I
ivan_tribbiani
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- #61
Originally posted by Vell
Of course, for a warrior to get into a 1-1 duel in the first place would more than likely need to involve the duels being set up beforehand. This is against the Code of Conduct and could get you a warning on your account.
Scouts, of course, are much more likely to be able to get into a situation where you can have a 1-1 duel legally.
edit: Its not against CoC as far as i know. Its just being frawned upon as RP farming.
Slow hard hitting weapons are better in any RvR situation, because the first hit has no delay. The quicker weapons are just playing catchup, all the time. The only advantage of a quicker weapon is that you can get reactionary styles off - but in RvR a warrior will very rarely block or parry (see above notes), and therefore reactionary styles are never/very seldom used.
edit: Slam style tell anything to you. Open with slam and that first hit will come oh sooo later on. Besides one block from the warrior and the spear/pole wielder can say bubuye --> they dont have defensive capabilities <parry aint working>
The hammer-plate advantage is actually nerfed in the coming patches, so that's kinda irrelevant. Of course, not all warriors use hammers anyway. And thrust weapons get advantage over our chain, so that comment really is null and void.
edit: Most warriors and melee types get their thrust resistance
very high . So thats kinda relevant dont you think. Re Hammer vs Plate: i said i hope it will improve, i know it gets cut down to 0 in coming patches.
I retract my highlander comment - I thought, for some reason, that they had 80str/80con as starting stats, but I was wrong. But Ivan, if you think the starting stats are irrelevant, why do you think you don't see many kobold warriors running around?
edit: Actually those that do run around are deadly buggers with high Shield and Parry spec. Best defensive tank imo.