best way to kill mid fotm group?

O

old.Lethul

Guest
what i have seen lately Bulle should be in that list to Rollie :)
 
D

Driwen

Guest
Originally posted by Puppetmistress
When you just look at that it's pretty clear most Alb and Hib group needs RA's to win from a well playing Mid-group. It also doesnt take a genius to see the realms are not balanced in fg RvR.

archers need RA's to win from assassins, does this mean they are balanced? To mythic I think it does.
RA's are in the game and mythic made them so powerful that you have to take them into account when you are balancing.
 
K

kin

Guest
Originally posted by soru
question :

Is kin the same one as Kinad or Kinyt ingame? Think so.
I see you whine as much onhere as you whine ingame :)

Was in your group a few times and sometimes you run out with one or no clerics, sorcerer (you) not leading the group etc etc...
Its indeed hard to fight mids and hibs (no other realms than those tbh) thats whats makes it a nice challenge.

I often see Black Falcons / First Cohort / The Brethren win vs your so called -impossible to defeat groups- as you like to call them.
So they must be doing something different then what you guys are doing?
Or is it just pure luck of them they win vs fotm groups?

o, and btw : realm points do NOT equal skill !

Well i dont know who you are, but there is 2 kinds of rvr.
Fg rvr and leeching rvr. If you cannot get a good alb group you might follow the zerg and leech, but i have newer cryied to die to
a good mid group with a badly composed alb zerg group.
Btw the fact you (whoever u are) probaly where in my group
was because its a leeching group, get the point ?

Some sorcs like to play offensive trying to win mezz battle, their
choice. My choice is to try and survive those 3 assiting savage long enough to mezz mid/hib support, and if im in front im likely hit by insta and tank or pbaoe train. You see savages do get det,
like our front tanks, so i think better if those low duration insta CC hit det tanks where they do little harm. If its head on very difficult for a sorc to beat insta CC even if in front of group. If we get surprise i can sprint to front and mezz just as well there. If we are surprised does it matter where i play in group ?
Sometime in less tank heavy group i will lead since more important
to get first mezz if u have cloth in you party.
Buffed i have 1500 hp, all mp armor and every resist maxed but
savages drop me in a matter of seconds.

And FC and BF and the brethren get owned so hard by JH its sad.
I can post screenies with these guilds + random alb add groups lose to JH in straigh battle. FC primary merc group get butraped each night in emain again and again by JH, and i have the screenis to prove that. I think FC and BF players have atleast equal skill to JH players, but they still lose, and they still go odins
after a few rapes.

Originally posted by driwen
archers need RA's to win from assassins, does this mean they are balanced? To mythic I think it does.
RA's are in the game and mythic made them so powerful that you have to take them into account when you are balancing.

Yes in melee an archer need ra's, but then again is an archer made for melee ? Btw a ra on a 30 min timer is not balancing, and bof < savages which is proven again and again. All decent alb clerics have bof (some even before lv 50), does that mean that alb groups with a cleric usually wins ?
 
D

Driwen

Guest
Originally posted by kin
Yes in melee an archer need ra's, but then again is an archer made for melee ? Btw a ra on a 30 min timer is not balancing, and bof < savages which is proven again and again. All decent alb clerics have bof (some even before lv 50), does that mean that alb groups with a cleric usually wins ?

uhm archers are made to kill people and to injure them with bow and usually finish them off with melee. So archers are indeed made to melee, but just not on the same level as the pure tanks. However on the same level as all rogues and some hybrids.
 
K

kin

Guest
Originally posted by driwen
uhm archers are made to kill people and to injure them with bow and usually finish them off with melee. So archers are indeed made to melee, but just not on the same level as the pure tanks. However on the same level as all rogues and some hybrids.

I dont need ra's when i have shoot 5 arrows in that assasin closing in on me, and until they are high rr, a good deal of ns's in straight melee.

IP for archers is hardly a win button, atleast not for scouts. Its
a survive until slam/brutalize and then run tool.
 
D

Driwen

Guest
Originally posted by kin
I dont need ra's when i have shoot 5 arrows in that assasin closing in on me, and until they are high rr, a good deal of ns's in straight melee.

IP for archers is hardly a win button, atleast not for scouts. Its
a survive until slam/brutalize and then run tool.

but your scout has no melee, where as hunters have 39/44 spear. Besides when you fire 5 arrows on average 2 will get evaded and 3 arrows wont kill an assassin. And no ip isnt an I win button, but it is an I can atleast live 8 secs longer so i can do alittle more damage and hopefully kill him.

