Our guold is low on numbers atm, not due to WoW but due to Fallout 3
Wasn't my experience that "everybody" moaned like that. Hibernia's "moaned" cause it always was Emain which was a zerg fest, but there were plenty of good RvR to find in Midgard and Albion frontiers.
In fact - it was this splitting of zones which IMO provides most of the fun RvR aspects of DAoC cause if you wanted zerg RvR you knew you'd most likely find some in Emain, if you wanted solo or full group, you could either try and venture deep int Hibernia or one of the other zones.
They wanted to be WoW.... maybe if they had tried to be DAoC they would have been more successful.
There's not any point arguing this with you. All I can say is that you either weren't there or you are just misrepresenting the facts here cos I disagreed with you once in another thread.
It's not even a matter of opinion. Everyone knows how both OF and NF RvR worked.
You all go on about how good DAoC was back in the day but you forget WoW was an awesome game before it became a victim of it's own success, now it's just a commecial game that bows down to the hardcore players demands, but it's still going stronger than ever before.
Doubtful.
DAoC was ultimately a failure population-wise, WoW is incredibly successful, not rocket science which of the two, if emulated, would be more successful.
Ahh - yes. Your subjective and anecdotal "evidence" isn't even a matter of opinion whereas mine are "misrepresenting the facts" (lol - facts used in that context is ridiculous).
Try again - if you want to represent something subjective and anecdotal as fact, then you better back it up as fact, and there is no reason to get whiny because you can't or don't like others subjective and anecdotal "facts".
I think this game would be able to facilitate much more oRvR if in fact the RvR areas were larger. Also - I do believe that one of the claims made in the old days was the RvR area of T4 would be 80%. That by far is not my experience, but I've not measure the "square miles" of T4 RvR zone, but I do not see them make up 80%.
I think the Tier dividing of RvR zones - while good in scenarios - make little sense in term of the oRvR combat. It makes the game fragmented.
I would have wished they'd went with the "RvR zone" approach from DAoC.
There's not any point arguing this with you. All I can say is that you either weren't there or you are just misrepresenting the facts here cos I disagreed with you once in another thread.
It's not even a matter of opinion. Everyone knows how both OF and NF RvR worked.
Have to say Wrath of the Litch king is an absolute triumph though. There is more content and story in the first two starter zones than there is in the entire land of Warhammer, you feel you are part of that story, not just witness to it like in WAR. The graphics have been given a good polish too, the draw distance is phenomenal,
Its a shame that they got so much wrong in WAR and now seem to have got themselves a little confused with regard to patching content and making improvements. They have taken a IP with piles upon piles of lore and interesting ideas and spent 4-5-6 years turning it into mediocrity. Having an utterly useless company hosting (granted there have been a few improvements since DAOC) it in Europe does not help matters.
At this rate I don't think I will bother with my planned WAR renewal in a few weeks time
Our guold is low on numbers atm
There is more content and story in the first two starter zones than there is in the entire land of Warhammer...
And just wait till people start hitting 80 (I bet some unemployed no-lifer has already hit it) and realise that level 80 holds more grind than just about anything else, anywhere.
The problem with WAR is the PVE side sucks it's just really bad PQ's are no fun for the group of RL friends who wanna quest/dungeon crawl when some random chimp shows up and wins the best loot.
These days you have to cater for everyone if you want your game to succeed.
That's just it, for some unknown reason, they don't realise. They run the same dungeon every night for weeks just to change a bit of faction or earn whatever points their guild gives them so one day they might get a new imaginary piece of armour, and the whole time all they think is "Won't it be great once I finish my suit and can kick arse in PvP". Wonder how many people were 1 piece away from finishing the suits from TBC when WotLK was released and made them all obsolete.
That's just it, for some unknown reason, they don't realise. They run the same dungeon every night for weeks just to change a bit of faction or earn whatever points their guild gives them so one day they might get a new imaginary piece of armour, and the whole time all they think is "Won't it be great once I finish my suit and can kick arse in PvP". Wonder how many people were 1 piece away from finishing the suits from TBC when WotLK was released and made them all obsolete.
No I haven't forgot what an awsome game WoW was, cuz' it never was. DAoC was and still are the best game on the market PvP wise. I played WoW for several years and it never once came to the same standard at DAoC.
Just because you prefer DAoC it doesn't make it the better game.
That's your opinion but not the opinion of several million subscribers. Pre TBC WoW was a great game, simple as. It clearly kicked DAoC arse because it's still successful now. Just because you prefer DAoC it doesn't make it the better game.
Except for the fact that pve gear and pvp gear are completely different, one is earn't in PVE, the other, you guessed it...PvP Also I can expect my tier 6 pve armour to see me up to level 80 raiding. Not had any better armour drop and I am just entering the level 74 content. There is very little from standard dungeons that would be worth farming for to enter the 10/25 man content. Besides, raiding is not about "epix" it is about grouping with 24 other people with a common goal.
pve gear is crap for pvp
pvp gear is crap for pve
9.99 million people can't be wrong boggy
9.99 million people can't be wrong boggy
That's your opinion but not the opinion of several million subscribers. Pre TBC WoW was a great game, simple as. It clearly kicked DAoC arse because it's still successful now. Just because you prefer DAoC it doesn't make it the better game.
Pre TBC WoW was a great game, simple as.