MOC3 and lifetap - is it a joke?

Stallion

Can't get enough of FH
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Bugz said:
Just outskilled aiava, some gimp sorc, 2 or 3 times with winning mezz etc.

He just purges, moc3 and lifetaps me and my duo partner down.

The annoying thing is, it isn't even skill. He doesn't even know the face button, he just moc3 lifetaps. Horner does the same, another gimp sorc etc.

Is it fair?

Should moc3 not be allowed with lifetap?

Discuss.

Well then you just play wrong? Just position yourself better, ill let you figure out the rest for yourself.. :(

ps! I wouldnt be calling him a gimp just cause he used his abilities, you died to them.. til you outsmart him.. your the biggest gimp in this thread.
 

Gamah

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Stallion said:
Well then you just play wrong? Just position yourself better, ill let you figure out the rest for yourself.. :(

ps! I wouldnt be calling him a gimp just cause he used his abilities, you died to them.. til you outsmart him.. your the biggest gimp in this thread.

If you die again just do a Staj and claim you're afk :(
 

eggy

Fledgling Freddie
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Bugz said:
This is mostly a debate on sorcs - so I'm glad you bought this up.

Did I add that Moc3 sorcs can also Ae mezz, mezz, demezz pet before ml 9'ing it, SOI, root, interrupts, nuke at close to cap speed due to saracen race etc.

:m00:

Think you're confusing what I said a little.

I agree that sorcs are an incredibly powerful class. This is not under debate; it's a fact. My point is that people instantly disregard their classes ability, blaming loss on the OPness of another char (I'm talking 1on1 here of course). Every hib caster has a natural on-birth ability to stun. If purge is down, the sorc is dead (although it's amusing how many times the hib caster tries to kill the sorc without CCing the ML9 pet).

It's easy to get complacent on sorc; not because the class is OP but because enemies just don't use their char to its full extent.

What does amuse me is when charge tanks whine at me (when I was rushing to RR9) for using either SOI while charged or MOC. How dare sorcs use their abilities!!!
 

Bugz

Fledgling Freddie
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DrunkSkunk said:
its moc3lifetap debate, whine..
that said moc3lifetap is up every 15min and stun is up always


sorc with several ml9 PETS is hard , i agree on that. Imagine 2 templars and a chicken.


because you know i am right..

No.

I just don't see how you can defend it.

One sorc, I got mezz off at 1600 units or w/e (i have to then - cant get closer). He purges, moc3 demezzes pet and starts nuking, i put him in fz straight away, pet is now unmezzable and pwning my mate for 600 odd a hit or w/e. Then sorc comes out of fz, moc still up, nukes us down.

On others, it was simply, purge and moc3 lifetap.

I have no problems with moc3 and dd spells but moc3 and lifetap is WRONG. It shouldn't be a lifetap and if it is, it should be 25% gain max - not 75%.

I don't think your right at all Drunk, I just think you're very biased and one-sided. I have played a sorc myself, admittedly, not for long, and it is obvious to see how easy it is. 400-600 damage nukes with 75% hp gain on a moc3, when addin ml 9 pet, uber mezz etc. is overpowered.

As for veridon, yeh, told them to spread out so many times lol :p
 

Aiteal

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DrunkSkunk said:
wasnt that nerfed?

yup
although it did take mythic a while to realise that giving 90% melee immunity to a moc lifetap class was a little "unbalanced"
But SoI and a buffed pet is just as retarded in 1 on 1's

But it's like soeone said on VN
Albion needs sorcs
its just that sorcs don't need albion

that Godmode vid of the SM on the US servers was disgusting
 

Javai

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Most classes (not all obviously so don't come back with my Valewalker, Thane, hamster etc) have some abilities that are OP'd versus another combination of classes. A MoC3 Sorc can be stunned (by pretty much any Hib caster), you can also be killed by a high damage caster while MoC lifetapping.

Even versus a Bard they (potentially) have Phase Shift, FZ, by the time you land from FZ MoC is more or less over.

Sorcs are a powerful class, they have a good amount of utility - rather like an Eldritch or a SM and so on. Whereas a number of classes come with OP abilities out of the box these classes all require MLs and RRs to be anything other than fodder.
 

Bugz

Fledgling Freddie
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DrunkSkunk said:
wasnt that nerfed?

and moc doesnt change anything about the cast speed, only the effectiveness, afaik

Re-read.

Re-digest.
 

Javai

Fledgling Freddie
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Bugz said:
No.

I just don't see how you can defend it.

One sorc, I got mezz off at 1600 units or w/e (i have to then - cant get closer). He purges, moc3 demezzes pet and starts nuking, i put him in fz straight away, pet is now unmezzable and pwning my mate for 600 odd a hit or w/e. Then sorc comes out of fz, moc still up, nukes us down.

On others, it was simply, purge and moc3 lifetap.

I have no problems with moc3 and dd spells but moc3 and lifetap is WRONG. It shouldn't be a lifetap and if it is, it should be 25% gain max - not 75%.

I don't think your right at all Drunk, I just think you're very biased and one-sided. I have played a sorc myself, admittedly, not for long, and it is obvious to see how easy it is. 400-600 damage nukes with 75% hp gain on a moc3, when addin ml 9 pet, uber mezz etc. is overpowered.

As for veridon, yeh, told them to spread out so many times lol :p

So in al cases the Sorc has used purge and any stun = death - ie any Hib caster
 

eggy

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It's not the sorc's problem if you choose to group with a class that doesn't have stun.
 

Bugz

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Javai said:
So in al cases the Sorc has used purge and any stun = death - ie any Hib caster

Potentially no, today they did. They don't have to purge vs. most classes. But even so, purge is something everybody has and in a game where the majority are rr5+, purge is something that everyone utilises.

