Roo Stercogburn
Resident Freddy
- Joined
- Dec 22, 2003
- Messages
- 4,486
i was rocking a pair of rings from first dungeon, "cost of all spells -8" x2.. works wonders
You PvE whore you
i was rocking a pair of rings from first dungeon, "cost of all spells -8" x2.. works wonders
You PvE whore you
Still not got into RvR.
How big is the zone? Are we talking DAoC-frontiers or GW2 size?
Zenimax announced there will be no open beta. A mistake I think but its their choice to make.
View: http://www.youtube.com/watch?v=pubOg5HV8Fw
3 way action, looks impressive.
Can you spec for heals and actually be classed a 'healer' in the classic sense ?
I see it's running a GW2 Resurrection system.
That's done it for me.
Everyone can rezz model, don't like it.er wasat ?
you can rez with a soulstone, not hard to get .. in combat, in pve and rvr
its a channel
Everyone can rezz model, don't like it.
Removes any 'group' or even 'solo' skill from a game - since it's a matter of PUSH PUSH PUSH PUSH rezz rezz rezz etc.
But if it's small man vs zerg then the zerg can just push the small man back.yeah but not really, as its easily interupted ?
But if it's small man vs zerg then the zerg can just push the small man back.
Basically
New MMOs don't cater for good players, just zerg mentality.
So DAOC was for fuckwits?oh youre one of those fuckwits who think they should be able to kill a 40-man zerg with a small man ? ok then !
meanwhile, on planet sensible...
/edit
and yea, TESO is an RVR game, not a masturbation aid for 3 or 4 people, go play WoW areans is you want that
oh youre one of those fuckwits who think they should be able to kill a 40-man zerg with a small man ? ok then
So DAOC was for fuckwits?
Nope, MMOs are becoming more and more simplified for stupid people, and that's a fact, and you cannot deny that.
It gives people a seizure if you say you have a set role in a group, they're like NO I CANT DO THAT I WANNA BE ABLE TO DO 234124523546 different things.
DAOC worked well because there was the capacity for the small mans to nibble away at zergs, not necessarily killing them (unless they were mega awfully bad)
I got bored of GW2, because when soloing I could drop one person in a 3-4 man group, but then the other three could stand there, mouth-breathing not touching me, rezzing the other players, and that isn't fun, that's just a long boring fight that I'll never win.
There was no involvement of a GW2 group saying Oh yeah, we killed x amount of people before dying, because they cannot, they can probably beat their own number, but not a single more, because of the stupidity of reviving and such.
It was more of a case of oh, we can do level 13451345 tomb, because we're pro.
TESO isn't a RvR game, look at the RvR map - that's a fucking joke, way-to-go for creativity.
Oh no, because people want things to be similar, and easy for them, that's why!
Its sandbox pvp, why do you have such a problem with people playing the game how they enjoy it? What right do you have to tell anyone how they should play the game? Sorry, but you sound like a child.
My point about the PvE was that Guild Wars 2 was a RvR/PvP game, or what ever the fuck you want to call it - but the only thing where you could measure your groups success was by doing dungeons, it's pathetic, Raven's correct, it's care-bearing for the mass populace, because it's not about making a game where it's hard, it's about getting as many people as you can to play the game.
You can get personal all you want Mabs, (I never see why you do this, it's pretty pathetic tbh.) but I'm just making a point, I never play a game where they allow it to be a bit of a challenge for someone, I'm not on about duels and stuff, I just want to be able to kill someone if they're fucking shit, it's that simple, but nah, they can just zerg and rezz each other whilst scratching their testicles.
MMOs are easy, DAOC/WAR was the only challenge.