WoW overtaking Daoc? discussion thread.

Chimaira

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Just last cpl of days ive found most of my ingame/irl friends leaving for WoW beta.

No one have said a bad word about it except ppl who already say it suck and havent even tried it.

Myself not sure its my cup of tea. Is PvP system as fast paced as in daoc? or will it enhance in Nolby Pride running either Horde/Alliance on pvp wiping anything in sight? :p

I havent had the option to try it except Alpha version that was out ages ago to notice the graphics. Im not the biggest fan of cartoonlike graphics. But its developed further than graphics in example daoc. meaning the real world looking graphics.

And the reflections and so on really makes my soon to be to old 9700 pro work eh? :)

Many Daoc killers has come and often passed with a short membership and then people have come back to DaoC.

This time it kinda feels this game is the game overtaking DaoC.
Well its Blizzard what did I expect?

Anyways. Whats your ideas about this?

I found this post to be on topic since its a Daoc Vs WoW kinda thing

Regards
 

Cylian

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WoW won't kill DAoC, but DAoC is sure in for a slap.
Big bonus to WoW, it's new. Second Blizzard might not innovate, but they polish existing ideas and turn them into fun games. Third, Blizzard always worked to improve their games.
On the other hand you got "We-don't-give-a-damn-about-our-customers"-Mythic. Balancing ? 'tis all working as intended! 3-year-old-bugs? Need specifics (alternativly, "here, fresh ones!")
 

Joor

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never..
wow its not as fun as daoc..ok maybe becuz its beta.
 

AhoyHoy

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The thing that keeps people coming back to Daoc is the RvR system, in the fact that it is unique in scale etc, but even that is getting a bit stale for most people i know that still play the game, and after all, almost three years is a good run for any game, and with all its faults, it hasnt done too badly :D
 

Awarkle

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Like with all new MMORPGs like starwars , city of heros etc people will drop what they are currently playing if they are board of the game and try out the new game.

basically the month after WoW / EQ2 is released is the month where Daocs pop will drop through the floor.

Then the month after that people will have had the free month and either

a. Love it
b. hate and return to daoc

either way first month after wow expect pops to plummet second month is when to see if the ships really sinking.

Although personally daoc is 3 years old is atracting 0 new players due to lack of advertising in europe goa should really endevour to advertise NOW before wow hits the shops for christmas.
 

Esoteric

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Hi Chim.

This will give you an idea of the enormity of wow.

"Currently 33 Servers Online almost all of them are full

server capacity is around the 3k mark

33 x 3 = 99,000 players

:O

thats excluding euro & korea"

This is the beta people, soon to go live in the states then in Euro land. I never hear a bad word about WoW from a beta tester and many experienced mmo friends absolutely love this game.

Patching: when blizzard released new patches in beta every single time zone received the update at the same time without fail, Asia, US, Australia perhaps EU but Im not sure where the EU beta test is at so I can't include them cause I don't know but if it was up it would have been the same time. And yes this is with translation into a number of languages and not just ones based on latin ;p.

Content I hear is pretty damn good and blizzard have taken a huge note of what is wrong with mmorpgs and have taken measures to address general community gripes.

I intend to play PvP and the beta version seems like fun.

I am relying totally on 3rd party info but its the game Im moving to next for sure. I considered EQ2 but the people I want to play with will be going to WoW so thats what I wait for.

However WoW is on the horizon EQ2 is here or almost here and many DAoC folk I know will play that for a bit.

One thing that I hear about WoW that I really like is that you don't really grind or have to you can if you want to. My point is that its worth your effort to quest and there are lots of them solo and groupable and they are worth it and fun. I quote a beta tester here "You dont really notice when you ding when it happens it happens and you go oh lol! ding" the basis of this game is fun by yourself or with friends.

Not gonna be a doom bringer but EQ2 and WoW will seriously affect the DAoC population just like DAoC nicked a 100k or so EQers ;). One of DAoCs major problems in the UK is advertising and with the bright shiny new frontpage adverts of WoW and EQ2 it doesn't look nice for the old game thats even if they start advertising now.

