An albs perspective

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Puppetmistress

Guest
Originally posted by cougar-
it's because your mezzed / stunned but still can move.. jesus what is wrong with your guys :rolleyes:

No, it's something else.. I've grouped with a minstrel who SoS'ed but I didn't get soS'ed while I was easily in range of him.

Lots of RA's are broken, don't pretend you're all knowing and Alb RA's cannot be broken etc.

Firing insta's however on cleric is because you're mezzed/stunned.

And I had on my theurgist I couldn't cast spells during SoS because I was mesmerized so I purged it but it didn't fire :/
 
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Arthwyr

Guest
Ok so let's assume its a bug that you can still hit your target if you were already attacking it and that it fails to check for mezz/stun if you are already in combat but only to check it before you go into combat allowing you to go on fighting instead of just giving you the ability to move at twice the speed. If they ever did fix that SOS would become strictly defensive and not as valuable as it is now.
 
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quinthar

Guest
Originally posted by old.Nol
---Edited ---

Opinions are like arseholes, everybody has one, not everyone has a set of balls though.

I shall see if I can fit that into a management meeting today :)

Class
 
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Arnor

Guest
Originally posted by Arthwyr
Ok so let's assume its a bug that you can still hit your target if you were already attacking it and that it fails to check for mezz/stun if you are already in combat but only to check it before you go into combat allowing you to go on fighting instead of just giving you the ability to move at twice the speed. If they ever did fix that SOS would become strictly defensive and not as valuable as it is now.


the fuck are you on?!

IF YOU ARE MEZZED/STUNNED YOU CAN RUN AROUND LIKE A HOOKER IF MINCER PURGE+SOS

IF YOU ARENT MEZZED/STUNNED BY THE TIME MINCER BLASTS SOS YOU CAN ATTACK ANYWAY YOU WANNA AND STILL RUN AT 2X.



sure it can be bugged, just like RoD can be bugged etc, but THIS you can do every fucking time (unless some weird bug pops up afaik)
 
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Belomar

Guest
Re: BoF and SOS

Originally posted by Arthwyr
You can NOT attack people while SOS is up unless you were already in combat mode before it got fired.
Umm. I need to ask you whether or not you really know what you're talking about? Of course you can go into combat mode. It's only if you are mezzed that you cannot fight, cast or do anything except run around when SoS is running. Perhaps there is an SoS bug that affects some of this sometimes, but I have never encountered it.

Gawd, good thing I didn't join any groups with you in with my minstrel... "Goddammit, Belo, you popped SoS too soon, now we've all been mezzed by our stupid minstrel!" :m00:
 
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kenshee-himura

Guest
If they wanna help alb they should make the Paladins a full tank not a hybrid (RA's, HP, 1H dmg increase).
And tweak alot of the other melee classes
But then again the game was always meant to be like this
Mids are the beste meleers
Hibs have the best casters
Albs get average meleers and average casters
 
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Arnor

Guest
Originally posted by kenshee-himura
If they wanna help alb they should make the Paladins a full tank not a hybrid (RA's, HP, 1H dmg increase).
And tweak alot of the other melee classes
But then again the game was always meant to be like this
Mids are the beste meleers
Hibs have the best casters
Albs get average meleers and average casters

you fucking kidding me?

pallies with pure tank ra's and dmg-increase?


yeah sure, pallies can have that when every fucking caster gets that.
 
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cougar-

Guest
Originally posted by kenshee-himura
If they wanna help alb they should make the Paladins a full tank not a hybrid (RA's, HP, 1H dmg increase).
And tweak alot of the other melee classes
But then again the game was always meant to be like this
Mids are the beste meleers
Hibs have the best casters
Albs get average meleers and average casters

you actualy think everything is about classes?

how come ppl on vnboards belive mid is the worst realm and MUST HAVE MORE LOVE otherwise all the remaing players leave mid.

how come that alb pryd constantly beat mid pryd then?

because whole game is about classes, isnt it? cant be anything about the players in the realm. nooooooo ;)
 
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bracken_woodman

Guest
Some good points Arthwyr. BoF/ SoS go some way to compensating for the shortfalls - but given the 30 minute timers it still leaves us some way behind. And most mids will never agree they have it good. You get the occasional ones who have a balanced view of the current situation, but you get some (like Cougar) who really do believe they are just l33t (perhaps needing to compensate for some rl shortcoming ;) ). The truth of course is somewhere in between - get a well played balanced alb group against a random mid group and they will win, and vice-versa. But get an equally balanced, equally played alb v mid battle and the mids will currently win 8/10 due to the factors you've described.

