Ghaladriel
Fledgling Freddie
- Joined
- Dec 22, 2003
- Messages
- 778
Same shit are
lolz why you stoped your funeh duo this night?
want kill you for 30th time xD

lolz why you stoped your funeh duo this night?
Gordonax said:But having said all that, I have to disagree with the overall idea that ToA and l33tists have killed DAoC. The last few times I've played, we've taken a group of guildies to HW and had some really, really good fights with groups from Mid and Hib who're obviously in the same position - got a few artifacts and MLs, but aren't ubber twinked out "l33t" toons. You can tell this because in three nights play, I haven't seen a single Zephyr or grapple used!Of course, sooner or later the gank groups will smell blood and come for some easy RPs... erm I mean "fair fights" of course... but then we'll just move on somewhere else. Odins. Maybe even emain, you never know.
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Jaapi said:Sucks that Ebay doesn't provide witty comebacks, doesn't it.
if you cant get a guild, nor 5-6 artifacts, nor high ML, nor rr6, this game isnt for you.
Clipse said:I don't feel sad lol. couldn't give a baboon's shiny orange ass tbh.
Yer I know peeps can make groups, but they have 0 chance. The challenge in Alb is to be able to kill Midds/Hibbs (who have more abilities), but if they have to make comprimised group set-ups, it makes the challenge 10 fold harder.
Tootz said:Agree 100% Zoyster. Casual gamers have been in an uphill struggle in this game ever since RA's were introduced. At first it seemed like a nice idea, and I agree there should be some reward system for RvR, but it has basically meant that those who play the game 24/7 and gain RR quicker, then have a huge advantage over those who play a few nights a week.
Runolas said:Don't forget that there is a lot of ppl that even b4 ToA prefered PvE over RvR, but at the time PvE was rather boring. For some ppl building chars can be extreamly fun. I know a lot og bois and girls that enjoy ToA immensly.
Vintervargen mentioned someting about running 2fg's, but the fun thing is that when we do it, we get all the 1137 dudes whinig at us for doing it. Same goes for any other guilds running 2fg's - nothing but bad mouthing them, TB and SS to name a few. It's seems to me that running 2fg's is only viable if you come with gimped grps and rip for farming by a hardcore gg-grp.
Anyway I've had the plessure of playing a Bonearmy specced (my god it suxxor) BD on one of the US servers and all I can say is that NF will be EXTREAMLY good for the the more casual gamer that enjoy RvR.
One of the best things about NF imho is the implementations of anti-hacking software. I'm currious to see how this will effect our server, cuz I'm suspecting that we will see some accounts getting terminated. I'm positive that very few accounts terminated will have a char under rr6.
Yes, ToA can be a hard bargin for the casual gamer, but with NF inc soon I think it will soon turn to the better.
Sheph said:The anti-hacking software is already active on our servers.
Varg said:It is?
Great news if so - how do you know?
Raven said:in 1.70 i hope to see a lot of bannings, start worrying cheats![]()
Raven said:expect to see lots of "I retire" posts the week NF comes out, GOA should really list the cheats imo.
Outlaw said:Toa didnt kill anything, Lazy people that want to be spoon fed everything killed it for themselves. Like real life make the effort - reap the rewards.
That's just the thing, who really wants to come home from work and then start to work in a game?Raven said:If people spent more time actually working for something and less time bitching about not being able to they wouldnt have a problem
i didnt mean work as in work work, i meant that if you want something you just have to go and get it, sitting around is not going to get you your artifacts/exp/MLs, i dont have a huge network of friends willing to drop everything to come and do an artifact with me, i dont have a large guild to help (though those online are always happy and willing to help) but i have still managed to get a full toa SC set done including scalers/malice/rare drops, i exped all my artifacts solo or the odd bit that i got on some ML raids, with the exception of malice which i did 1-5 (dont need it any higher)yesterday in one sitting (was my last arti and wanted it done) i exped them over a time, doing a level on one and moving on to another, sure its boring at times but with most solo exping you dont have to sit glued to the screen, stop for a while, just chat, watch TV. I am just saying it doesnt have to be as much of an ordeal as people make it out to be.Jaapi said:That's just the thing, who really wants to come home from work and then start to work in a game?
[e] said:fixes to start with imo:
* reduce total xp it takes to reach lvl 50, about 1/2 - to 1/4 of today.
* let every ML-step give good xp in addition to [done].
* review and make adjustments on MLs so they can be done faster and with smaller force. No ML should require more then max 2 fgs to complete.
* artifacts respawn should be max 5-20 min.
* artifact lvling speed should all be like SoM. (if the god damn things need to be lvled at all - which is stupid imo).
* increase scroll droprate to atleast 10% chance /mob.
* NPC who can repair dur on artis.
result:
* new blood in the game since it's fast to become lvl 50 and get rdy for rvr. More ppl makes it more interesting. Don't want to end up on a "ghost-town-like-server".
* ppl don't have to camp and do repetitive PvE.
* all the "good stuff" would be available to more or less all players, even the "casual" ones.
* more ppl out in RvR on equal conditions = fun = RvR would blossom and ppl would keep playing. Everybody would be happy.
* reduce total xp it takes to reach lvl 50, about 1/2 - to 1/4 of today.
* let every ML-step give good xp in addition to [done].
* review and make adjustments on MLs so they can be done faster and with smaller force. No ML should require more then max 2 fgs to complete.
* artifacts respawn should be max 5-20 min.
* artifact lvling speed should all be like SoM. (if the god damn things need to be lvled at all - which is stupid imo).
* increase scroll droprate to atleast 10% chance /mob.
[e] said:* artifact lvling speed should all be like SoM. (if the god damn things need to be lvled at all - which is stupid imo).
* increase scroll droprate to atleast 10% chance /mob.
* NPC who can repair dur on artis.
You tryig to be funny?Tay said:lol, I have asked and got several times on /as support from my fellow albs, maybe its just you! I dont think that I have ever struggled to get an artifact more than Nailahs, its do able with 2 people but the bastard mob was never up or Zoy was always killing it![]()
<sigh> U never played rvr on a other server did you?Tay said:Bollocks do you need to be optimal, if you want to win every single fight you gotta run in FOTM and imho boring mode, if you want RVR you can do it a multitude of ways and enjoy it too. Both solo and duo and fg.
blablablablablabla, ur genralising u think all servers are same as excaTay said:What I'm beginging to hate the most about people in DAOC from all realms is the gross generalisations that take place, there is thousands of people in all realms, and hundreds of guilds, your sheltered experience of some of these shows through, many other people have not had the same problems..
lwtTay said:<sigh> generalising again....
... original...Tay said:<sigh> generalising again...
lol, I dont see many Albs quitting becasue NF is coming, Albs get a boost because of numbers and nothing more, I expect to see more and more hibs/mids leaving because they wont be able to wtfpwn everybody in emain.Dorin said:if you cant compete and not enjoying the game becouse of that, just quit the game.
less h8 oO
I do not agree with you. NF will make those interested in traditional 1fg vs 1fg fight were that is possible while those that either cannot or will not RvR like that consentrate on Keep warfare. For those of you that haven't had the chance to look on NF you'll find out that the figths can vary from small Tower sqirmishes with less than a fg - to really big keep figths. In addition there are some ruins arround that make it more fun to sneak out with lets say a small grp of 3-4 pll.Heheyougotboned said:So Mythic thaught, lets make a environment where solution nr 1 can more easily be made possible (NF). Problem with that is that spending hours at standoffs at keeps or getting massive lag from huge zergs is making the enjoyment from playing the game low for most people