Jareth Spellfire
Fledgling Freddie
- Joined
- Jan 22, 2004
- Messages
- 94
Does one realm having more/different classes then the other have any effect on that realm's utility/effectiveness? I think so, see beneath
Albion:
Fighter classes:
Armsman, Mercenary,Paladin,Reaver
Rogue classes:
Minstrel, Infiltrator, Scout
Wizard classes:
Theurgist, Wizard, Necromancer, Sorceror, Cabalist
Healing classes:
Friar, Cleric
Total of 14 classes
Hibernia:
Fighter classes:
Blademaster, Champion, Hero, Valewalker
Rogue classes:
Nightshade, Ranger
Wizard classes:
Eldritch, Enchanter, Animist, Mentalist
Healing classes:
Druid, Warden, Bard
Total of 13 classes
Midgard:
Fighter classes:
Skald, Savage, Warrior, Berserker, Thane
Rogue classes:
Shadowblade, Hunter
Wizard classes:
Bonedancer, Runemaster, Spiritmaster
Healing classes:
Shaman, Healer
Total of 12 classes
The way i see it GOA/Mythic. You owe hibernia another class and midgard two ? Or do you have a logical explaination for it? Balance is the key and i see more and more of my realmmates quitting because of the nerfs and hibernia on our server remains underpopulated (they do a fine job in rvr though i must say)
I wonder if this is about the classic Camelot versus the rest of the world thing? i.e. Albion: Good so must always win / Hibernia: Neutral so might win occasionally / Midgard: Evil so if possible make them lose? Explain please because i really do not understand
p.s. ofcourse there are a lot more imbalances in this game tilted towards albion, do not even get me started on that please
Albion:
Fighter classes:
Armsman, Mercenary,Paladin,Reaver
Rogue classes:
Minstrel, Infiltrator, Scout
Wizard classes:
Theurgist, Wizard, Necromancer, Sorceror, Cabalist
Healing classes:
Friar, Cleric
Total of 14 classes
Hibernia:
Fighter classes:
Blademaster, Champion, Hero, Valewalker
Rogue classes:
Nightshade, Ranger
Wizard classes:
Eldritch, Enchanter, Animist, Mentalist
Healing classes:
Druid, Warden, Bard
Total of 13 classes
Midgard:
Fighter classes:
Skald, Savage, Warrior, Berserker, Thane
Rogue classes:
Shadowblade, Hunter
Wizard classes:
Bonedancer, Runemaster, Spiritmaster
Healing classes:
Shaman, Healer
Total of 12 classes
The way i see it GOA/Mythic. You owe hibernia another class and midgard two ? Or do you have a logical explaination for it? Balance is the key and i see more and more of my realmmates quitting because of the nerfs and hibernia on our server remains underpopulated (they do a fine job in rvr though i must say)
I wonder if this is about the classic Camelot versus the rest of the world thing? i.e. Albion: Good so must always win / Hibernia: Neutral so might win occasionally / Midgard: Evil so if possible make them lose? Explain please because i really do not understand
p.s. ofcourse there are a lot more imbalances in this game tilted towards albion, do not even get me started on that please
you havent noticed the difference in numbers of classes untill now?
You mention that 160-330 is the baseline shammy heal which is 1 swing from a merc. Well the cleric Spreadheal is 602 which is 1 swing (read triple or quad) from a savage