[RANT] Fix the fucking WE's!

Discussion in 'Warhammer' started by Penlid, Nov 25, 2008.

  1. Roo Stercogburn

    Roo Stercogburn Resident Freddy


    Less posting, more levelling guild :twak::twak::twak:

    :D
     
  2. Gear

    Gear Can't get enough of FH

    So we have to take into account that all your comments are based on your T3 experience? Right on!
     
  3. Svartmetall

    Svartmetall Great Unclean One

    The best question to ask would probably be: why on earth was the distilled essence of bullshit that is stealth allowed into this game in the first place?
     
    • Like Like x 1
  4. Xandax

    Xandax Loyal Freddie

    Indeed. One of the things which first drew me to Warhammer was back when I read there'd be no stealth in the game.
     
  5. Perf

    Perf One of Freddy's beloved

    stealth classes attract more players=more revenue. Most of the W'E/W'H I spoke too had similar toons in other mmo's, and would prefer to play those types than tanks/casters.
     
  6. Calaen

    Calaen I am a massive cock who isn't firing atm!

    The WH and WH are nothing like the stealth classes from previous mmo's.

    Trying to compare them is gash.
     
  7. `mongoose

    `mongoose One of Freddy's beloved

    I have to say it makes me chuckle reading this thread.

    WH do exactly the same things to our support you know. They're supposed to do that because when the melee pain train gets them they die horribly.

    As regards healing a WE - lol. Half the time they're dead by the time I've finished casting - same as sorcs - anyone who get's picked out for the assist train.

    This is true for both sides btw. Nobody has the healers to keep one person up during the massive burst damage that you get from 5-6 + dps classes hitting them at once.

    I base my observations on open rvr. Scenarios are for fun and levelling your toons. Open RvR is where it's at imo. There all classes come into their own and provided you understand how your class has been designed and what it's intended to do you can have alot of fun.

    Unfortunately from my observations on Hirn there seem to be a great many people who want their class to be something it isn't.

    M
     
  8. Umilard

    Umilard Loyal Freddie

    The big difference is that WE seem to kill much faster, they are a smack-smack-smack-dead class while WH is a smack-smack-smack-smack-smack-smack-dead class :)

    I know and agree that WE should be good at killing squishies. That doesn't mean they should be able to wtfpwn us on their own in less than 10 seconds even while they are detaunted and we are getting healed.
     
  9. Mr_Grumpy

    Mr_Grumpy Fledgling Freddie

    WH dont have massive dmg bursts in the WE range tho. They have to build theirs up ( i know bloodlust etc but even so), a we seems to be able to outright at the start of a fight front load all their damage where as the WH seems to have to build theirs up.

    Sticking burn armour on a WE should mean they own themselves but guess what? it doesnt, they attack and you check log later to find theyve taken damage from BA like every 5th strike. Fubared.
     
  10. `mongoose

    `mongoose One of Freddy's beloved

    Well I don't know about that tbh. I will only base my comments from my experiences. I've got a very low level witch hunter and I have a very low level Witch elf. They both play differently but close enough to the same for me to not experience any great disparity.

    I am however basing this on very low level play.

    MY experiences on Witch Hunters comes primarily from being their main source of rp food. I play a shammy and unless I can get bubble up and friends to me there is zero chance of me outhealing their spike damage. This is how it should be imo.

    I also know that WE tend to spec for what they want to kill - Calaen for instance is specced anti healer and runs like a little girl when he sees a witch hunter. I don't know if the same is true for the witch hunter but I suspect it is so.

    I suspect that many abilities on both sides aren't working as intended. Reading earlier I saw an archmage complaining about their buggy knock back. My Marauder's knock down is equally buggy and 9 /10 Shaman knock back attempts result in my bouncing off an invisible stone or something and ending up flying 100 yards in the wrong direction (usually wherever there is lava or a waiting pack of ebil order)

    These things should be *bug* reported imo and I hope that mythic fix them.

    All in all, I'm happy with the current "state of the game" and am hoping mythic continue to develop it as well as they did cammie. I'd REALLY LOVE a third opponent - maybe something Vampire Counts/SKaven based to give us another side to throw things up into the air as right now - the whole "us" vs "them" is a bit too similar to other mmos. I'd much rather it was "us" vs "them" and "them" and "those fuckers over there who looked at us funny the other day"

    M
     
  11. Tallen

    Tallen Fledgling Freddie

    Agreed, same here.
     
  12. Tallen

    Tallen Fledgling Freddie

    Stealth classes are also a huge turn-off to a lot of players as well who see them as basically griefer classes or easy-mode iwin buttons and aggrovating to play against, it's a 2-edged sword this one and by no means does stealth necessarily = more subs.