I don't know what the take up of new players in France and Germany is like but if I am guessing correctly the playerbase will be fairly mature as well and when WoW and EQ2 provide localised servers GOA may have problems with their most stalwart population. Plus Lineage 2 just went German.

One thing is for certain the competition is hotting up :flame: more companies want our cash and they are willing to aggressively fight for it.
 

emma

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WoW is great.

Im currently a level 22 nightelf rogue, so far not once has it felt like a grind while leveling. The quests you get are often challenging and fun and give good rewards be it shit loads of cash or some very nice items.

PvP is fine, there are some nags, like players kiting with ease. specially if there range users like mages, hunters etc. But so far the classes i have faught everything has been pretty evenly balanced.

I can kill a tank, mage, rogue likewise they can kill me. So fights are not as one sided as those in DAoC.

As for NP... there is no /stick so i doubt they will last long ;p

Once you actually play the game, the fact the graphics are "cartooney" wont even matter its a damn fun game to play.
 

Sycho

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Joor said:
never..
wow its not as fun as daoc..ok maybe becuz its beta.

I am waiting for vanguard: saga of heroes.

Play half life 2 instead of WoW eh xD

I do not think ANY mmorpg for a long time will beat daoc's PvP system.
 

Xag

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cant w8 for something to replace DAOC its getting lame and boring imo.
any of u beta testers mind filling me in on PVP issue as i cant seem to really understand how is it going to work in WoW:)
 

Bracken

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Chimaira said:
No one have said a bad word about it except ppl who already say it suck and havent even tried it.


Did people complain about DAOC in the early days? Not as far as I remember ;)
 

aslird

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I remember when daoc first started, levelling was not a grind cos everything was new etc. The same thing will happen on WoW no doubt after 1 yr ish. ATM, WoW is great cos everything is different and new, will still be the same old thing in the end tho....

edit, nerf people posting while i type :)
 

Chimaira

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yep tis like what I said in other wow thread

Dragon raids and stuff used to be fun

and Beta always funnier than anything else

Mularn exping in Excal/mid in beta was omg :]
 

Draylor

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Bracken said:
Did people complain about DAOC in the early days? Not as far as I remember ;)
Im sure I did: I can whine about anything without even the slightest of reasons :p

As for wow: Ive been in the Euro beta for a while now. Its fun. The amount of time I spend playing daoc has dropped a long way. Whether that lasts or not I dont know - and dont really care. For now being a noob in wow is fun :)
 

Oro

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WoW has its good and bad points. I wouldn't worry about it being a DAoC killer though, its a very different game.

Despite the upcoming release, there are still a lot of things to balance and sort out regarding PvP, but the PvE side of it does indeed beat DAoC hands down. ToA comes close to what WoW offers, but not quite there (only referring to general PvE, not high end raids). There is a very high chance that Catacombs will redress this though, so don't get overly excited about it.

The interface in WoW is the slickest I've ever seen in an online game. For myself, being someone whose primary focus has always been caster pet classes, the way in which pets are handled is again better than DAoC. Quests are more varied and aren't just go to NPC here, talk, go kill mob. Ok, its not much more refined than this in some ways but its still an improvement.
However, warlocks (the WoW caster/pet class) is arguably the weakest class in the game, though it has an insane amount of utility.


Blizzard are slightly cheating when it comes to balance: only 2 sides to balance and they have 90% of the same abilities. There are only very minor differences between the sides and each side has only one char class that the other doesn't have. The difference comes in how they work with the different races and racial traits but again its a small difference in comparison to DAoC where its very varied playstyle and effect between the *three* different sides. If you switched between alliance and horde, you won't see much difference if you played the opposing side other than the way the chars look. The racial traits are deliberately not wildly different. (There are of course whiners bemoaning this that and the next thing regarding Racial Traits but thats just a sign that all is well with the world and Diablo kiddies are still amongst us).