I would say that 1.62 would go some way to balancing the realms - IF mids continued to play the same classes they are now. But having met full on savage gank squads recently, I fear that things will not be wholly different post-patch. It's a shame that the need-to-be-l33t attitude of so many mids has meant that they will just be replacing zerker gank squads with savage gank squads, instead of actually taking the opportunity to make rvr more balanced, varied and interesting.
 
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parlain

Guest
Originally posted by Forau
Nullify? no buffs, resistbuffs or cc-timers. what usually happends when you get PRed is you cast spread heals at full 3.5s castspeed(that's what is feels like believe me), maybe get one off, then you get mezd for full duration, then you get tanks on you and try to run but since you have only 1400 hp and no engregen you die again. some nullification huh?

Need to kill you first-annoying d0rf :twak:

Only person more annoying to kill is Haslbrann :D
 
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Rollie_David

Guest
Originally posted by cougar- you actualy think everything is about classes?

how come ppl on vnboards belive mid is the worst realm and MUST HAVE MORE LOVE otherwise all the remaing players leave mid.

vgn whiners are a joke, they whine cause LA got fixed full stop, figures shown on there prove middy is doing fine


Originally posted by cougar-
how come that alb pryd constantly beat mid pryd then?

[/B]

cause mid prydwen have a rr9 thane as there top person, excal mid is abit different considering we have 2 rr11 ppl .

people do make a small difference BUT the classes make the biggest difference.

No where has it said middy is the worst realm, only complete morons whining there fotm sb got nerfed would make a post like that.

Fact of the matter is, its like this on almost every server middy has a decent population, middy does better in open rvr due to the tools available on specific classes.

but you can think its your skill if u want cougar :)
 
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Arthwyr

Guest
Originally posted by Arnor
hehe, this is pretty funny comming from you, you'd think you knew what albion ra's could/couldnt do.


If you blast sos before you get cc'ed, you can move freely and you can attack. (just too bad you aint a mincer, wouldve been damn funny seeing you run around not hitting us @ mach5 for 30secs. :D

You can't blast SOS after you got CC'd it doesnt cancel CC. I base what I know of RA's on what I experience ingame though not on how its intended to work.
Example: Minstrel infiltrator duo.
minstrel mezzes single target , few seconds later infil lands his pa. target can be finnished fast but in the distance you can already see a healer and zerker . Just about as minstrel gets ready to mez/stun he gets shot by hunter and the pet is on him too so impossible to mezz the incoming. Minstrel fires SOS and legs it. I stay on the target for 5 seconds longer to finnish it in that time the healer managed to get into cast range and fires his insta on me. I am then mezzed. If SOS worked as intended I should still be able to move at twice the speed at that moment but the other negative effects of the mezz should remain and I should no longer be able to attack my target. Sorry it doesnt work that way. Kill the guy, about 20 seconds left to get out of there.
 
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cougar-

Guest
Originally posted by Strapon Sally
vgn whiners are a joke, they whine cause LA got fixed full stop, figures shown on there prove middy is doing fine




cause mid prydwen have a rr9 thane as there top person, excal mid is abit different considering we have 2 rr11 ppl .

people do make a small difference BUT the classes make the biggest difference.

No where has it said middy is the worst realm, only complete morons whining there fotm sb got nerfed would make a post like that.

Fact of the matter is, its like this on almost every server middy has a decent population, middy does better in open rvr due to the tools available on specific classes.

but you can think its your skill if u want cougar :)

differant realms win on differant servers, no realm is alot better then another (even if hib is hardest since caster is hardmode atm). one realy dedicated rvr guild can cause alot of whine on some stupid forum to make ppl belive they playin the "gimped" realm.
 