Besides you still need purge vs the evade stun move of infils/ns and the sbs chain. Anyway I agree that you shouldnt need RA's to win a fight, but then either atleast hunters should get love or assassins should get downtoned abit.
 
R

Rollie

Guest
Originally posted by kin


Yes in melee an archer need ra's, but then again is an archer made for melee ? Btw a ra on a 30 min timer is not balancing, and bof < savages which is proven again and again. All decent alb clerics have bof (some even before lv 50), does that mean that alb groups with a cleric usually wins ?


If your scout is gimped hes not specced for melee.
 
K

kin

Guest
Originally posted by driwen
but your scout has no melee, where as hunters have 39/44 spear. Besides when you fire 5 arrows on average 2 will get evaded and 3 arrows wont kill an assassin. And no ip isnt an I win button, but it is an I can atleast live 8 secs longer so i can do alittle more damage and hopefully kill him.

Besides you still need purge vs the evade stun move of infils/ns and the sbs chain. Anyway I agree that you shouldnt need RA's to win a fight, but then either atleast hunters should get love or assassins should get downtoned abit.

After patch and with 2000+ ws people dont evade much, just my experience. Even tho i have 50 in melee it dosent matter that much against most assasins. They will typically hit me for 200 each combat round, i will hit them for 100.

Assasins are downtoned, atleast sbs, if you play careful they wont find you,and you have good chance to kill when they attack something. If u wanna do melee and stealth rol an assasin. Btw hunters are pretty awesome after they got love. It is best archer class by far, and played probaly it can solo many different classes.

And being gimp with little melee hmm.

Scouts dont get dw or 2 handed spear+pet. Shield = scouts specifik weapon, so scouts damage output aint great even when specced to 50. Some try df scout, but damage is still medicore and
its very costly in ra's since u need atleast dodger 3+ and have to spend 4 points in quickness which does return little if your buffed.
Most scouts dont spec high melee since the return is limited, they rely on slam and maybe AS.
 
R

Rollie

Guest
Originally posted by kin


And being gimp with little melee hmm.

Scouts dont get dw or 2 handed spear+pet. Shield = scouts specifik weapon, so scouts damage output aint great even when specced to 50. Some try df scout, but damage is still medicore and
its very costly in ra's since u need atleast dodger 3+ and have to spend 4 points in quickness which does return little if your buffed.
Most scouts dont spec high melee since the return is limited, they rely on slam and maybe AS.

slam is based on WS, so if you have 18 thrust and are debuffed your chaces of landing slam drop alot

slash is pointless for scouts since str/con debuff drops ws too much

assasins are the main enemy for scouts and having high shield low Ws against a class with a debuff and 50% evade rate is suicide.

Most scouts dont spec high melee cause they dont know how slam/evade works if they did they would spec higher melee.
Also they usually find slam more appealing since its anytime, till they start having there asses handed to them.

WS>slam

i used to hit for 200-300 with DF on my scout depending if the enemy was a NS or SB, NS used to take more damage from my DF if i remember correctly. Also my overall melee damage was quite high, high enough to melee down a RR4 savage who was at almost full HP, and a zerker of similar RR(both used IP from bow shots and engaged in melee at almost 100% hp)
 
J

jua-

Guest
savages have self endurance, and all their strong styles are back/side positioned or after evade parries. perfect tanks !! so try to keep em infront of you while attacking casters.. thats my opinion
 
I

infozwerg

Guest
FC primary merc group get butraped each night in emain again and again by JH

FC have a merc running around with two jambyias and a rr10 friar who plays like he got serious motoric dysfunctions.

so what was your point again?
 
R

Rollie

Guest
here is how you kill a fotm middy group, at mtk as well :) unfortunately we didnt have insta mezz or that would have turned the tide.....right kinad :m00:

alb1fgss1.jpg


alb1fgss2.jpg
 
S

schinkaar

Guest
That FC is uber and all mids are n00bs is his point i think.
 