PvP-wise, its fun. BUT its impossible to say as yet what it will be like when the game matures. It will be probably March next year before the US servers get to see what the maturing PvP is like and probably May or so in Europe realistically. Though a few people will power their way to the level cap (60 in this case) and gain the edge in ganking for a while, most will actually get on with their lives and still just treat it as a game. This means it will be spring next year before anyone has a proper idea of the effect of the design decisions Blizzard are making now. Bear in mind it took Mythic quite a long time to get DAoC to maturity. Blizzard are very good indeed, but they aren't gods.

I'll be playing both games. I still love playing DAoC but I like to have a couple of games to play. I've binned Eve as there is no sign that the player-gankers ruling the entire game will ever be sorted so I can happily run DAoC and WoW accounts at the same time without feeling guilty.

DAoC will take a slap, no question of that. Some will try WoW and come straight back after the first month, some will leave forever. Nothing to get excited about and certainly nothing to see as ringing the death knell of DAoC.

This is where Mythic and GOA have an opportunity to win the fans rather than seeing it as bored players whose fun is over leaving for another game. If they're sensible, they'll have their own marketing push planned or at least some kind of offer going on. In the US obviously they have Catacombs imminent, but GOA don't have that, we've got the late arrival of NF to look forward to but nonetheless, welcome for all that.

Interesting and competitive times for MMORPG companies ;)
 

Sarnat

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Bet 10 bucks that end game is no where finished yet! Just like every other MMORPG upon release.
 

Ning

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Esoteric said:
Hi Chim.

This will give you an idea of the enormity of wow.

"Currently 33 Servers Online almost all of them are full

server capacity is around the 3k mark

33 x 3 = 99,000 players

:O

thats excluding euro & korea"

with a main difference with DAOC : it's free for the moment. Don't except this number at release when kids without credit card won't be able to play.
 

cHodAX

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Ning said:
with a main difference with DAOC : it's free for the moment. Don't except this number at release when kids without credit card won't be able to play.

You must be joking, for every person who got in beta there are 4 who wanted to and couldn't. WoW will have 100,000 subscribers from week 1, mark my words.

All the kids with no credit cards will probably head to GuildWars, making that game a success as well.
 

kelless

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I don't think it will kill DAOC , but it could cause problems . The kind of ppl that will initially try WOW will probably be the players that have been playing DAOC for a long time , these are the ppl who are active in rvr . If you were to lose a chunk of ppl from rvr on some servers, those servers could quickly become very boring in rvr . Then ppl may leave to play WOW , not because they want to , but because rvr on their server has gone downhill.

This could lead to a snowballing effect of the ppl on these servers , and it could be very hard to recover from it .
 

Garok

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Think of WoW as Baldurs Gate online rather than a DAOC substitute, were its gonna hit DAoC hardest is that not that its PvP is better but it does the PvE parts so much better. For instance each zone has a story which you find out through doing quests in that region and players are encoraged to go and explore rather than lvl 1-50 chain killing orcs for 10 hours in Adland xD. So I would imagin DAoC will loose for the long term (year +) the vast majority of the PvE based players who, in over 2 years beaten most of the encounters DAoC has to offer and just want a new challenge were the rewards are worth while.

But and a BIG but ... a whole lot of the end game both PvE and PvP of Warcraft is lying on how they work Hero charecters in. Also it will depend alot on the new content they will stick in (take for instance the lastest Planetside patch which destroyed the game for alot of players high BR and Low).
 

Xplo

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I think WoW will draw alot of PvE and PvP persons from daoc to find new challenges and to try the fighting in another game. Since most of those challanges are at the highest level of 60 it could take a while before they decide if they want to keep playing it or not. Chars in daoc stay in the database for a long time, so they got nothing to loose. After a month some will leave for DAoC and most will stick with WoW, but I see some players just quitting mmorpg's since they don't like both games. :p

I think a bunch of those players that will stick with WoW are also going to try the new catacombs expansion out when it hits Europe. So DAoC population will get a big beatdown with the release and raise in population after a month or 2. But I don't see DAoC regaining the population they have now.

For myself I think i'll keep playing WoW since none of my mates play DAoC anymore (since 1 year ;o) and for some of em WoW will be their first mmorpg.
So I'll have more fun playing and discovering new lands with friends then hitting the RP farm grind with ppl I hardly know.
 

