Games The Elder Scrolls MMO

Syri

FH is my second home
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I found the whole thing was just a bit too much like playing a console game. Only playing it on a PC. It uses a twitch control method, but has the pacing of a click to select target game. It felt really clunky. I know there is a console version aswell, but they're going to be lumped on separate servers, so it wouldn't hurt to give PC users a proper PC game. The camera bugged me too, as it was way off-centre when you zoom out.
Limiting controls, clunky feel, controls designed for a fast pace on a slow paced game (from what I played, at least. first impressions, not good.) overall, pretty glad I didn't pre-order it.
 

Roo Stercogburn

Resident Freddy
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Dec 22, 2003
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Another survey this morning. I think I was able to give more useful feedback this time. This close to launch though, I don't see anything major changing other than bugfixes.

I get the feeling that anyone that isn't getting the Imperial edition is in for nasty early levels because of the cost of mounts. The game world is mahoosive and crossing zones takes quite a while. Also, you'll be at a serious disadvantage when travelling in AvA (trying to get into the habit of not calling it RvR. Even though it really is just RvR :D ).

Looking forward to the start of April :)
 

Mabs

J Peasemould Gruntfuttock
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i dont mind the cost, in 3 days of beta ive made 5k easily, i dont think a mount is something you should get instantly on first toon, like paying the bag-expander-man, on alt you can get it all straight away, otherwise, work for it :p

the Stress Test version is behind the closed beta client version , quite a long way by some rumours, so would like to see it up to date tbh
 

Fefner

Can't get enough of FH
Joined
Jan 4, 2004
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250
Still not got into RvR.

How big is the zone? Are we talking DAoC-frontiers or GW2 size?

Its a lot bigger than the GW2 wvw zones. It's has huge flat areas with next to no aggro mobs ( much better than gw2). It's probably slightly bigger than one of the old frontier zones but without mach speed its hard to tell, it took me a while to get the the centre while sprinting all the way.

Keeps are huge and i was in a siege with around 100+ ppl and was next to no lag. I reckon it is a very good game indeed but they need to make a few changes to make it perfect. The combat is a bit range dominated.
They only had 2 pvp zones running but loads will be available at launch, this made them very much full all day and very buggy, porting to a keep sometimes took over 10 mins to load lol. I'm hoping they will h ave more pvp zones in the next beta to make things smoother.
 

Mabs

J Peasemould Gruntfuttock
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Zenimax announced there will be no open beta. A mistake I think but its their choice to make.

odd :eek:

but then if people are that bothered for a preview they would of signed as, afaik, everyone who applied got into the stress test weekends so
 

Mabs

J Peasemould Gruntfuttock
Joined
Dec 22, 2003
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RvR map as per previous conversation about size etc...

TESO-RVR-map.jpg
 

Gwadien

Uneducated Northern Cretin
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I see it's running a GW2 Resurrection system.

That's done it for me.
 

Mabs

J Peasemould Gruntfuttock
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upgrade system for keeps from nodes, mines etc

upgrades.jpg upgrades2.jpg
 

Mabs

J Peasemould Gruntfuttock
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I see it's running a GW2 Resurrection system.

That's done it for me.

er wasat ?
you can rez with a soulstone, not hard to get .. in combat, in pve and rvr
its a channel
 

Gwadien

Uneducated Northern Cretin
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er wasat ?
you can rez with a soulstone, not hard to get .. in combat, in pve and rvr
its a channel
Everyone can rezz model, don't like it.

Removes any 'group' or even 'solo' skill from a game - since it's a matter of PUSH PUSH PUSH PUSH rezz rezz rezz etc.
 

Mabs

J Peasemould Gruntfuttock
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Everyone can rezz model, don't like it.

Removes any 'group' or even 'solo' skill from a game - since it's a matter of PUSH PUSH PUSH PUSH rezz rezz rezz etc.

yeah but not really, as its easily interupted ?
 

Gwadien

Uneducated Northern Cretin
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yeah but not really, as its easily interupted ?
But if it's small man vs zerg then the zerg can just push the small man back.

Basically

New MMOs don't cater for good players, just zerg mentality.
 

Mabs

J Peasemould Gruntfuttock
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But if it's small man vs zerg then the zerg can just push the small man back.