I

infozwerg

Guest
the emblem picking skillz and being sexy highlander female skillz of FC are truly uber, so far hes right. ^^
 
K

K0nah

Guest
Originally posted by kin
And FC and BF and the brethren get owned so hard by JH its sad.
I can post screenies with these guilds + random alb add groups lose to JH in straigh battle. FC primary merc group get butraped each night in emain again and again by JH, and i have the screenis to prove that.

yes JH pwn us, 1500+dmg every 1.5s simply pwns, no arguement there.

i think collecting screenies of realm mates dying is the sad part tho tbh.

afaik FC have beat JH 3-4 times, we've only 'pwned' them once so far, they played bad we played well. usually the fights are painful on both sides but PR tips it to them. sometimes, like last night, we have a mincer with no sos (doh) and we get ass raped.

Originally posted by kin
So your saying that the higest sorc and the third higest merc
on excalibur is noobs ?

36slash 45parry fortehwin?

and isnt grym high body spec? :rolleyes:
 
K

kin

Guest
Originally posted by Rollie
here is how you kill a fotm middy group, at mtk as well :) unfortunately we didnt have insta mezz or that would have turned the tide.....right kinad :m00:

alb1fgss1.jpg


alb1fgss2.jpg

As far as i can see albs is a bit more than 1 fg, more lige 2-3 fg, and if you have any knowledge of rvr you should know insta mezz cant control that many.

If dont really care about some mid group getting zerged, but about fg vs fg rvr, and insta mezz is awesome to get the initiative.

Originally posted by K0nah
yes JH pwn us, 1500+dmg every 1.5s simply pwns, no arguement there.

i think collecting screenies of realm mates dying is the sad part tho tbh.

afaik FC have beat JH 3-4 times, we've only 'pwned' them once so far, they played bad we played well. usually the fights are painful on both sides but PR tips it to them. sometimes, like last night, we have a mincer with no sos (doh) and we get ass raped.



36slash 45parry fortehwin?

and isnt grym high body spec? :rolleyes:

Grym is inactive with sorc, and i dont realy personal care if you win or lose, the few screenies i have is with 2-4 fg albs being anihilated by JH incl fc as most think you are the best rvr guild along with bf. I cant come here and say that foth mid group is overpowered unless i have some sort of evidence to back that up. I might also have screenies where you beat a non high rr fotm mid group in excellent style. You think this is a personal insult, but my point was that a high rr regular alb group along with 2 fg+ random albs get whacked, and this happens quite often.
 
R

Rollie

Guest
Originally posted by kin
As far as i can see albs is a bit more than 1 fg, more lige 2-3 fg, and if you have any knowledge of rvr you should know insta mezz cant control that many.

If dont really care about some mid group getting zerged, but about fg vs fg rvr, and insta mezz is awesome to get the initiative.

try 5fg there some behind and more out of clipping range , and the insta mezz was a sarcastic comment if you didnt realize :m00:

you whine worse than glottis imho
 
K

kin

Guest
Originally posted by Rollie
try 5fg there some behind and more out of clipping range , and the insta mezz was a sarcastic comment if you didnt realize :m00:

Mate you simply dont understand daoc, if a group gets raped
enough time in what they consider unfair circumstances,
it will either disband or they will team up with another.
That is what creates the 5 fg you bitch about, and yes enough
numbers beat anything.

Btw im not sure what kind of savage and zerker you meet with you scout, but i can assure u that if a scout get in melee with an equal buffed zerker or savage at full health its game over.
Where they buffed and where u ?
Was their purge up ?
Their ip was down u say
Did they use all their end sprinting close ?

Head on no chance against these classes, from sniping range maybe yes.
 
R

Rollie

Guest
Originally posted by kin
Mate you simply dont understand daoc

I do, maybe you should try playing instead of putting stupid points on here and playing in gimped groups with no deter tanks and with 2 or more casters.

Like i said BF/TB and FC when they dont zerg do well against us, i know albs have it harder and i know they need some love, but the way you speak its as though albion has no chance vs mids at all, unless they are 5fg which is horseshit.

Look at every post you have made, each one says albs have no chance no matter what, even your own realm mates dismiss this and call you a noob, so tbh like i said in the other thread ill end discussing this with you cause you clearly have no idea.
 
K

kin

Guest
Originally posted by Rollie
I do, maybe you should try playing instead of putting stupid points on here and playing in gimped groups with no deter tanks and with 2 or more casters.

Like i said BF/TB and FC when they dont zerg do well against us, i know albs have it harder and i know they need some love, but the way you speak its as though albion has no chance vs mids at all, unless they are 5fg which is horseshit.

Look at every post you have made, each one says albs have no chance no matter what, even your own realm mates dismiss this and call you a noob, so tbh like i said in the other thread ill end discussing this with you cause you clearly have no idea.

