eve beta

R

Repent Reloaded

Guest
and how the fuck do you know that after playing ~1 week? :x

ha ha, go away with ur little pathetic flames please.

Karam, I just got myself a Bantam with 2 cargo expanders, I can hold 517 Omber now, coz its Beta im not goin past the Conador ship since the char's get del'd, I got teh Conador so now im gonna make it the best it can be with new stuff, then I'll do small bounty hunts till the beta ends. what corp r u in btw, and what's ya name ? im Diros.
 
K

katt!

Guest
Originally posted by Repent
ha ha, go away with ur little pathetic flames please.


IT GETS LEET AFTER A MONTH. TOO BAD IVE ONLY PLAYED ONE DAY BUT IM GONNA BE LEET SOMETIME!
 
O

old.LandShark

Guest
Originally posted by Repent
apparently it has a STEEEEP learning curve, it takes some skill and alot of understanding to play, thats why 85% of DAoC players dont like it coz it doesnt involve 1 to 10 kill buttons.

I have yet to see any requirement of mad skillz in EVE.
 
B

BrassMonkey

Guest
I jsut started Eve beta about an hour ago and at this current moment in time i am well impressed with it, Character customisation is superb as you can morph the face structure and choose from a selection of tatoos, markings etc.

Anyone on it keep an eye out for 'Dante Caponus' ;) thats me

and feel free to give me any stuff...im still trying to get me head round it.

Off to play more :D l8ers
 
O

old.LandShark

Guest
Lamus btw, don't use 'apparently' every third sentence and then tell people to fuck off when they say "Not that you'd know, you've only had it a day" >_<
Also, be honest enough to admit (if only to yourself) that any game you like, you would go around telling everyone that what they play is just a baby no-skill game and what you play is some kind of shining monument to manual dexterity and brainpower :\

edit: What I think I'm trying to say here is
Twat :great:
;)
 
P

Pixie.Pebr

Guest
Originally posted by driwen
just out of curiousity do you think daoc got a steep learning curve?:D

Easy to learn, too long to get to 50.
That might be me being a crappy exper tho ;)
 
R

Repent Reloaded

Guest
Lamus btw, don't use 'apparently' every third sentence and then tell people to fuck off when they say "Not that you'd know, you've only had it a day" >_<
Also, be honest enough to admit (if only to yourself) that any game you like, you would go around telling everyone that what they play is just a baby no-skill game and what you play is some kind of shining monument to manual dexterity and brainpower :\

or how about no, its just me and Ryudo traveling space havin a laugh keepin ourselfs to ourselfs, you got the way I am all wrong landy, and quite frankly I dont give a fuck, so do one u pleb.
 
D

Driwen

Guest
Originally posted by Pixie.Pebr
Easy to learn, too long to get to 50.
That might be me being a crappy exper tho ;)

hehe true :), but it takes time to learn to play your class to the fullest ;). Besides its good that the ultimate class is hard to reach :). But i was just curious, if you thought daoc was hard to learn and eve wasnt ;). Because i do think you need to learn more in eve to understand the game full than for daoc :).
 
K

Killgorde

Guest
Eve's learning curve is as steep or slight as you want to make it. Spend time scrutinising http://board.eve-online.com/ threads and some cracking fansites like http://www.eve-i.com/indexx.php and you will get a fair understanding of what's involved, and also whether its the kind of game that has what you want. On the other hand you could log in on day one of release in complete ignorance (which I assure you will not be bliss) and find yourself totally intimidated and bewildered by the whole experience.

On the issue of which is the best game...there isn't an issue. Comparing totally different genres which appeal to different tastes is a nonsense (nothing new there when it comes to BW forums ;)). I will remind everyone who was involved on Excalibur from day1 of release, that it took 3 months for DaoC to actually get "interesting" when RvR became more commonplace. Before that, all the majority of us actually did was thrash mobs and forge relationships on an undeveloped server. Eve will be no different for a while in this regard, but a 3 month delay in char developement in Eve (i.e. joining when the server has matured) is one hell of a disadvantage because there is no powerlevelling your way to 50 in 9 days /Played - 3 months in Eve = 3 months real time skills trained, irrespective of how much /Played you actually do during that period. That time will never be recovered by people joining later, as there is no peak (within a reasonable time frame) of char development.

I would question also whether a lot of those who found Eve boring got their Beta accounts, downloaded the file, logged into game solo, and felt totally isolated and lacking in purpose (i.e no organised corporate affinity or structure to direct/support/educate them) - bearing in mind there are about 3.5k testers on spread over 2k regulated systems in the beta. How many of these same people would consider playing DaoC on their own without a guild and friendless with a zone to themselves? Buggered if I would enjoy that.

As to comparing learning a combat class in Eve with that in DaoC? I can't see the point really as its my understanding that the zerg still (sadly) rules Excalibur and however skillful or not you are with your abilities you will still find yourself eating dirt 4 or 5 times a night in mindless (as in no objective other than gaining RP) fun. There's nothing wrong with that, as I said elsewhere its horses for courses. The successful outcome of large scale fleet battles in Eve have in the past and will in future depend on a high degree of skill, preparedness, timing, co-ordination and intelligence (espionage is a valid and respected career path). If you havent experienced this in beta (unlikely unless you were in a large corp) I wouldnt pass comment on the combat aspect. Maybe it's this more than anything else about the game (those that are in are aware of the myriad of combat/ECM/ECCM factors involved) that guarantees the interest of those who have the ability to see beyond the initial phase of making cash and training up. Having led various RR's with varying degrees of success on Excalibur I can honestly say that the potential for satisfaction in this regard of Eve (co-ordinated rather than zerg large-scale warfare) is staggering - but only achievable with a level of commitment and teamwork seldom seen for any length of time by any realm on Excalibur. Most of the larger corporations on Eve (+100 member ones) are very very focussed on team ethic and whichever way they cut their cloth (good guy or bad guy) this one overriding principle will see the majority of them succeed and enjoy the satisfaction of joint achievement in a way which I always felt DaoC was lacking.
 
