Freddie
Joined
Jul 21, 2004
Messages
52
if u dont like to die dont go rvr stay home in your house and cry.:twak:

and u dont need to camp bridge to get rps, move around it and take inc ppl or move to other area

:puke: :puke: on this whine all time
 

Bracken

Fledgling Freddie
Joined
Jan 7, 2004
Messages
2,368
Matriarch|Sneakers said:
And where exactely is it stated that lowering a keep to lvl 1 to make it easier for the enemy to take it is against the spirit of the game?


What I don't understand is this. If someone wants fg action why not just go to Agramon? Why get involved in keeps or towers at all? If that side of the game doesn't interest someone then fine, just stay away from it. iRvR should be perfect - us zergers/adders/noobs can have our action while the fg'ers know that Agramon is free for theirs (and let's face it, it's really easy to organise fg action for Agramon with irc and FH). Really scratching my head to understand why you'd go to an iRvR zone at all. Although maybe the likes of Chronictank and Vinters are right - the fgs that go there and then whine are just 2nd rate and can't actually win fights in Agramon. So they'd rather go iRvR and whine about the adds to make themselves feel k00l. Not that I'd know ofc, but that is what they are saying...
 

Users who are viewing this thread

Top Bottom