censi said:the worst change was the introduction of clip range see hidden RA.
There was no camo for like 6 months and all assasins could see archers and mincers from full clip range stealthed. this meant you would literally arrive to an rvr area as an archer and like all the assasins in a 4000 units radius would come zooming in on you like a magnet and you would eat a PA chain and die. It was litterally genocide of the archer class.
prior to this change there was a lot of good rangers and scouts and hunters all hitting emain making good RP playing the game etc. After this change pretty much all the top rangers scouts and hunters ditched their toons and rerolled or quit.
was a complete disaster in a momumental scale and no other nerf or change can even come close as to what see hidden did to the game really.
charmangle said:Well in my opinion its a whole series of stuff that together made up the problems daoc is experiencing today...
But one thing that is very hard to accept is the new classes they add where they feel they have to make them hugely overpowered just to get people to buy a certain expansion etc...
Heretic, Vampire, Warlock, Bainshee comes to mind...
The problem is, when intruducing a new set of characters, that you have to give the community an incentive to actually care that they excist. And its very hard to make a class interresting and not overpowered at the same time.
But, what has hurt the game in general most, (and that includes RvR), is the /level command combined with instantpop farmspots for PLing in all 3 realms. That combined with the BB issue just made it impossible for Daoc to keep the new player base up, and with the ever dwindling numbers in the player base, there just isnt much you can do to improve the game, since everything you do is based on the fact that it has to be inhabited with enough players to make it a living and breathing place.
/Charmangle
I think they are mad because it makes people like Horner who plays an unbalanced class being able to RA dump on them and win without any skill.
In what way is heretics owerpowered?
You've always been allowed to use multiple accounts, only not on the same computer. Some people with access to more than one computer were using buffbots from day one of release.Farbaute2 said:Using multiple accounts was once not allowed. But mythic wanted the extra subscriptionmoney and allowed it after awhile when more and more players wanted to be able to compete with the players already using bots, who were only a few stelthers at first.
Collateral said:who gives a shit about higher rp's.
you gain rvr-skill by playing the game over a long time. a rr9+ noob, who got this high after 3 years or more of playing daoc with shitty rvr expirience will continue sucking in rvr.
it doesn't matter if he got some more realm ability toys to play with. a skilled rr4 set group will still a pwn a random group with high rr randoms, which rr lvl in the zerg the past months. sure, people will deal more damage and healing classes have DI and stuuf but still, in the end skill > realm rank.
and skilled tank groups will still take out caster groups...maybe not a set roxxor one, but you can't win every fight.
Rhana said:In what way is heretics owerpowered?
I guess it was similar to the smite nerf then, but for stealthers rather than clerics That made an entire spec go extinct.censi said:was a complete disaster in a momumental scale and no other nerf or change can even come close as to what see hidden did to the game really.
Don't remember that one :xSorin said:If i remember right mercs had a 12 sec ae mezz once "grapple"
/slap mythic for nerfing the mercs once again
Yeah, that didn't help :x I don't think either the range or interrupt nerf was actually needed. Banelord used to be effective, but no more than that, I wouldn't consider it overpowered. Unless fighting in confined spaces like towers and such, enemies can just spread out and avoid all getting hit at once, and the interrupts were about the only chance for a tank to not get nuked to hell :xNelex said:MYTHIC GIVF ME BACK MY BANELORDS !!!
the way it is now, is one big nerf, i dont have anything now to use as the interrupter that i am. and tendrils you gotta be ***************** kiding me, that just givfs me so many chances out front. this might lead to my leaving of this ************** caster friendly game.
had to whine about this.
nel
coz you whine too much! LOLwittor said:the NF terrain imo x(
ps: why is my warning on 100% ?