G
Gef
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- #61
Originally posted by Ch3tan
Glen.
Dont read HL forums and couldnt get to that link, was getting PHP errors.. Thought it might be something to do with it.
*shrugs*
Originally posted by Ch3tan
Glen.
But Valve really need to sort out Steam if they actually think its possible to use for releasing HL2
Reading some of the comments Valve are still receiving people obviously do not get this.
The source code was stolen before the delay.
The source code was stolen on 19th September, and the delay was announced on 24th September.
The source code was stolen before the delay.
Valve do not deserve this for announcing the delay so close to release, because
The source code was stolen before the delay.
This would not have been avoided if Valve released HL2 on 30th as promised, because
The source code was stolen before the delay.
Does everybody get that now?
Everything makes sense now. The release was going fine up until the middle of September, then Valve started to go a bit quiet. Then the delay is announced with a comment relating to “email problems.” And Valve go even quieter. Everyone who has seen a Valve guy recently for interviews etc. has commented that they all looked like shite, and really stressed out. They could not announce that they had been hacked because they were probably hoping that he would try again, and that they could catch him.
If you look at the source code, (and we all have) you will see in the folder \gameui what looks to me like the source for the Steam client. What this means is that if somebody is running the build from that source, he is pretty much running an open source web server, with open ports, with people who want to hack it, (as opposed to the likes of eMule and Bittorrent which is supported by hacker types because as the saying goes “you don’t shit on your own doorstep”) that is able to download, install and execute code. Anyone running this could expect to be hacked so fast and hard they’d think Blaster was the best app ever. This is why Steam and files have been updated 6 times since then.
If HL2 had come out as expected it would have contained some of this compromised code, and what’s more some of us would have been giving it our credit card details!
How the hell could Valve release HL2 after the source code was stolen?
Now they need to re-write the Steam network. Then they have to rebuild all the games the run on it, which obviously includes HL2, and only then can they release. It is no wonder they can only say “a holiday release.”
The one to blame for HL2’s delay, isn’t Valve, isn’t Steam, isn’t nVidia or ATi (who was my bet.), and it isn’t Vivendi. It is the bellend who hacked Valve and stole the source code 2 weeks before launch.
Originally posted by -nicolas-
This will have some pretty nasty consequences for HL2 the game when it comes to cheating. What about valve the company though? Who will want to license the source engine from them now when everyone can download it? What about the problems they're going to be in with the builders of the Havok physics engine (costs in the region of $75k) which they have licensed themselves and for the most part is included in the source for the Source Engine (oh the irony).
Originally posted by (Shovel)
AS has been said, there will be no rouge versions of HL2, since the actually game data is still safely locked away. The potential problem is entirely from a cheats POV.
Originally posted by -fus-
Mixed feelings on this; if they released on the day they said, maybe no-body would have to resort to this, you know what hl fans are like
In the absence of powerups or level features (wind tunnels, jump pads, etc), the game characters are supposed to be badasses with big guns. Arnold Schwartzenegger and Sigourney Weaver don't get down a hallway by hopping like a bunny rabbit.
This is personal preference, but when I play online, I enjoy it more when people are running around dodging, rather than hopping.
My personal preference just counts a lot.
Originally posted by Embattle
I prefer HP source to HL Source..........HL Source takes too long to pour
It doesn't, it includes the Steam client source - which is obviously needed for Steam to work.Originally posted by Daffeh
Although i havent got the source code, or seen it, why on earth would the Steam source be with the HL2 source? Also, the code is in the UI dir, so its likely just a load of frontend code, and nothing important to do with Steam (maybe just the interface between HL2 and Steam, like HL's server browser thing).
I think that guy is just jumping to conclusions.
That's a pretty closeminded attitude to be honest. Valve have no real formal obligation to furnish people with information about what is outstanding on the game, etc - what bugs exist. Just because Carmack decided to tell all about where Q3A was at a given point in time (and look where it got him - see xane's post) doesn't mean Valve should have to.Originally posted by adams901
Valve are quick to ask for help when they need it, but when the community and potential paying customers ask for information on the release of the game they have nothing to say.
The source was apparently stolen on the 19th, 11 full days before the game was "due" to be released. So that argument doesn't work I'm afraid. If anything, had they released the game on the 30th it would've been more damaging than it currently is. At least now they can rework crucial parts of the code (ergo: more delays) like network protocol stuff (the format of data packets), CD key CRC checking, etc.Originally posted by -fus-
Mixed feelings on this; if they released on the day they said, maybe no-body would have to resort to this, you know what hl fans are like (joke!)
Although, no company deserves this, all their hard work for nothing.