BloodOmen
I am a FH squatter
- Joined
- Jan 27, 2004
- Messages
- 17,967
So its out now, level 35 at the moment and its already getting mind numbingly boring. Max level is 60 and every single level after 30 takes roughly 4-6 hours of none stop grind to obtain, each level gained after 30 just increases that time frame, they've set it up quite well to be a big fat cash cow because no one is going to want to XP without stacking 200% bonus XP up which conveniently you can buy from their cash store.
Other things I've found wrong with the game
- No additional difficulty setting, once you finish the story mode at around 25 you will never go back to the story mode again except if you decide to level a new hero. All you have to do after the story mode is 3 terminals which I will explain below
Green Terminal - Solo daily quests, basically lets you play a selection of stages from the story over and over again, once you finish all of these all you get is an up leveled version of them to continue doing again.
Red Terminal - You need a Cosmic Key to do these dailies, Cosmic Keys can be obtained via random low % boss drops or from the cash shop for roughly $1 - the red terminals are virtually no different than the green ones, enemies are a bit harder and the XP is a bit better - no difference beyond that.
Challenge Mode Terminal - Made for 3-15 players, says you need a Cosmic Key to do them but you can enter them currently without using Cosmic Keys. Its just a large zone with a few objectives and a boss at the end.
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Summery - some things need to change quickly or I can see people quitting, already loads of whine on the forums over the XP rates more or less forcing you into making cash shop purchases to get any further so I'm not alone in that one
Other things I've found wrong with the game
- No additional difficulty setting, once you finish the story mode at around 25 you will never go back to the story mode again except if you decide to level a new hero. All you have to do after the story mode is 3 terminals which I will explain below
Green Terminal - Solo daily quests, basically lets you play a selection of stages from the story over and over again, once you finish all of these all you get is an up leveled version of them to continue doing again.
Red Terminal - You need a Cosmic Key to do these dailies, Cosmic Keys can be obtained via random low % boss drops or from the cash shop for roughly $1 - the red terminals are virtually no different than the green ones, enemies are a bit harder and the XP is a bit better - no difference beyond that.
Challenge Mode Terminal - Made for 3-15 players, says you need a Cosmic Key to do them but you can enter them currently without using Cosmic Keys. Its just a large zone with a few objectives and a boss at the end.
- - - -
Summery - some things need to change quickly or I can see people quitting, already loads of whine on the forums over the XP rates more or less forcing you into making cash shop purchases to get any further so I'm not alone in that one