Mas
One of Freddy's beloved
- Joined
- Apr 22, 2005
- Messages
- 946
Ok so with the incoming heavy nerf ive been thinking of ways the warlock can be better tuned rather than just nerfing damage and makind casting slower. Please no "delete" replys, hoping this thread will get some positive responses and not the usual post farming spam.
My idea No1.
Remove the WC line and give dex based casting on spells and normal power usage.
Idea No2.
Let the new nerf stand with 30% reduction in dmg for UI spells, but also give dex based cating on secondary spells in the hex and curse lines without higher power penalties. This way warlocks would still have a "mini moc" should they wish/have to use it, just like a sorc/wizz etc can choose to buy moc and also use that. The damage nerf would still stand and be heavily reduced but then UI casting would become very rare and be only used in life or death situations like a moc caster.
Keep chambers but reduce all damage by 90% so that chambers are more of a tool of interupts much like a skald shouts.
Remove the value 20 pom and give lvl 5 red pom same as full pac healer, but also give group pom ability and let it also be recieved by realm mates like a sorc or menta would do, as there is only 1 form of power regen in mid besides fop and warlock is self pom only.
As for powerless, again keep that intact but up the cast time to the hardcoded 4sec casts the curse line currently ahs at the moment, so depending on the situation warlocks can normal cast (dex based cating with normal power usage) "mini moc" with UI's also at current power usage and with 1.82 dmg nerf, and powerless if needed but with 4sec cast time.
Personally i like no2 the most, it reduces the heavy insta damage and more warlocks would use normal dex based casting instead of UI's whilst keeping the warlock trademarks and keeping essentially the uniqueness of the char also.
Essentially warlocks are still damage dealing casters and not utility cloth wearers, the next nerf is removing the dmg dealing aspect from them pratically and leaving them as a poor nearsighter, and cloth based poor healer.
/discuss
My idea No1.
Remove the WC line and give dex based casting on spells and normal power usage.
Idea No2.
Let the new nerf stand with 30% reduction in dmg for UI spells, but also give dex based cating on secondary spells in the hex and curse lines without higher power penalties. This way warlocks would still have a "mini moc" should they wish/have to use it, just like a sorc/wizz etc can choose to buy moc and also use that. The damage nerf would still stand and be heavily reduced but then UI casting would become very rare and be only used in life or death situations like a moc caster.
Keep chambers but reduce all damage by 90% so that chambers are more of a tool of interupts much like a skald shouts.
Remove the value 20 pom and give lvl 5 red pom same as full pac healer, but also give group pom ability and let it also be recieved by realm mates like a sorc or menta would do, as there is only 1 form of power regen in mid besides fop and warlock is self pom only.
As for powerless, again keep that intact but up the cast time to the hardcoded 4sec casts the curse line currently ahs at the moment, so depending on the situation warlocks can normal cast (dex based cating with normal power usage) "mini moc" with UI's also at current power usage and with 1.82 dmg nerf, and powerless if needed but with 4sec cast time.
Personally i like no2 the most, it reduces the heavy insta damage and more warlocks would use normal dex based casting instead of UI's whilst keeping the warlock trademarks and keeping essentially the uniqueness of the char also.
Essentially warlocks are still damage dealing casters and not utility cloth wearers, the next nerf is removing the dmg dealing aspect from them pratically and leaving them as a poor nearsighter, and cloth based poor healer.
/discuss