Basically

New MMOs don't cater for good players, just zerg mentality.

oh youre one of those fuckwits who think they should be able to kill a 40-man zerg with a small man ? ok then !

meanwhile, on planet sensible...

/edit
and yea, TESO is an RVR game, not a masturbation aid for 3 or 4 people, go play WoW areans is you want that
 

Gwadien

Uneducated Northern Cretin
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oh youre one of those fuckwits who think they should be able to kill a 40-man zerg with a small man ? ok then !

meanwhile, on planet sensible...

/edit
and yea, TESO is an RVR game, not a masturbation aid for 3 or 4 people, go play WoW areans is you want that
So DAOC was for fuckwits?

Nope, MMOs are becoming more and more simplified for stupid people, and that's a fact, and you cannot deny that.

It gives people a seizure if you say you have a set role in a group, they're like NO I CANT DO THAT I WANNA BE ABLE TO DO 234124523546 different things.

DAOC worked well because there was the capacity for the small mans to nibble away at zergs, not necessarily killing them (unless they were mega awfully bad)

I got bored of GW2, because when soloing I could drop one person in a 3-4 man group, but then the other three could stand there, mouth-breathing not touching me, rezzing the other players, and that isn't fun, that's just a long boring fight that I'll never win.

There was no involvement of a GW2 group saying Oh yeah, we killed x amount of people before dying, because they cannot, they can probably beat their own number, but not a single more, because of the stupidity of reviving and such.

It was more of a case of oh, we can do level 13451345 tomb, because we're pro.

TESO isn't a RvR game, look at the RvR map - that's a fucking joke, way-to-go for creativity.

Oh no, because people want things to be similar, and easy for them, that's why!
 

Gwadien

Uneducated Northern Cretin
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I love it how your response is to facepalm someone because their opinion differs to yours.
 

Poag

m00?
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DAoC ended up as a highly boring game due to the pandering to FG style game play. Which is also in my opinion why it died off so rapidly, instead of a steady decline.

Its a gameplay supporting a minority of players and imo should be burned to death :) I did FGs in DAoC, i've never had less fun in the game prior to that point (yes you killed loads of people, but it was dull, sadly due to the prevalence of FGs it became pretty much the only way to play....at which point i noticed everyone i previously played with for years had gone and all that was left were people i didn't generally enjoy socialising with.


Games that play to larger (not massive) groups of players are more sociable, attract more subscribers and , in my opinion, make for a better, more interesting more sociable game experience.

I think games that go for FG style play attract players who are less fun on a social front, are more prone to getting angry if they die and are less willing to work with others on bigger things.


But hey...thats my opinion...
 

Poag

m00?
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I personally think the map looks good. Latice systems make for sure fire fun, sure fire action at certain locations. You can also mill about the supply lines doing small actions.

And thats what it boils down to really, having fun. Some people find FG fun. More people find larger scale fun.


Guess what a successful business (or one hoping to be) will cater too?
 

Raven

Fuck the Tories!
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oh youre one of those fuckwits who think they should be able to kill a 40-man zerg with a small man ? ok then

Sure they should be able to, if the 40 players are terrible.

The carebare bollocks in MMOs these days sucks.

It should cater for all playstyles, if you want to chill out and zerg then fine but some people might want something else.
 
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Mabs

J Peasemould Gruntfuttock
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So DAOC was for fuckwits?

Nope, MMOs are becoming more and more simplified for stupid people, and that's a fact, and you cannot deny that.

It gives people a seizure if you say you have a set role in a group, they're like NO I CANT DO THAT I WANNA BE ABLE TO DO 234124523546 different things.

DAOC worked well because there was the capacity for the small mans to nibble away at zergs, not necessarily killing them (unless they were mega awfully bad)

I got bored of GW2, because when soloing I could drop one person in a 3-4 man group, but then the other three could stand there, mouth-breathing not touching me, rezzing the other players, and that isn't fun, that's just a long boring fight that I'll never win.

There was no involvement of a GW2 group saying Oh yeah, we killed x amount of people before dying, because they cannot, they can probably beat their own number, but not a single more, because of the stupidity of reviving and such.

It was more of a case of oh, we can do level 13451345 tomb, because we're pro.

TESO isn't a RvR game, look at the RvR map - that's a fucking joke, way-to-go for creativity.

