Will the Hibbs join the fun in RvR now ?

K

kimse

Guest
BIG GRATZ Hibbies on your pow relic-retake :)

Will we see u more often in RvR now ???? ;)

Plz come :D We miss uuuuuuu
 
Q

quiescent

Guest
Originally posted by kimse
BIG GRATZ Hibbies on your pow relic-retake :)

Will we see u more often in RvR now ???? ;)

Plz come :D We miss uuuuuuu

I second Minn :X
 
T

Tacticus

Guest
I know my guild will be out there atleast. But dont expect to see alot of hibs in RvR, there is alot of bad morale in hib for rvr cause of the population situation, the /level 30 never coming.

To top it off, there is a lack of active mana chanters :-p
Yes its true, believe it or not. I do /who 50 enchant, and i get 10-15 hits, half of em are sitting in some powlvl group lvling an alt, 25% are not rvr active at all. That leaves 2-5ish chanters about, that means 2 rvr groups got enough chanters.....

Melee groups not an option for hib as our tank classes aint really suited for it. Also 50+ mids in emain at prime, means hibs will get adds, and adds when you have melee group is usually death.
 
A

Ardrias_Mid

Guest
Keep the overpowered realm in PvE imo :eek:
But do give relics back :(
 
K

khylrion

Guest
Originally posted by Ardrias_Mid
Keep the overpowered realm in PvE imo :eek:
But do give relics back :(

LOL ... this made my year again
 
R

Roo Stercogburn

Guest
Funny, I've often considered closing my account and opening another one on Hib because I've got this thing about underdogs.

Probably won't as I don't know if I really want to go through levelling another char from zero on a whole new account.
 
F

Falcon

Guest
Originally posted by Tacticus
I know my guild will be out there atleast. But dont expect to see alot of hibs in RvR, there is alot of bad morale in hib for rvr cause of the population situation, the /level 30 never coming.

To top it off, there is a lack of active mana chanters :-p
Yes its true, believe it or not. I do /who 50 enchant, and i get 10-15 hits, half of em are sitting in some powlvl group lvling an alt, 25% are not rvr active at all. That leaves 2-5ish chanters about, that means 2 rvr groups got enough chanters.....
Pfft. Send one of my alts if I'm on, I'm always up for RvR with any of my chars ;)
 
J

Jonaldo

Guest
Originally posted by kimse
Will we see u more often in RvR now ???? ;)
Now we all just got a common place to log our mains while we level even more alts :p
 
I

ilum

Guest
Strong grats on Relic Take :) You deserve it.

Bonedancer's are now officially 10% less overpowered!
 
L

louder

Guest
Originally posted by Tacticus

Melee groups not an option for hib as our tank classes aint really suited for it.

Did u ever try? Well i haven't ever played in Hib and so i never tried, but on paper it looks quite nice.

2 Droods, one heal/buff, the other one heal/nature, so thats 2x grouppurge, and first one with cc

2Bards, well i guess 2 bards are a must, because endusong is necessary and one bard will always be main target... this are another 2 chars with cc

4 Tanks, e.g. 2 bm, 1 hero (lw+ 42 shield), backstun and slam here, last position perhaps a cs hero, or another bm..

so there are all in all 2x grp purge and 4 chars with determination..... nearly unmezzable^^
3 x cc and all the buffs u need should be there, too

Warden i guess u don't really need against those popular Midtank groups, bubble does not help against assisting Savage :D


well as i stated above, i never tried and i never really saw that kinda group, but could be very nice at least in theory ;)
 
T

Tacticus

Guest
Yes we tried several versions of melee groups and did okay. But over 50% of our fights we get adds. That means Melee group is more or less fruitless if you get good groups adding eachother 24/7. So we just use pbaoe groups and blast em away. :)
 
F

faderullan

Guest
The setup louder says seems pretty good in my eyes
 
T

Tacticus

Guest
setup looks good and all, but Melee group is utterly boring and not exactly very brain demanding to play, especially if your not support or the MA.

Then its the add problem, going emain to die to adds all the time. Beeing in the situation we are, underpopulated and with less than optimal classes for melee group. Mage group way to go, also its alot more fun as it requires alot more of every player in the group, 1 mistake and your eating dirt, in a melee grp you can do tons of mistakes and still win.
 
O

old.Aure

Guest
Hib melee groups pretty handy, but heavily reliant on bard. 2 bards in a group = 1 wasted slot 90% of time.