I dont play in gimped groups unless its just for some zerg rp.

You say the best alb groups do well against you. So what rr
albs do well against you and what rr are you ? Becasue if
4-5 rr higher alb group only do well against you maybe something
is wrong. And what about those albs on equal rr ?

Also which albs call me noob. Maybe a rr4 female paladin in epic
armor, who dont use fh, cant guard, is absent in battle, use most her time to talk dirty to various male players, complain i dont run in front of group mezzing every enemy in sight, complains when i dont demezz with 200 fucking trolls on me and which sole purpose in a group is to give mercs and arms with det end.

Btw same pala claims to have sc armor, but she thinks she looks
damn sexy in epic.

My points is what will rvr be like when most mid groups will have same setup as JH, maybe not as good, but good enough. I think
rvr will be ruined for every alb but the top 5 % on the server.
Usually comment from mids is why dont you fuck off to another game.
 
S

schinkaar

Guest
So what! Havent BF killed a few FG:s aswell? And if 1 healer outmezzes 3 sorcs with castable i think it says alot about their skill. I lost 3 mezz fights (won maybe 12?) last night, 1 vs insta from a bard (i only used castable and no instas) and 1 where we came in the flank of another grps that had a minstrel insta stun me, and one where we got VP:ed from behind then mezzed.

I do have my doubts that AP3/bof clerics take more damage from savages than healers do from 3 mercs, so 30 mins you can have bof each fight every 15 minutes, AP on cleric that gets beaten every 15 min. thats a 7.5 min avg that your tanks will outdamage savages (if AP3 and bof indeed does make savages do less dmg than a merc). And i dont think we have ever killed FC and 2 FG random albs at the same time, we prolly killed FC and got a few adds on us, but thats a totally different thing.

What makes us so "great" vs zergs is disease, and ofc the bad play that a zerg usually have. 3 FG albs does have more damage, more healing power and more CC than 1 FG mids, that you cant deny.
 
I

infozwerg

Guest
Also which albs call me noob. Maybe a rr4 female paladin in epic
armor, who dont use fh, cant guard, is absent in battle, use most her time to talk dirty to various male players, complain i dont run in front of group mezzing every enemy in sight, complains when i dont demezz with 200 fucking trolls on me and which sole purpose in a group is to give mercs and arms with det end.

Btw same pala claims to have sc armor, but she thinks she looks
damn sexy in epic.

well interesting, but the alb calling you a noob was konah, right here in this thread.

and dont ever come back here complaining mids are uber when you play with sexeh female dirtytalking paladins mkay!
 
K

kin

Guest
Originally posted by infozwerg
well interesting, but the alb calling you a noob was konah, right here in this thread.

and dont ever come back here complaining mids are uber when you play with sexeh female dirtytalking paladins mkay!

I doubt konah should call me noob, since i was rr6 when he was rr3. Besides i dont have any tanks with parry or slash, so must be someone else he calls that.

Well im sure np would indeed take a shammy if they need it
to play. Btw i seen np players since beta, i killed every old one
of you a lot of times, dont come here and tell me how rvr functions. Dont tell me you dont use insta to take down
alb support in those crucial 10 first sec of battle, since some days
ago you did in fact use it. I was playing like a noob and chatting in
rvr so i did not mezz you, but insta mezz..3 savages on me dead.
I seen mids incl np use insta mezz as such in a lot of fights, and if that insta get clerics, sorcs or mincer there is no such thing as
countermezz. sos or bof unless purge is up. I dont care so much
about insta mezz, but when its backed up by assisting savages or
pbaoers its to good.

A healer is >>> sorc in most rvr situations.
Chains + self insta heals + insta ae CC a bit more useful to keep yourself alive than cloth + lifedrain + castabel mezz/root, and god
damn every expereinced rvr players knows this.

I do think mages need personal bt in old days against archer, annoying yes, but was needed.

Now your so called experienced rvr healers dont think sorcs need
something ?

I think insta mezz equal to other realms and pbaoe insta root or stun for protection. Root being albions mages cc i think most fitting. Would be a start atleast to balance the cc'ers, but not making them identical.

Savages i dont know that much about, but i can tell they are too good atm. Incredibel damage at capped speed + damage adds + det + self end + ip + cheap ra + .......

Just think if albs had the class, how would healers feel to face a class who cant be cc, newer runs out of end and hit for very very high damage with 2200 or so hp.