M® Zîllâ

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Been playing the us open beta and i have to say it's great fun but as many peeps have said beta is always fun for most mmorpgs, as for the long term apeal of wow we are yet to see but i have to say pve WoW>Daoc it is just so much more fun and more to my likeing.
Im yet to experiance any real pvp (apart from in the leaked servers a while ago) but i asume for most daoc players that will try WoW that will be the key selling point.
 

Wabbit

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Been playing in the beta test for a week now and I have to agree to most posters above:

WoW is 100% better in the PvE area
There's not much to say yet about the PvP arera, execpt atm its impossible to twink chars so WoW PvP will be like Daoc PvP pre-SI
The gfx look absolutely horrible (like daoc beta)
You cant do much wrong in the game (casters can melee quite well the first 20 levels, you can cast while mobs are hitting you, you cant choose to many specs and you cant do much wrong atm)
The quest and tradeskill system are much more fun than Daoc will ever be

In the end I think wow will lure only pve addicts away from Daoc, leaving all the l33t kids to kill eachother over and over again in NF. WoW, atm, is nothing for l33t powergamers as there's no way of getting an advantage over other players cos the realms and drops are equal over all classes and drops atm....My guess is expansions, like SI, TOA etc will fook up WoW just as it fooked up Daoc, just cos a few l33t kids want more more more :)

Only thing i realy really hate about wow is the gx, jeez did a 4 yo kid on a C64 make them in visual basic?
 

old.Whoodoo

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Ive not tried WoW in beta, and can only comment on what I read here and on other like forums.

Firstly, one of the biggest things in DAoC that currently people are avoiding or not enjoying is any form of PvE grind. Be it power leveling or ebaying, after 3 years of gaining levels on various toons in various ways, people are sick of it. So I ask, will the non role-play people of DAoC get much out of WoWs PvE system? While I do enjoy PvE to a certain degree, I can sincerely say that after plinging arrows at 1200 sharks to level 1 item, even I grow tired.

People mention the quest system, and say its not a "talk to NPC kill mob rinse repeat" system. So what is it? And will having another Alakhazam on WoW with spoilers mean the plots to these quests go unnoticed like DAoC's do now. When was the last time you read the text spoken by NPCs during a quest and not just clicked on the white text? The rewards, worth it? Cash, someone said plenty and easy to come by, therefore devaluing their economy surely. Trade in this game is pure greed 90% of the time, but still a power thing.

Have many bugs been found in WoW beta? Whats the customer support going to be like (knowing a few of GOA went there :p)? 24/7 in game? How much is it going to cost on retail, Im willing to be the price tag alone will put many off.

Another DAoC bain is buff bots, does WoW encorouge these too or is it merely they wont be needed?

From my early days in DAoC, it felt like xmas each time we dinged a new level, from what I read, this will be less of "YAY DING!!!-GRATZ" and more "oh btw i dinged 30 mins ago....whoopdedoo". So do you just grind to 60 and think "oh I better stop, what to do next?"

Another DAoC thing thats stood out from a lot of games is its sociable aspect. Grouping in the early days forced us to get to know each other. And the chat systemis still first class and simple to use.

IMO this will go one of 2 ways, either WoW will pull enough "freind groups" from DAoC to do it some serious damage, or like SWG, people go, they see, they conquer, get bored and come back for some good old fashioned emain gankage. The latter is my favorite to win.
 

Herjulf

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Been playing WoW beta no for a week.

it will not even NEARLY compete with daoc PvP / RvR which is what i think is what makes daoc fairly sucessfull.

WoW is a decent PvE game, i must say they have reallu succeded with the PvE part, i really like the quests in WoW.
What i do not like is that it is very hard to get items at lower levels. well whatever, the bottom line is it wont threaten DAOC.

it has nifty gfx, really cool emotes. Blizzard have learnt from other mmorpg´s flaws and added stuff like drop lotto systems, AO like crafting with mining and collecting involved.