Recently had a 1CSRR4, 1LWRR5, 2 x bm RR7/8, 2 druid, 1 bard, 1 warden group and did well. Only problem we had was adds, all the time. On the night that server crashed recently and Hibs took relic( only for goa to return) a similar group to that cleaned up everything in site.

It's possible to dump the warden for a s/s tank, albeit the resists are handy and PBT much more effective vs Albs. Vs Mids it only becomes effective when the tank train is hindered by cc/melee stun. Anything is poo vs 3 x /assist savage and the cursed mid cc from so many healers. Mids imo main advantage is uninteruptible endurance, especially seeing all them fleeing dorfs!!! Bm's with high rr and higher PF procs are an absolute necessity for the kiters, otherwise in general its very tough.
 
F

faderullan

Guest
Originally posted by Tacticus
setup looks good and all, but Melee group is utterly boring and not exactly very brain demanding to play

Really whats harder to play with the "stand on one spot and blow moc pbae until all is dead?" Thats about the only tactic eclipse groups seem to have. Nothing wrong with it. But dont come tell me its more brain demanding.
 
D

Dook_Pug

Guest
Originally posted by faderullan
Really whats harder to play with the "stand on one spot and blow moc pbae until all is dead?" Thats about the only tactic eclipse groups seem to have. Nothing wrong with it. But dont come tell me its more brain demanding.

Individual characters have their own directives.

Every single damage dealer has different roles ASWELL as /assist.

Kill ANYONE in our group and the others can act independantly.

Kill you in your group and your group goes to shit.

IE. Tank groups = /ma and nothing else.
 
O

old.mattshanes

Guest
3 PF tanks=tough even when MA dies.

But that doesn't happen often;)

Dook we don't hit like savages remember :p
 
T

Tacticus

Guest
Originally posted by faderullan
Really whats harder to play with the "stand on one spot and blow moc pbae until all is dead?" Thats about the only tactic eclipse groups seem to have. Nothing wrong with it. But dont come tell me its more brain demanding.

Yeah and when mocs down we go reload our RAs right? :-p
 
O

old.mattshanes

Guest
Fader doesn't reload his RA's he SAVES them for good groups(eclipse/MM).
 
S

stunned

Guest
Yeah its all about standing still and press 1 button since casters cant be interrupted and moc is on a 1 min timer. :rolleyes:
 
O

old.mattshanes

Guest
Originally posted by stunned
Yeah its all about standing still and press 1 button since casters cant be interrupted and moc is on a 1 min timer. :rolleyes:

Seen how fast a buffed pbaoe caster casts with mota 3+ and buffed?that's 400+ dex....
 
S

stunned

Guest
Originally posted by old.mattshanes
Seen how fast a buffed pbaoe caster casts with mota 3+ and buffed?that's 400+ dex....

Yes I have. Tried to pbaoe when even a fly farting interrupts ?
 
D

Dook_Pug

Guest
Matt seriously...

It takes SO much more skill to play a Caster group well than the little Alb FotM /ma4tehwin groups running around now.

Interrupt bug, hi.
Uber resists, hi.
Tanks verging on 400 Str, hi.

"Oh look, a fly has landed on my shoulder!"
*Your spell has been interrupted wait "2 seconds" (read: 6) before you can cast again!*
 
O

old.mattshanes

Guest
I have 2 casters i know had bad interupts are....

Dook i never said hib was easy,i know how bad interupts are just saying the buffed caster speed with high lv mota after a good mezz enchanters can do great deal of damage if they do not within that then tank group has a chance.

Besides if no aoe stun was in the game i am sure alb caster groups would be more or if we had instant cc and no bolt range mezz.
 
X

Xeanor

Guest
if you really think the tanks are the only ones who make the group win then you're seriously wrong

if you bard fucks up you can group purge and just box up with your pbae, maybe even moc

if i fuck up my mezz we're just screwed
 
D

Dook_Pug

Guest
Our Bard almost -never- used insta mezz.

Don't see the big deal in it, against Det4 FotM Tank groups it lasts like what? 15 seconds? SO overrated.
 
O

old.mattshanes

Guest
Not overated when you have several pbaoe casters to all get several pbaoes in at once, FL tried a pbaoe group, didn't work much, alb just can't do a very good pbaoe group, it be ok but not anywhere near as good as mid.I would LOVE to play my theurg in rvr often still or wiz but stunned by healers then 2 shotted by savages or whatever it makes me rethink.
 

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