Oh no, because people want things to be similar, and easy for them, that's why!

no they arent, the player base Min/Maxed the shit out of every minutiae - why have 300 styles when 90% of the player base go on forums, ask for rotation and press 3 buttons their entire career ? people got lazy and its wasted effort to give people an option B . and there is an argument for only getting 5 abilities out of your skill set, but i suppose you dont see it that way

ive never seen anyone "have a seizure" about group roles ? i do see a lot of retards trying to cross role in pve tho /shrug

DAoC small man was a wankfest "come and pretend to be pro ! were shooting people through walls with Shees ! " there was little skill it was just stacking OP /broken classes , wow, so uber...

who gives a shit about your solo game ? daoc wasnt designed for it, and nor is this . also GW2 had no healers, this does /shrug

youre rude about people PVEing, really ? look up MMORPG , instead of MOBA ?

it is an rvr game, and 3-sided at that, again, what are you looking for? a map with a circle that says "come here and duel to show how cool you are when your RAs are up ?"
 

Raven

Fuck the Tories!
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Its sandbox pvp, why do you have such a problem with people playing the game how they enjoy it? What right do you have to tell anyone how they should play the game? Sorry, but you sound like a child.
 

Mabs

J Peasemould Gruntfuttock
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Its sandbox pvp, why do you have such a problem with people playing the game how they enjoy it? What right do you have to tell anyone how they should play the game? Sorry, but you sound like a child.

i have no problem if people want to dual, small man, sit in a corner and masturabate

i have a serious problem with the "pro" people, especially DAoCers, who were in nappies when the game was released who think the world revolves around their little dueling clique
the games are not -DESIGNED- with that in mind, and people who piss and moan about how badly done to their are, when there are THOUSANDS of people who like to zerg, or PvE, or do wtfever, who dont sit on postcount or wherever and cry like spoilt kids when their FOTM rerolled class gets nerfed....

its an RVR/large group/"zerg" game. it has keeps, and siege. if they wanted dueling there would be a slurry pit with DUELING written next to it :)
 

Gwadien

Uneducated Northern Cretin
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My point about the PvE was that Guild Wars 2 was a RvR/PvP game, or what ever the fuck you want to call it - but the only thing where you could measure your groups success was by doing dungeons, it's pathetic, Raven's correct, it's care-bearing for the mass populace, because it's not about making a game where it's hard, it's about getting as many people as you can to play the game.

You can get personal all you want Mabs, (I never see why you do this, it's pretty pathetic tbh.) but I'm just making a point, I never play a game where they allow it to be a bit of a challenge for someone, I'm not on about duels and stuff, I just want to be able to kill someone if they're fucking shit, it's that simple, but nah, they can just zerg and rezz each other whilst scratching their testicles.

MMOs are easy, DAOC/WAR was the only challenge.
 

Mabs

J Peasemould Gruntfuttock
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My point about the PvE was that Guild Wars 2 was a RvR/PvP game, or what ever the fuck you want to call it - but the only thing where you could measure your groups success was by doing dungeons, it's pathetic, Raven's correct, it's care-bearing for the mass populace, because it's not about making a game where it's hard, it's about getting as many people as you can to play the game.

You can get personal all you want Mabs, (I never see why you do this, it's pretty pathetic tbh.) but I'm just making a point, I never play a game where they allow it to be a bit of a challenge for someone, I'm not on about duels and stuff, I just want to be able to kill someone if they're fucking shit, it's that simple, but nah, they can just zerg and rezz each other whilst scratching their testicles.

MMOs are easy, DAOC/WAR was the only challenge.

youre missing the point, if you want to feed a zerg, thats your own fault for being stupid. end of . if you dont know how to manoeuvre its hardly someone elses fault .
im not getting "personal" with you per se, you raised the points ,i answered them, if you dont like the answers, dont ask the questions. ?
and you can kill plenty of people if youre any good, as far as the 5-6 hours i put in last w/end, the RVR in this is the same as the RVR in daoc. without the insane CC . it has proper healers which means the fights pan out more, unlike the GW2 system that stalled .
WAR was not a challenge , at all. come to think of it, DAoC wasnt really a challenge either.
 

Raven

Fuck the Tories!
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You have absolutely no idea what you are talking about.
 

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