About savages part 1713

R

Riddler

Guest
Originally posted by cougar-
it does make the boring days at work less painfull tho.

imo, these threads do make the boring days at work _more_ painfull .....as there isnt many other threads around to read, as they're all about the same fucking subject ;|
 
D

dakeyras

Guest
I would personally prefer all RA's to be removed. They have created alot of the nerf calls that are rampant atm.

Most of the 'class xxx is overpowered' whines come because players are being whacked by a minority of players who class is boosted by RA's. Savage is a primary example. Take being hit by a RR3 savage with Det4 and Purge and compare it to being hit by a RR7 savage with DR4 and MoP3. Nerfing because of the RR7 is a minor nerf to the RR7 but a huge nerf to the RR3.

I am glad to see that Mythic are not going to repeat this mistake with Master levels and that the Master Levels will not have any effect on class power and are to be fluff only.

RA's were the biggest mistake Mythic made. They should have balanced the game based on what players spec 1-50.
 
C

cougar-

Guest
Originally posted by dakeyras
I would personally prefer all RA's to be removed. They have created alot of the nerf calls that are rampant atm.

Most of the 'class xxx is overpowered' whines come because players are being whacked by a minority of players who class is boosted by RA's. Savage is a primary example. Take being hit by a RR3 savage with Det4 and Purge and compare it to being hit by a RR7 savage with DR4 and MoP3. Nerfing because of the RR7 is a minor nerf to the RR7 but a huge nerf to the RR3.

I am glad to see that Mythic are not going to repeat this mistake with Master levels and that the Master Levels will not have any effect on class power and are to be fluff only.

RA's were the biggest mistake Mythic made. They should have balanced the game based on what players spec 1-50.

noooo ffs, ra:s make the game worth playing. just remove all group ra:s and determination and they are perfectly fine! spellcrafting is however something i dont like as it is, shouldent be possible to overcharge.
 
P

Pin

Guest
Originally posted by dakeyras
I would personally prefer all RA's to be removed. They have created alot of the nerf calls that are rampant atm.

Most of the 'class xxx is overpowered' whines come because players are being whacked by a minority of players who class is boosted by RA's. Savage is a primary example. Take being hit by a RR3 savage with Det4 and Purge and compare it to being hit by a RR7 savage with DR4 and MoP3. Nerfing because of the RR7 is a minor nerf to the RR7 but a huge nerf to the RR3.

I am glad to see that Mythic are not going to repeat this mistake with Master levels and that the Master Levels will not have any effect on class power and are to be fluff only.

RA's were the biggest mistake Mythic made. They should have balanced the game based on what players spec 1-50.

RAs should not be removed, but certain ones should be nerfed, and others should be improved, and access to certain RAs should be changed.

RAs were a great addition to the game in general, but should have been revisited a long time ago, not 1 year+ after introduction.
 
C

cougar-

Guest
primary baod and for some extent bof should be removed since it make some classes virtualy useless in rvr.
 

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