N
noaim
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- Thread starter
- #91
Originally posted by Rollie
*i dont think many disagree infs are overpowered atm, pre 1.62 sb's were even worse, now those and ns seem to be pretty balanced, although NS ra's are pretty dam nasty.*
- I tend to disagree, but hey, free country, atleast the one i live in-
*The thrust line bar DF is a really poor style line, DF is the only decent style in it, Mythic have stated they will not remove the infs spec points, infs have crappy ra's like sb's as vanish is bugged and doesnt work properly hence its as useful as shadowrun. To balance assasins imho, remove stun from evade moves for assasins only, make dex/con debuffs for all realms or just sb or give sb thrust options.*
- Pretty much agree with you there, didn't know vanish was bugged, but it's useful to multi-PA people with, better than nothing-
*Thanes really do need help, i think everyone would agree on that, also the things fixed in 1.62 in middy were needed, the end regen was way out of line in terms of balance than the other realms, we would just take a buffbot to DC and leave him there and run back for end regen buffs, it had no range and if the shammie died it didnt drop, we ran at speed5+sprint all the time, this was far superior to all other realms.*
- To run back and forth every 10 minutes is a real hassle, but yes, never disagreed with you about the end-buff. Im happy with it as it is in it's current state.
*Zerks/Sb's were far better than the equivilent classes of the opposite realm as well, hibs/albs didnt have a light tank remotely close to the zerk pre 1.62 and SB's were the best assasins. The savage post 1.62 has replaced the zerk, was sad at mtk emain the other day, i saw warriors/zerks/runies/sm refused groups cause the only damage dealer people wanted were savages, which is quite understandable with how powerful the class is.*
- Wouldn't go as far as to say SB's were far better than infiltrators, but there's no doubt that Zerks were a couple of notches up on the damagedealing-tree compared to mercs/blademasters. Many of the albs comments back then were that "savages aint as overpowered as zerks, we dont care about them". Heh, look around on the forum now. And for your comment about the groups that reject other professions than savages : Idiots. This is a game. Winning is fun, but to reject other viable classes is plain egoistic and elitistic. The savage problem is somewhat delicate matter, meet unbuffed savages and come back and tell me that they are extremely overpowered. And no matter how many buffbots there is, you still cant nerf a class solely based on how good they are buffed. They need a wellthought fix, not another damagereduction fix-
*Midgard wasnt nerfed 1.62, as you can see with middy rvr atm, they are still far superior to other realms in terms of group utility.*
- midgard was nerfed. Zerks and SB were nerfed, thus midgard was nerfed.-
*Anyhows everyone has there own views on stuff, thats mine from playing both alb and middy for the last 1.5 years.*
-Yup, and i have my belief of how good/bad the realms are. No matter what we say/do, mythic will nerf/fix according to the US playerbase, and as it looks now, it will be infs that get a dose of the bat next if u ask me. Im basing this on the VN whine, infiltrators are more whined about than savages there atm-
Im too lazy to quote/unquote.