Thus far with my highest lvl toon being lvl 15 i havent really experience PvP even though i did kill a lowbie mowahahahhaha
There is now rewards and/or carrots to pvp except for getting to kill enemies.


no i wont leave for wow and i urge alot of you guys to wait also.
wait til march 2005 or so, let them realise the bugs/flaws and add content.
 

Eroa

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Wabbit said:
Been playing in the beta test for a week now and I have to agree to most posters above:

WoW is 100% better in the PvE area
There's not much to say yet about the PvP arera, execpt atm its impossible to twink chars so WoW PvP will be like Daoc PvP pre-SI
The gfx look absolutely horrible (like daoc beta)
You cant do much wrong in the game (casters can melee quite well the first 20 levels, you can cast while mobs are hitting you, you cant choose to many specs and you cant do much wrong atm)
The quest and tradeskill system are much more fun than Daoc will ever be

In the end I think wow will lure only pve addicts away from Daoc, leaving all the l33t kids to kill eachother over and over again in NF. WoW, atm, is nothing for l33t powergamers as there's no way of getting an advantage over other players cos the realms and drops are equal over all classes and drops atm....My guess is expansions, like SI, TOA etc will fook up WoW just as it fooked up Daoc, just cos a few l33t kids want more more more :)

Only thing i realy really hate about wow is the gx, jeez did a 4 yo kid on a C64 make them in visual basic?

agree with this, and about the gfx... its suppose to look like that
 

spook

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Quests is arguably the easiest way to level up in WoW, I've dinged through my 15 levels that way, getting quests, completing them and then ding. You never feel as if you grind, except if you're bloody unlucky with a quest item drop. Also, I can't say how, but I feel that you get deeper into this game's quests than you ever did with daoc.

I'd say that WoW is a good game to "relax" with if you've endured 2-3 years of Daoc pve (the time it takes) as levels more or less pass by. Of course, am only level 15, so here's lots of levels for this to change.

Also, on the buffs. You can have alchemists make potions for you that buffs you, Druid and Priests have some timed buffs (30 minutes I think) But the high tier buffs are currently costing reagents. I don't think that buffbots will be a huge problem in WoW. At least it doesn't seem that way atm.

As for the graphics, I really don't have a problem with it. If I wanted stunning graphics and visual effects, I'd go outside and watch the foggy sunrise, the rain falling and thunder storms.

All in all, this game is what I needed after 3 good years in the Dark Age of Camelot, but as I told a friend, I wouldn't be surprised if I was back in Daoc after some time in WoW.
 

Justicator

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Chimaira said:
Just last cpl of days ive found most of my ingame/irl friends leaving for WoW beta.

No one have said a bad word about it except ppl who already say it suck and havent even tried it.

Myself not sure its my cup of tea. Is PvP system as fast paced as in daoc? or will it enhance in Nolby Pride running either Horde/Alliance on pvp wiping anything in sight? :p

I havent had the option to try it except Alpha version that was out ages ago to notice the graphics. Im not the biggest fan of cartoonlike graphics. But its developed further than graphics in example daoc. meaning the real world looking graphics.

And the reflections and so on really makes my soon to be to old 9700 pro work eh? :)

Many Daoc killers has come and often passed with a short membership and then people have come back to DaoC.

This time it kinda feels this game is the game overtaking DaoC.
Well its Blizzard what did I expect?

Anyways. Whats your ideas about this?

I found this post to be on topic since its a Daoc Vs WoW kinda thing

Regards

8 hours of WoW and I got bored of it... Enough said. :eek:
 

Herjulf

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The Quests:

A good example on how quests can look:

1. my good friend gunnar gunnarsson in x want his cup of hot beer, can you deliver to him within 5minutes?.

2. The Scarlet Crusaders are a nuissance to the lady, to show your dedication to the lady kill perrin and his 2 bodyguards.

3. Deliver this letter to Xvirt, he left to seek a new undead life in the undercity.

so far i have seen timed quests, collect quests ( collect x nr of items that only mob x can drop, or find the lost treasure that mob x stole, can be containers on ground or hidden in ruins), kill quests and lore quests where you must find the answers and learn the lore.
 

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