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old.Wildfire
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- Thread starter
- #31
xan... you have much to learn...
1) Alb groups are pretty-much resigned to the inevitability that if anyone is mezzed, it's going to be us. The only thing you can do is to go for the most vulnerable and/or cruicial member of the opposing group that you can lay your cursor on in the first half-second of the fight
2) If the other group is mezzed why should it matter how you're standing ???
3) All this /assist bollocks is very nice but have you ever tried using it in combat? Have you ever even once used it in group combat yourself? £50 says you havent. Be honest.
4) Anyone who plays more than 5 minutes a week will tell you that mezzes last long enough for you to attack one or two people before they wear off. You get one chance to pick a target, so you go for it straight away. Fuck mezz, in ANY fight you have to go straight in and give 100% as soon as the fight starts - co-ordinating casters that kill each other in 2-3 hits is not only a waste of effort, but inefficient as well.
1) Alb groups are pretty-much resigned to the inevitability that if anyone is mezzed, it's going to be us. The only thing you can do is to go for the most vulnerable and/or cruicial member of the opposing group that you can lay your cursor on in the first half-second of the fight
2) If the other group is mezzed why should it matter how you're standing ???
3) All this /assist bollocks is very nice but have you ever tried using it in combat? Have you ever even once used it in group combat yourself? £50 says you havent. Be honest.
4) Anyone who plays more than 5 minutes a week will tell you that mezzes last long enough for you to attack one or two people before they wear off. You get one chance to pick a target, so you go for it straight away. Fuck mezz, in ANY fight you have to go straight in and give 100% as soon as the fight starts - co-ordinating casters that kill each other in 2-3 hits is not only a waste of effort, but inefficient as well.