    Considering Mythic never managed to balance and integrate them properly in 7 years of DAoC (LA nerf, DF nerf, DW nerf, Bow changes, CD changes, Various Shield nerfs and boosts....the list is endless), it never looked good when they announced stealth in Warhammer.... how many pages is this thread now?
     
  13. Tallen

    Tallen Fledgling Freddie

    On a basic level, they are much like the DAoC assassin classes in many ways.

    Stealth = totally invisible

    High impact Stealth opener moves

    Stealth escape

    High burst DPS

    Low armour and (supposedly) low survivability

    Designed to take out squishies and healers

    I know they are also quite different, but the basic design and purpose are not too far removed.
     
  14. Nate

    Nate FH is my second home

    Still waving that flag then Svartmetall? :D I remember way back in the day when you first stood up and said no stealth in war on the beta forums.
     
  15. Menset

    Menset Fledgling Freddie

    That was great. LMAO

    I hear Hello Kitty online has no Stealth in it.....Maybe thats the answer.

    WAR is a game, I treat it like one.
     
  16. Calaen

    Calaen I am a massive cock who isn't firing atm!


    Stealth escape are you shitting me? 9 times out of ten I am uncovered by that dot that was thrown on me a million times, or the axe that was in throwing motion as I stealthed, or the fact that having stealthed to get near my target and I actually have to be able to survive long enough for all the Tab targethomos :p to unload on me then I might!!! highly doubtful but might be able to press the button again cause it aint on cooldown.

    Its a much more balanced class and I believe unlike Cammy they have addressed a lot of the issues.

    As Goose has already said I am specced for group utility helping out in battles hitting the healers. Its all good speccing carnage and hitting tanks and such but since healers are in short supply on Destruction I figure its better to cut there healing off.

    I do agree that WE's should not be solo killing tanks (S+B) but then I am also aware that a good Tank IB should never die to a WE (if they do re-roll!!). They just have to much utility and can simply outlive the WE initial burst.

    If I see a WH I will just run away, its kinda pointless unless they are shit :p
     
  17. Thatelf

    Thatelf Fledgling Freddie

    Stealth escape.
    Made me laugh.
    WE pop=death unless 1v1.There's a 30sec reuse on stealth and it breaks on damage,silly thing to say.
     
  18. Zede

    Zede Part of the furniture

    one of the initial things that drew me to the game. WoW rogues had to catered for dont you know ? The 10-16 age group has to have a voice !
     
  19. Aada

    Aada Part of the furniture

    The simple fact is folks WE will be getting a nerf history shows with Mythic that if people whine enough they will get what they want.

    WarAlliance forums is flooded with WE nerf threads.
     
  20. Calaen

    Calaen I am a massive cock who isn't firing atm!

    The dropping of the armour debuff should appease the tanks complaints which were valid. But 90% of the people complaining all rolled BW's that is why they are complaining.
     
  21. Aada

    Aada Part of the furniture

    WE still outdamage a WH though and that is not on at all.

    My WL has medium armour yet a WE tears through me like no tomorrow yet my supposed DPS class doesn't come near those naked chicks of death.
     
  22. Thatelf

    Thatelf Fledgling Freddie

    a BW still outdamage a Sorc.as people keep saying no class is identical ya can't have it all ways.
     
  23. Aada

    Aada Part of the furniture

    The classes that mirror each other should be identical in damage that way the game is mostly about skill and not about how much more damage your class does.
     
  24. Jenk

    Jenk Guest

    A sorc does more than just damage though, right? A BW is good for damage, and damage only.
     
  25. ramathorn

    ramathorn Fledgling Freddie

    lol
     
  26. Jenk

    Jenk Guest

    I'm asking because I don't know :p I thought sorc's had some buffs or something.
     
  27. Cylian

    Cylian Fledgling Freddie

    maybe it should, but it doesnt.
     
  28. Thatelf

    Thatelf Fledgling Freddie

    I can assure you that my stealth breaks with damage.
     
  29. Nate

    Nate FH is my second home

    I'm often putting damage on a WE and it Stealths away, then comes back and eats me for breakfast. So at some level it doesn't.
     
  30. Flimgoblin

    Flimgoblin It's my birthday today!

    damage add buffs like the BW gets is all.

    From what I hear sorc's have a better aoe line, BWs better dot line , both are glass cannons though.

    Magus is the utility caster (ala Engineer) i.e. gimped damage for erm... I'm sure there's a reason ;)
     

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