Xest's theory of bowitivity!

R

revminster

Guest
Skile, have you actually tried fighting a melee specced Ranger with your Scout? The only thing that makes a Scout dangerous is shield slam. But if the Ranger have Purge ready the Scout don't stand much chance.

But I agree, if I were a Scout I would go high bow too.
 
V

VidX

Guest
Also, fyi, the highest damage of any class is done by a Scout, followed by a Ranger, then by a Hunter. Then followed by 2-handed SB, then Inf, then NS. Then followed by Bolt casters, pbaoe (with SM having slightly higher damage and ice wizzie and manachanter being even).

So, actually, a SB doesn't hit harder than a melee hunter, a Critshot hits for average more than a Critstrike, depending on the spec of the 2 characters you are comparing.

Damage cap comes into play in these.
 
B

belth

Guest
VidX hasn't heard of (apparently much less get hit by) a zerker...

CD is the exact same as DW, only styles differ, for once in Alb favor. 25% base, 0.25% each character level, 0.5% each spec-point, no diminishing returns in pure %'s...
 
V

VidX

Guest
Originally posted by belth
VidX hasn't heard of (apparently much less get hit by) a zerker...

Yip, I have, both been hit by and heard of.

Thing is, a zerker doesn't hit hard, they only crit.

So, you get hit for 400 + 400 by a zerker, that is a 400 crit, though 800 damage.

But the normal hit still isn't high damage.

So, can a zerker hit harder than an assassin? Nope, they can't. PA can crit also, but without the crit, PA still hits harder than a zerker can WITH the crit. But a critshot from an archer still hits harder, though a critstrike with a crit can come close.
 
C

Cloak_

Guest
Originally posted by VidX
Really?

Ok...

- Same damage table.

- NS must be either Luri or Elf, therefore lower con and str, and therefore less damage both taken and given compared to a Celt Ranger.

- Rangers wear reinforced with 19% absord, compared to 10% on NS, and RF is only crush weak (and please point out the number of crush users on the server who aren't Hibs, Friars or casters, there's not many left).

- Rangers have self-buffs, including AF buff, therefore increasing their armour ability, damage add which adds about 30%-50% damage per swing and cannot be resisted, unlike poisons.

Don't get me wrong, NS is a very good class, and, as always, at the end of the day the better player will win, just that on paper a high melee Ranger will outdamage a high melee NS.

NS Dmg come from Crit Strike line which u cant compare ranger melle to
 
O

old.Merbos

Guest
Originally posted by Edlina
Actually, I belive CD works like this, you get 25% base chance, then an increase by 0.5% per lvl, so you have 50% base chance at lvl 50, with 1 spec (ie. no points) then it increases further by 0.5% per spec in CD so 40 CD (with + stats) would mean 70% chance to dual wield, I belive?

Wrong

CD is the exact same as DW, only styles differ, for once in Alb favor. 25% base, 0.25% each character level, 0.5% each spec-point, no diminishing returns in pure %'s

I'm not sure about DW, but if its same as CD as you say then its wrong aswell.

CD formula is, 0.5%/lvl and 0.75%/spec

So at lvl 50 with 20 cd you get +0.5*50+ 0.75*20 = 40% chance to swing offhand.

And about the AF buff, its as useless at lvl 50 as any other AF buff, you're already capped with epic armor anyway.

The tests with cap damage is worth nothing imo, the only things that determines cap damage is spec and dps/spd of weapon, qua/con/bon makes no difference there, would you after testing like that run around with a qua 80% 10% bon drop that you havent repaired in months so con is down to 70%? I think not.

As Censi said, WS is a very determining factor for alot of things. The ideas that WS affects blocks/evades etc is just speculations, but player performed tests are pointing in that direction.

From my experience higher bowspec = higher MINIMUM damage, wich equals higher average damage on even con opponents.
The slightly higher damage cap (about 3 points extra on crit, maybe 3.7 as stated, and 1-2 damage on normal shot) makes no difference really.

I dont see how ppl can say its like that or that, unless you work for Mythic.

Theres tons of tests performed by players pointing in different directions regarding game mecanichs, so i wouldn't be so sure of my own arguments as some ppl tend to be. The CD formula i just posted can very well be wrong, but it's what the latests tests have shown.

As long as the spec you have fits your playstyle and allwos you to have fun, then its a good spec :D

My spec is:

39 bow
39 pierce
36 path
28 cd
26 stealth

Works well for me with +15 to all skills (ex pf)
I guess i could drop bow to 35-36 so i still have 50+ bow, wich i believe is better then <50 bow.
 
B

belth

Guest
Originally posted by VidX
Yip, I have, both been hit by and heard of.

Thing is, a zerker doesn't hit hard, they only crit.

So, you get hit for 400 + 400 by a zerker, that is a 400 crit, though 800 damage.

But the normal hit still isn't high damage.

So, can a zerker hit harder than an assassin? Nope, they can't. PA can crit also, but without the crit, PA still hits harder than a zerker can WITH the crit. But a critshot from an archer still hits harder, though a critstrike with a crit can come close.

Take a look at Soruzi's signature, there was a link to a bunch of his screenshots of juicy zerker crits. Only a SB perfing with 2-h weapon can come close/surpass 1200+ damage (not that rare for a critblade with 50 aug bot I hear). A scout can't do 1200/hit, not even at RR10.
 
C

Caeli

Guest
Vidx: Biggest hit I've landed as a critblade is 1431 dmg, 961 PA (cap) with 470 dmg crit. And afaik crits in RvR are capped at 50% so that means I wont be able to hit harder then 1441 dmg (961+ 50% crit).

Xest: Great post.

Flamers: Bite me. :m00:
 
F

Falcon

Guest
Remember also that due to the 50% evade cap and self dex buffs, a ranger with dodger 2 also has the same evade as an assassin.

For a Zerker to hit that hard they have to completely destroy any amount of quickness, evade is superior vs slow weapon users, sure you might get the odd 1000+ crit in as a zerker on some gimp with no resists, but you sure as hell aint gonna be winning that many 1 vs 1s hitting that slow vs a player with any amount of skill or resists.
 

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