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Arnor

Guest
Originally posted by Arthwyr
You can't blast SOS after you got CC'd it doesnt cancel CC. I base what I know of RA's on what I experience ingame though not on how its intended to work.
Example: Minstrel infiltrator duo.
minstrel mezzes single target , few seconds later infil lands his pa. target can be finnished fast but in the distance you can already see a healer and zerker . Just about as minstrel gets ready to mez/stun he gets shot by hunter and the pet is on him too so impossible to mezz the incoming. Minstrel fires SOS and legs it. I stay on the target for 5 seconds longer to finnish it in that time the healer managed to get into cast range and fires his insta on me. I am then mezzed. If SOS worked as intended I should still be able to move at twice the speed at that moment but the other negative effects of the mezz should remain and I should no longer be able to attack my target. Sorry it doesnt work that way. Kill the guy, about 20 seconds left to get out of there.

did you even read what I said?

if mincer is mezzed/stunned he needs to purge first, then sos. THEN sos will be up, but noone can attack (if they all were stunned/mezzed first)


that one time at bandcamp mustve been a fuckup/bug.
 
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quinthar

Guest
Originally posted by cougar-
do you know what we do with our druid/chanter pets when we fight albs?



yeah correct! we put em on healers, actualy that mezz is realy handy, aswell as smite can be sometimes.

I'll be sure and tell our pbaoe wizzies and clerics to set their pets on the hibby casters next time..

Oh.....
 
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Rollie_David

Guest
Originally posted by cougar-
differant realms win on differant servers, no realm is alot better then another (even if hib is hardest since caster is hardmode atm). one realy dedicated rvr guild can cause alot of whine on some stupid forum to make ppl belive they playin the "gimped" realm.

i could tell by your response about the smite line you have very little experience in albion rvr, i have played both middy and albion alot, i know the difference is big, but hey the smiteline mezz and the smite itself is good yeah...lol ;)
 
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quinthar

Guest
Originally posted by cougar-
you think we use 2 nurture druids in hib?

Ahhh is that becasue your 30secs aoe mez lasts less than 10 secs then??
 
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cougar-

Guest
Originally posted by Strapon Sally
i could tell by your response about the smite line you have very little experience in albion rvr, i have played both middy and albion alot, i know the difference is big, but hey the smiteline mezz and the smite itself is good yeah...lol ;)

smite is good for ae interupt vs caster groups. ie hibbies. mezz is good as cleric bodyguarding, and alot better then spec a useless specline (enhance). sure you didnt think that far ofcourse. and ive played all 3 realms kthx.
 
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cougar-

Guest
Originally posted by quinthar
Ahhh is that becasue your 30secs aoe mez lasts less than 10 secs then??

Press edit and write it again so we understand.
 
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Rollie_David

Guest
Originally posted by cougar-
smite is good for ae interupt vs caster groups. ie hibbies. mezz is good as cleric bodyguarding, and alot better then spec a useless specline (enhance). sure you didnt think that far ofcourse. and ive played all 3 realms kthx.

lol pure classic, even karam would have a hard time beating this.
 
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Arthwyr

Guest
Well regarding SOS easy to try, but it will cost an hour of your time for 3x SOS or some other mincer would want to come along so we can do it right after the other. Well maybe its because I'm not english that I miss something here but I think the description of SOS is vague to say the least.

Your group moves at twice normal speed for 30 seconds. This ability will not break in combat. This ability also bypasses the movement penalties from mesmerize, root/snare, and stun, although other effects such as inability to attack will remain.

-Twice the normal speed, clear on that.
-It will not break in combat: fine you get hit you keep the speed
-ALso bypasses movement penalties: You are mezzed/snared/rooted/stunned whatever, you can move again at twice the speed
-Inability to attack will remain: I'm clear on that too, if you SOS someones mezz he wont be able to attack.

3 things I am not clear about:
- If you are mezzed in combat mode and SOS gets used giving you back speed, can you attack. Normaly you shouldnt be able to but I want to try Im sure there is a bug there somewhere.
- If SOS IS up and you get mezzed before you go in combat mode will you be able to attack yes/no I wanna try that too.
-If SOS is up, you are in combat mode, and get mezzed after that, will you get the negative effect of the mezz and no longer be able to attack your target.

Getting complicated, but want to try this as its very hard to see what exactly is going on in a bigger fight.

If 2 doesnt work and 3 works there is a bug when it checks for the spell effects on you.
 
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cougar-

Guest
Originally posted by Strapon Sally
lol pure classic, even karam would have a hard time beating this.

Understand you cant admit you are wrong this late in the thread, just give up instead of making you look more stupid ;)
 
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)nick(

Guest
Originally posted by Strapon Sally
but hey the smiteline mezz and the smite itself is good yeah...lol ;)

I think what he's getting at is that in a group with 2 clerics having two regr/enh clerics is a waste. Like we run with 2 druids one regr/nurt and one regr/nat.
 
