Speed 5 & Speed 6 - Instamez vs Boltrange

Jaapi

Fledgling Freddie
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Bhalage said:
someone is out of the pros and cons..

:<
Actually he didn't give you any. All he said was that insta mezz wins over castable. You're just defending yourself against accusations that were never made in this thread.
 

Hotrats

Fledgling Freddie
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Nice post, this also considers that the sorc is stationery on sighting enemies, which a good sorc should be! Fact is on level ground by the time the groups actually get within mezz range, if they are good they will be so split whoever wins mezz will only catch one or two targets anyway.

But saying that if Pac does manage to get insta (any of the 4 available!) on the sorc he can then go on to mezz the rest of the albs (if not interupted). If sorc wins vs pac healer they can then mezz rest of mids again providing no interupt.

What Aussie proves here is that pac should always beat sorc if insta is up, however it prolly won't make too much difference to the outcome of the fight cus both pac and sorc are most likely to be interupted after first few secs and both groups should be pretty spread.


Where insta really beats bolt range mezz is when jumping groups, (insta the leader, mezz the rest). Stopping and casting a 1.2 sec spell usually means the group goes out of range (Aussie just proved here how much a group can move in 1.2 seconds). 397 range per second, thats 476 range, meaning a sorc has to be below 1559 range before he can stop and cast mezz for it to land before target is out of range. Healer only has to 1650 and doesn't have to worry about stopping which is gonna take a few tenths of a second if you consider game lag.

We all of course also know that insta always wins when groups hit each other blind, i.e. sight each other below 1650 range (round a corner, over a ridge etc).
 

Meduza

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Amazing! :eek7:

Aussie actually figured out how math works... Hell just froze over!
 

Bhalage

Fledgling Freddie
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Jaapi said:
Actually he didn't give you any. All he said was that insta mezz wins over castable. You're just defending yourself against accusations that were never made in this thread.

dont think its just as simple. it may be on paper but every1 knows it doesnt happen.

my thoughts
 

Aussie

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Bhalage said:
dont think its just as simple. it may be on paper but every1 knows it doesnt happen.
says more about your healer then about the sorcer xD
 

Z^^

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winning mezz is more important for albs tho, because dependant on grp setup ofc, alb have max 2 demezzers 3(in cabba grps), hibs have 1 demezzer and grppurge ofc, and mids have 3demezzers in all good setups
 

AngelHeal

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nol said:
Pythagorus was a dwarf?
In what cave did they found u? DE STELLING VAN PIETJE GOOR ASS (pythagoras) u know.. with a Triangle,.... :p
 

Yurka

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couple things, no excal debuff groups going so miss the 2300+10% range nearsight from cabby which will help vs mezz.

sorc should have ceremonial bracer , so then resists instant mezz, then its down to healer casting normal mezz which in this case the sorc is gunna win on the cast spd..
 

Dawn

Fledgling Freddie
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Jan 21, 2004
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Aussie said:
graduated software engineer :worthy:

you really cant do that math if your not a software engineer could you aus? XDXD

Bhalage said:
dont think its just as simple. it may be on paper but every1 knows it doesnt happen.

my thoughts

sorcs got higher int
 

Bhalage

Fledgling Freddie
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Yurka said:
couple things, no excal debuff groups going so miss the 2300+10% range nearsight from cabby which will help vs mezz.

sorc should have ceremonial bracer , so then resists instant mezz, then its down to healer casting normal mezz which in this case the sorc is gunna win on the cast spd..

was the same thing im thinking .. but tbh i dont see many albs with ceremonial bracers (or croc form or actually useful things..)
their loss
 

Aussie

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almight SORUZI was too scared to reply here so i'll quote what he pm'd on IRC.
(21:16:51) (rvn^) btw
(21:16:57) (rvn^) with range cap being at 15%
(21:17:08) (rvn^) check results again
(21:18:41) (rvn^) 1500*1.15 1725
(21:19:14) (rvn^) 1850*1.15 2127.5
(21:21:02) (rvn^) 402.5 differance, sorcs gain more from % bonus than healers, but you expected 15% to be the same, if you have 2 different base values?
thanks to soruzi for the test & calculations
@ speed 6 a healer can run 639 range in 1,2 seconds
@ speed 5 a healer can run 476 range in 1,2 seconds

:m00:
 

rvn

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so many midd groups use skald in their setup, and sorcs are forced not to unstick :eek:
 

Bracken

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rvn said:
so many midd groups use skald in their setup, and sorcs are forced not to unstick :eek:

So if mids lose with insta mezz its because they havent got the right group set up? Pfft, fancy leaving their portal keep without the optimal group... ;)
 

vintervargen

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how about the sorc casts a few amnesias @ 2300 range so the healer gets in combat and slows down to speed 1? xD
 

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