Mercenary speccing and race

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old.mattshanes

Guest
Originally posted by sorusi
also thrust takes less damage from str/con debuffs etc..

yeah thrust do not have slow weapons :p but hitting midd chain is really a joke with slash styles would not make up for those great resist losses, and 100 weaponskill wont either

Also disease rarely effects thrust, 50-100 less weaponskill whereas slash can lose 200s which will lower damage even more.

In 1.64:

3.9 spd mainhand+2.4 spd offhand as thrust would be very fast good damage.:eek:

My weaponskill as thrust can be 1310 or so, as slash 1364, i am highlander, that's unbuffed of course.
 
K

K0nah

Guest
Originally posted by Jiggs
i would say the arguements relating to weaponskill and better anytimes (heh well just 'anytimes' :) ) are more concrete reasons to spec slash than having a bonus against a class which can buff its melee resistance anyway..

weapon choice and a far superior rear style are in fact the main reasons.

weapon choice is fixed in 1.64, so thrust becomes more attractive.

until then i'll stick with what i have.

heh yes savages can indeed buff thier melee resistance, for both slash and thrust, as slash i could see 118(-82) as thrust u could see 78(-122).

btw for the idiots out there, im not advocating killing savages while all the healers are operational, but should u land mezz first killing 1 or 2 as fast as possible before they get demezzed or it wears off is a very sound tactic. u will do this faster using slash.
 

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