2million looking doubtful..doom.
Lets hope I'm wrong. All the real addicts have pledged already? and It's moving incredibly slow now.really ? and how do u work that out ? Oo
I don't think so tbh, most people will who care will have already heard about it and donated. It is described really badly by MJ so I doubt it will pick up many donations from people who have not played DAOC.
It might struggle!
It's single redeeming feature is that it is trying to be DAOC 2, there is a whole stack of reasons why it could be terrible, mostly described by MJ.
They said if it does not reach 2mill then it will not be developed.
This probably gives them an idea of how much of a playerbase they have, The people here who said it might not make it could be right, it's a very niche game.
Or it could just mean, there is still plenty of room for a niche MMO, just don't make it so niche that nobody is interested.
Zero pve - fail
Random crit death "hilarity" - fail
Clichéd rock paper scissors class balance - fail
Mark "I'M NOT LISTENING NER NER NER" Jacobs being in charge - fail
A DAOC2 or similar could and should be great.
1 - no PvE - MMOs need plenty of people online plenty of the time, nobody wants empty servers. When people want a break from the PvP they will have to log off, there wont be anything else for them to do. No kicking back smacking a few mobs and having a laugh with guildies late into the night.
2 - Random crits - it's supposed to be hardcore, if I spend ages getting my toon ready for pvp I will be mighty pissed off if I lose because of some stupid crit system that causes me to fall on my own sword or some shit (he wants this to happen according to an interview)
3 - Its a shit way to balance classes and was one of the worst things about DAOC mage > tank > stealther > mage. utter crap.
4. Come on, with such successes as TOA (like it or not it was the death strike for DAOC) WAR (was awful from the start) and by his own admission he has made big mistakes. When someone has been making nothing but mistakes for 10+ years it says a lot. He also likes to take credit for other peoples work, from listening to him you would think he single handedly created DAOC.
actually i loved that all the factions had different classes and the way they worked, think its quite dull that in most modern MMOs they are the same across the board
and i thought WAR was one of the better mmos i have played recently, they actually tried something a bit different with most of the classes and PvE, melee healers, they way shamans worked, melee + range off hand, group quests areas (considering how much spunking was done over the heart quests in GW2 i am suprised that lots of people forget it had been done before, perhaps not as prettily )
where it failed for me was the fact that once you got to the end, you needed lots of people to achieve anything, and having lots of people in the same place killed the servers, so people quit in droves as they couldn't play at all (not even the way the game was supposed to allow you to play)
MMOs dont get the same amount of time to convince people anymore, DAoC europe had many many failings and flops (server crashes, items dissapearing, characters dissapearing, a hackers jaunt around emain) - but people stuck with it because tbh there was not that many other good MMOs out there, that has changed to an extent with WoW and the legions of other MMOs (many now Free to Play or Pay To Win )
so errr, to end my ramble the three top fails you mention are actually all things i like and hope for more of
good point tbh.See, rejected artwork for free!
And whats with all the dragons if there is no pve?
1 - no PvE - MMOs need plenty of people online plenty of the time, nobody wants empty servers. When people want a break from the PvP they will have to log off, there wont be anything else for them to do. No kicking back smacking a few mobs and having a laugh with guildies late into the night.
2 - Random crits - it's supposed to be hardcore, if I spend ages getting my toon ready for pvp I will be mighty pissed off if I lose because of some stupid crit system that causes me to fall on my own sword or some shit (he wants this to happen according to an interview)
3 - Its a shit way to balance classes and was one of the worst things about DAOC mage > tank > stealther > mage. utter crap.
4. Come on, with such successes as TOA (like it or not it was the death strike for DAOC) WAR (was awful from the start) and by his own admission he has made big mistakes. When someone has been making nothing but mistakes for 10+ years it says a lot. He also likes to take credit for other peoples work, from listening to him you would think he single handedly created DAOC.
first you say it's bad that it won't have pve and next you say DAoC failed with ToA when they added a shitload of PVE. some people just can't be pleased i guess.