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old.anubis

Guest
Originally posted by bracken_woodman
Some good points Arthwyr. BoF/ SoS go some way to compensating for the shortfalls - but given the 30 minute timers it still leaves us some way behind. And most mids will never agree they have it good. You get the occasional ones who have a balanced view of the current situation, but you get some (like Cougar) who really do believe they are just l33t. The truth of course is somewhere in between - get a well played balanced alb group against a random mid group and they will win, and vice-versa. But get an equally balanced, equally played alb v mid battle and the mids will currently win 8/10 due to the factors you've described.

gotta agree
at low ranks mid group should be able to beat alb group without any chances for the latter, if not then it's noob mids etc
BUT, the higher rr the less difference between the two realms
at some point i would say albs are better

and who says ras are on 30 min timer etc
well, they help you to win every 30 mins, then mid group waits for port, waits for ressick, buffs and moves, you meet them again in 15 mins, they beat you, you wait at pad, you wait ressick, you buff, you move, you meet them again with your ras up.
50%/50%, you half win, half lose, isnt it fair?


I would say that 1.62 would go some way to balancing the realms - IF mids continued to play the same classes they are now. But having met full on savage gank squads recently, I fear that things will not be wholly different post-patch. It's a shame that the need-to-be-l33t attitude of so many mids has meant that they will just be replacing zerker gank squads with savage gank squads, instead of actually taking the opportunity to make rvr more balanced, varied and interesting.

maybe we should make thane gank squads? ;)
 
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Rollie_David

Guest
Originally posted by cougar-
Understand you cant admit you are wrong this late in the thread, just give up instead of making you look more stupid ;)

i think you need to admit you have no idea what your on about, the smite line alone made you look stupid, the rest just made you look blind to the fcat middy as it stands is alot better than the other 2 realms but hey.

aoe smite 4tehwinn!!!

spec 44 smite for a pbaoe 200 radius insta mezz which lasts <5 secs vs tanks, at least you made me laugh :)

thx
 
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cougar-

Guest
Originally posted by Strapon Sally
i think you need to admit you have no idea what your on about, the smite line alone made you look stupid, the rest just made you look blind to the fcat middy as it stands is alot better than the other 2 realms but hey.

aoe smite 4tehwinn!!!

spec 44 smite for a pbaoe 200 radius insta mezz which lasts <5 secs vs tanks, at least you made me laugh :)

thx

In what way is it better to spec enhance?
 
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Rollie_David

Guest
Originally posted by -nicolas-
I think what he's getting at is that in a group with 2 clerics having two regr/enh clerics is a waste. Like we run with 2 druids one regr/nurt and one regr/nat.

please dont compare the smite line with a pbaoe 200 radius mezz to the druid aoe root, in the nurture line you get RANGED insta aoe root, RANGED aoe root, pet+DoT and baseline root.

its not comparable, cougar is just making himself look silly, lets leave him be.
 
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gwal

Guest
Originally posted by cougar-
smite is good for ae interupt vs caster groups. ie hibbies. mezz is good as cleric bodyguarding, and alot better then spec a useless specline (enhance). sure you didnt think that far ofcourse. and ive played all 3 realms kthx.

I have yet to understand why so few clerics have so amazingly low smite line spec - some of the things are quite usefull, like the ae insta mess, yeah, it´s point blank, but so what - think of the number of times a cleric could be saved cause of 3 tanks on him/her - u see it with mid healers all the time. and ye, ae smite does indeed come in handy vs. hib pbaoe grp´s, and thats without imping the grp with something thats useless in other situations.

not to mention I´m pretty sure a lot of clerics would find rvr a helluva lot more fun with them being able to actually protect themselves as well, and smite never seemed to bore any clerics to death either :D

no way I´d ever make a cleric with no smite line spec (well, my buffbot doesnt count :p)
 
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old.m0000

Guest
Originally posted by cougar-
try using your buffbots for something else then infils so some clerics can spec smite instead of enchance.

begone, foul demons of stupidity!
 
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Rollie_David

Guest
Originally posted by cougar-
In what way is it better to spec enhance?

if people die we dont have to run all the way back to atk for buffs, if our resist buffs drop and were in gorge we donthve to run all the way back to atk.

now tell me what is good about speccing 44 smite for a mezz that is pbaoe on a 5 min timer and is <5 secs on a tank :)
 

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