It's all fair and square saying, purge this, ML that. But daoc has been going on for a good 4 years now, goa need to update the class changes to the time the game has been going on.

edit - eggy: i don't care about the stun shit. I am annoyed that I can outskill someone with mezz etc. and spend time getting in a gd position to mezz only to have them moc3 and wipe the floor. thus the debate from moc3 came up.
 

Nosufer

Fledgling Freddie
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MoC+LT needs to go, as does ML9 pets in the fontier, its because of these you see so many 2-3 man alb/mid caster groups running about.
 

necromania

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Bugz said:
25% gain max - not 75%.

thats what Moc1 i for :twak: :twak: . it costs 30 RA points to get Moc3.

Why not whining about mids Lifetap wich is quite higher Delved then sorcs??
 

Bugz

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necromania said:
thats what Moc1 i for :twak: :twak: . it costs 30 RA points to get Moc3.

Why not whining about mids Lifetap wich is quite higher Delved then sorcs??

Moc3 and lt was on a whole for the game

I just used sorcs as example then its all the alb's seem to roll.
 

eggy

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Bugz said:
Potentially no, today they did. They don't have to purge vs. most classes. But even so, purge is something everybody has and in a game where the majority are rr5+, purge is something that everyone utilises.

It's all fair and square saying, purge this, ML that. But daoc has been going on for a good 4 years now, goa need to update the class changes to the time the game has been going on.

edit - eggy: i don't care about the stun shit. I am annoyed that I can outskill someone with mezz etc. and spend time getting in a gd position to mezz only to have them moc3 and wipe the floor. thus the debate from moc3 came up.

Or, perhaps, the game was designed for people to group with classes that compliment each other. ie; if you had Root in your group, the pet wouldn't be a problem. If you had stun in your group, the Sorc wouldn't be a problem.

The sorc could just as easily say "oh, I outskilled someone on mez, then he used stun (free ability, don't even have to spec it) and pwned me. Oh it's so unfair etc etc." If you don't wanna die; group with something useful.

etc etc
 

Bugz

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eggy said:
Or, perhaps, the game was designed for people to group with classes that compliment each other. ie; if you had Root in your group, the pet wouldn't be a problem. If you had stun in your group, the Sorc wouldn't be a problem.

The sorc could just as easily say "oh, I outskilled someone on mez, then he used stun (free ability, don't even have to spec it) and pwned me. Oh it's so unfair etc etc." If you don't wanna die; group with something useful.

etc etc

I understand what you're getting at and i guess it was semi-wrong of me to bring in that stuff.

But the main point i'm trying to assemble here is that in it's current state, moc3 and a 400-600 damage lifetap with 75% hp gain is overpowered.
 

Gamah

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pip said:
Cause he is a cockney:twak: Not enough Englishmen in this game:)

Because I live in London it doesn't mean I am a cockney you simpleton.

..and Staj I'm just playing..don't take it so seriously :|
 

eggy

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Bugz said:
I understand what you're getting at and i guess it was semi-wrong of me to bring in that stuff.

But the main point i'm trying to assemble here is that in it's current state, moc3 and a 400-600 damage lifetap with 75% hp gain is overpowered.

Again, not really, seing as it (30 point RA, 60 if including purge3) can be out-done by Nearsight (free in main eld specline, warlock, RM), Stun (free for all hib casters, healer), ML1 banelord (which most light tanks have), higher damage moc3+lifetap from SM etc.

Against a bard you might consider it "OP", but then...you're a bard.
 

Bugz

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eggy said:
Again, not really, seing as it can be out-done by Nearsight, Stun, ML1 banelord, higher damage moc3+lifetap from SM etc.

Against a bard you might consider it "OP", but then...you're a bard.

Have a look at all the moc3 and lifetap whines over the years eggy, take a look at the classes that whine. Ok?

The thing is, your looking at every scenarion, in every scenarion, ml 9 pet could have resisted every mezz i did on him, sorc could have resisted every mezz, my fz might have bugged and stopped early, I might have killed him etc. etc.

I'm talking generally. I mean, gratz on saying nearsight. Have a point. Stun usually won't work in a front on front 1 vs. 1 due to longer range etc. Yet you'll probably comeback that with something - which is all your doing, giving silly scenarios.

As for the 'moc3 lifetap on sm's' THAT IS THE WHOLE POINT IM GETTING AT.
 

Zaffa

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do the smart thing... remove moc3.
then casters can use moc as a last escape, but they wont hurt as much...
 

eggy

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Bugz said:
Have a look at all the moc3 and lifetap whines over the years eggy, take a look at the classes that whine. Ok?

The thing is, your looking at every scenarion, in every scenarion, ml 9 pet could have resisted every mezz i did on him, sorc could have resisted every mezz, my fz might have bugged and stopped early, I might have killed him etc. etc.

I'm talking generally. I mean, gratz on saying nearsight. Have a point. Stun usually won't work in a front on front 1 vs. 1 due to longer range etc. Yet you'll probably comeback that with something - which is all your doing, giving silly scenarios.

As for the 'moc3 lifetap on sm's' THAT IS THE WHOLE POINT IM GETTING AT.

You're saying something is OP, so I'm saying well, if you used abilities to full effect it wouldn't be a problem. That is exactly the point. 400 damage a hit on moc3 lifetap is powerful, but if you played well you'd counter it.

Even with a bard; SOS + run away - come back 30 seconds later. Use water line/bridges/towers as cover. There are plenty of options.

If I am killed by a moc3 lifetapping SM, I don't think "OMG OVERPOWERED", I think "ah, I should have played more effectively to get around it".
 

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