R
revminster
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- #31
I've duelled some wardens and won most (all? can't remember.)fights. Not using any RA's that is. But I'm definetly up for some more testing.
Tons and tons of lvl50 mages in epic. One keep seige I crit for 1002 on 13 out of 14 successful crit shots on mages
Originally posted by El_Coolio
Intresting,
Maby you should make note on the vn boards..
Assassins may go under 40 base but they'll sure as hell get 50 or at least very close with items. With See Hidden, and Detect Hidden to a lesser extent assassins will find you anyway, no matter if your stealth is below 35 or over 35, the only difference is, if it's over 35 you stance less chance of a win vs the assassins because you've taken points out of melee to get it.Ranger stealth under 35 wont save you from an assassin, im told that high stelath still works well as very few assassins go for stealth over 40 (base).
By a miniscule, damn near irrelevant amount - read the original post.Low bow spec will reduce the only decent damage you are capable of
Rangers may as well be a melee class if specced melee, they're on the same damage table as assassins, just don't get the front loaded styles, but DO get a damage add. No ranger in his right mind would use a sheild, and you're right, we do have less defence without it, but also more damage - enough damage to kill an opponent fast enough for the loss in defence to not even matter. Ranger evade is not poor either, it's good, and with Dodger 2, you can hit the 50% evade cap and thus have as good evade as any assassin ever can. I generally melee things in group combat, because it's too east to be interrupted with bow, and if you are you're dogs meat to everything and anyone. If you get into the thick of the fight you can rip up mages and healers with your massive melee damage output as well as interrupting them, not only that but if anything you can get to the mages/healers easier than any other class, if you use your speed shout to charge and stealth if you see someone heading or aiming for you, unstealth when they break off to carry on a speed shouted charge you will be first to get in there and wreak havoc upon their support, other times if I feel the situations right, I use that method to get behind them however, sneak behind a tree or corner and rip up their support with a short recruve instead however. With reinforced armour being strong to slash and most opponents using slash, and scale being weak to slash, you're no more of a drain to a healer than any other tank really, some fighter classes are even swapping to reinforced for the slash strength.High melee helps a lot, but rangers arent a melee class, no parry, if they dont use a sheild they cant even block, if they do use a sheild, it makes cd worthless, no protect if they do. No guard/intercept/engage, poor evade (be honest, ranger evade is pretty crappy). In rvr shoot things that wave their hands around, dont try to melee, too much work for yer healers/rezzers who have other tanks to deal with.
Already has, the nerf was irrellevant in RvR and is just something else for the whiners to make a big deal of.Pathfinding dmg adder is gonna be nerfed (so im unreliably told)
Only with bow, we suffer the same problems with bow as general archer classes, that is, the difficulty to hit things with it. In melee however, we're overpowered. This hints towards the fact that it's largely bow-oriented rangers that complain of being gimped, whereas the melee ones have a hell of a time. If you spec heavily in melee as a ranger there is no way in hell you're gimped.Rangers are really messed up atm, we deffo need a lil mythic lovin
Originally posted by censi
39 blade (55)
36 path
33 stealth (49)
42 bow (58)
11 cd (27)
Theres no better spec imo.. We are identical in melee. You are over speccing CD, you wont find the styles usefull but will have a small chance more (5%) or summin of swinging left.
Whereas I will shoot a significant amount more damage per arrow...
and the key thing is the weapon skill of the bow... you will find you are evaded a lot more and blocked a lot more.
Never sacrafice bow for mellee, even though you may think that difference in bow damage is small... the bow is your weapon of choice specc it low at your peral m8y, or may as well roll a BM.
And finally... In todays RvR the game has changed a lot, rangers can't hit and run anymore, we can be caught before we're even hit, if we're hit with a snare poison we're forced into combat, but speccing high melee we can win this combat, by neglecting it we'll lose for sure. I'm much happier being able to floor any solo assassin that tries to stop me taking a crit shot on a lone mage than I ever was, or ever will be, trying to take that pot shot, getting interrupted by the assassin and getting killed or having to run away. Melee spec rangers can still solo, choose their targets, stalk their targets and kill their targets even if they get intercepted by a lone assassin. Bow spec rangers, spend their lives searching then trying to escape. I know all too well what it's like playing both and as I say I know which I prefer. I'll take 20% more melee over 6.1% more bow any day.Never sacrafice bow for mellee, even though you may think that difference in bow damage is small... the bow is your weapon of choice specc it low at your peral m8y, or may as well roll a BM.
Originally posted by Cush
agree.. LOL@stealth 42? why? the assassins can see you even if you have 10000000 in stealth pretty waste of points imo put some in bow or melee insted
Originally posted by Falcon
I've switched to my SC kit now so I've gone up about +6 CD, also I'm 10 CD higher than I was, so about 16 up so far, I definetely notice and increase in my double swing rate, it would've been around 30% swing when I was originally 16 spec, at 24 spec around 50% and now I'd estimate I'm swinging both around 75% of the time.
Originally posted by succi
Spear specced hunters are the ones that hurt.