K
kin
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- #151
Originally posted by Arnor
ehm, your the noob here. insta-lull "removes" the spell your casting, so if you are spamming the mezz-button like you should, youll get one off shortly after the lull
Before group is hit by insta mezz from hibs inc with speed 5, think not. Then followed by 3 pbaoers in the middle of group.
Insta >>>>> shortly
Originally posted by Whisperess
19 healers + 3 shamans = 22 players
8 bards + 13 druids = 21 players
2 sorcs + 7 clerics = 9 players
the reason why you see so many healers is that it's not only primary CC'er, it's also primary healer. ( running 3 healers per group is not uncommon ). Once again, the utility of albion is spread out amongst the different classes.
There's little reason to put more than one sorc or more than one bard in a group, but there's every reason in the world to put more healers in the group, and thus your arguments fail, yet again.
Take prydwen for an example: ( using > 1 mil since it's a less RvR active server )
18 healers + 9 shamans = 27 players
7 bards + 8 druids = 15 players ( hib has 25% of active lvl 50ies on pryd )
8 sorcs + 15 clerics = 23 players
Could it be that on alb/excal - people are reluctant to play support classes?
Most healers will have some pac, unless they are part of a regular rvr group and tailored to do healing and buffs, dont deny that. If they dont its like getting a smite cleric in your group.
The 2 sorcs on xcalibur is inactive.
The only 2 high rr sorcs i think is active is tahn and mindrat.
Let me put it this way
Albs main CC is often dead before fight starts, dont tell me otherwise. If anyone has any doubts try looked at deathmessages when albs die. This mean often there is no CC
on enemy support, while alb support is mezzed. That means....
FG RvR is mostly about fast speed attack at less than bolt range
, followed by tanks ganking support as fast as posibel or pbaoers ganking entire group. Albs have problems competing since
no insta mezz, worse tanks and worse pbaoers. Yes insta mezz/stun is not lasting long but its more than enough time to kill a sorc and a cleric or 2 for 3 assisting savages. Then alb tanks play without any support, unless mincer has purge and sos up.
Every fair and sane mid/hib cant argue against this is what is happening very often in rvr.
Then when we talk about fairness we get 'but albs have plate', and minstrels have stealth and can climb walls.
When we tell either enhance some of our classes, or nerf/tone down some of mid/hib we whine, but if 1 infil dares to use df to kill an enemy everyone is bitching.
To qoute a mid.
Once again, the utility of albion is spread out amongst the different classes, BUT EVERYTHING IS ALLRIGTH.
I dont blame mid players really. If i played mid i would make a savage or healer asap, but i would also admit the class was better than the counterparts, and i would take inc nerfs like a
man instead of defending something not balanced. I would also
know that if my group was able to defeat 3 fg+ of enemies in straight battle something is wrong.