Btw i think pr in healer heavy groups is atleast equal to bof.

Again sorc get ae dots, which is pretty funny on a cc class.

Btw AP3 requires con 3 = 10 + 19 rps. I dont see alb clerics start with 29 more rps than healers. Its not 3 or 4 rps which might be
factored in balancing, but 29. 29 rps is a shitloads of rp considering you also need bof + purge atleast.
 
O

ormagaa

Guest
Originally posted by Jiggs
hmm, i don't think theres that many good players on mid/exc.

one or two nice groups, but the rest its just a case of playing smart with RAs and you win.

problem is that we don't have SoS and BoF _every_ fight and its just waaaay to many savage groups out there to win them all.

anyway i'm glad i'm in BF so i don't have to think or worry about this group setup stuff, we just do it :D


in short we try to avoid zergs and have fun :p

krane summed up nicely the problems: have to rely on RAs and everyone awake to win against the best :)

2x BoF up Sos up
oh wait pr is on 30min timer
 
L

Laston

Guest
Originally posted by VodkaFairy
Don't forget the buffbots storm :rolleyes:

Nature druid pet on mend healer, bm on shammy, lvl 7 always interrupting druid pet on pac healer :p

allways wonderd bout this. why don´t they just wack the pet? a lvl 7 pet would go down in like 1-3 p
 
S

sorusi

Guest
kin make a healer then if they are so uber and be uber all day, and then stfu with the whine, its your choice, get your arse to prydwen and start to level a healer - 1 zergling drone less on excal that way

afaik this was a thread discussing about how albs would be able to kill mid fotm grp. not to cry for nerfs.. be creative try things, instead of whine like a monkey - or if you dont want to be creative atleast stfu

primary key in any CC (bard, healer and sorc) is the player. Tell me how it is possible for some midds for example to kill 3fgs albs w/o useing castable mezz?.. (with aoe stun down - wich it is alot)

IF the sorc there, or Bards were paying any attention they would have won that mezz fight, but fact is most ppl in daoc are just clueless slow thinking, slow action monkeys who rather analyze their losses into class overpowerness instead of finding way to win against their enemys in a way w/o nerfing them :p


a group who plays 2h a day, and who are not useing "perfect" setup, with bbs, and not useing voice com balbal as they said earlier in this thread should NOT compare, or expect to win against a group who dedicates 5times as much time in the game and plays with eachother each day for several months......

dont even bother to compare yourself with thoese who spend 5x time in a game, unless you are prepared to do the same, and re-level new classes etc to test new group setups that _might_ work
 
I

infozwerg

Guest
Originally posted by Laston
allways wonderd bout this. why don´t they just wack the pet? a lvl 7 pet would go down in like 1-3 p

we have our henchmen to do that, finally skalds can feel useful ^^

no really, those druid pets have to be the most annoying stuff ever. once, thursday or friday i was so desperate i rly started hitting it.

BLAM -> you miss (BT)

BLAM -> woot! 50% of its health gone

BLAM -> you miss (BT)

BLAM -> you miss (BT)

BLAM -> pet dead

wasnt to impressive ...
 
F

faderullan

Guest
Originally posted by kin
I think no alb group even rr8+ can beat a savage group like JH more than 1 out of 20, and that is with full ra's up. JH players are good, newer said otherwise, but they are not better than rr8+ albs.

PE(on alb/pryd) group(we are all rr8+ kinda) win about 4 out of 5 fights vs the fotm midgard healer/savage groups on prydwen. Maybe we dont have anyone as good as JH that i dont know about. But there is at least 3 RvR mid guildgroups who only use that setup and most of them have quite high realm rank. So its indeed possible. You gotta use tactics though.

However, you gotta use the absolute best you got in the realm to have a chance. With a semi random group you have a hard time. With semi random i mean high realm rank people in a balanced group who dont play together often. So all in group are not completly aware of how to work as a unit.

In my albion groups people should be aware of what they should do and others in group should know what they and others in group does.

So in total. You gotta have a defined tactic or otherwise you will lose.
 

Users who are viewing this thread

Similar threads

K
Replies
55
Views
2K
Divinia
D
X
Replies
24
Views
1K
knackor(MID)
K
O
Replies
53
Views
2K
old.mattshanes
O
D
Replies
60
Views
3K
klonk
K
T
Replies
32
Views
3K
Kallio
K
Top Bottom