A

Arnor

Guest
I heard eve was basically a mmo-tradeskill game, true or false?

and if you like it:

What do you like about it. and what do you dislike?
 
K

katt!

Guest
well, mmo-space-trade-economics with "guilds" and battle thrown in for spice.
 
R

Repent Reloaded

Guest
imo that sounds alot better then DAoC Katt
 
C

Conchabar

Guest
ive been in eve beta for ages i think it suxs tbh
 
K

Karam_gruul

Guest
Originally posted by Arnor2
I heard eve was basically a mmo-tradeskill game, true or false?

and if you like it:

What do you like about it. and what do you dislike?

well considering i havnt done a single second of trade skilling, its false.

the way i'd describe it is.... real. its all realistic. for starters theres no aliens or monsters etc. in beta not a great deal is happening on the war side of things. but when guilds get big, and get they're own turf wars will be everywhere. i mean, yesterday me and some corp friends were mining a belt, and a couple of other guilds showed up and started too, we could probably have quite easily killed them and looted them. why we didnt im not sure, prolly coz we literally couldnt be arsed. but thats just one potential for crime/piracy.

as everyone says, u either like it or dont... its like marmite, except it doesnt taste like shit. if u dont like it, dont whine, if u do, dont whine.

nuff said
 
O

old.LandShark

Guest
You make it sound like Planetarion in 3D, Karam :p
Arnor: myself I liked mostly the setting and the eye candy so far. Makes even the most prosaic of fights (newb player in newb ship vs newb NPC) look cinematic and cool :p
 
W

Wile_E_Coyote

Guest
Sounds kinda fun, reminds me of a BBS game I played aaaaaaages ago called TradeWars2000.
 
D

Driwen

Guest
Originally posted by old.LandShark
You make it sound like Planetarion in 3D, Karam :p
Arnor: myself I liked mostly the setting and the eye candy so far. Makes even the most prosaic of fights (newb player in newb ship vs newb NPC) look cinematic and cool :p

Planetarion the website game? The game were the only thing you can do is get asteroids and more ships and destroy oponents ships?:p
 
R

Repent Reloaded

Guest
Posted by Karam
as everyone says, u either like it or dont... its like marmite, except it doesnt taste like shit.


LMAO :clap:
 
B

buff

Guest
Having played EVE for about a week, I can ensure you the game itself is beautiful. graphics are stunning, tho I did find it rather laggy at times

However the game content seemed very player driven, with very little game driven tasks etc. My idea of fun is not mining asteroid after asteroid, occasionally orbiting one while mining to relieve the boredom. I am given to understand that more content will be added in the final release, but would of been nice to have included some in beta. This imho would give a better impression of the game and may have made more players less inclined to give up within days.

The server seemed to be seriously lacking in population(players), more players means more competion for resources, more fights, more allies etc. It needs to be scaled up seeing 1 other ship every other system is kinda silly.

The other problem I found was the sheer size of the place
<Friend A> Where r u?
<Me> system xxxxxxxx
<Friend B> Im in zzzzzzzzzz
<Friend A> Oh. Im at yyyyyyyyy.
<Me> ok omw
<Me> eeek, thats other side other side of the galaxy, 20 jumps away

45 mins-1 hr later u finally meet up.

I also found the user interface very confusing, too many windows, tho after a week i was starting to get the hang of it

End Result:Uninstalls Eve, hmm wheres my Diablo 2 discs for some silly nonesense killing.
I am sure some people will get a lot of fun out of eve but to me it just looked like pure PVP version of freelancer where the factions are player controlled
 
O

old.LandShark

Guest
Pure PvP is a very odd description of EVE, imho....
Pure PvP to me implies that you are no-where safe from aggressive players, DAoC-pvp style, which is far from being true of EVE.
I think the tradeskills are... well, not overly different to DAoC's really. Or any MMPORG's. There's no "creativity" involved, if that's the right word, but there are a decent amount of options and I think they are integrating the whole thing well into the economy.
Btw, anyone calls EVE a 'mining sim' or something like that, basically is someone who played the beta for 10minutes round a mate's house and lost patience :p
I'm worried that they genuinely seem to be planning to go live in under two weeks from now, but if they don't rush themselves they could have an extremely good game on their hands.
 
K

Killgorde

Guest
Originally posted by old.LandShark
I'm worried that they genuinely seem to be planning to go live in under two weeks from now, but if they don't rush themselves they could have an extremely good game on their hands.

Aye, there are unresolved issues which, if around at release, would give rise to a great deal of critisism. Having seen the devs ability to address bugs over the last 3 months (just thinking of how far the product has improved in the last 4 weeks) gives me some cause for optimism, though.

As to skills: http://www.eve-i.com/skill.php is a list of the skills currently in game, but there are a great many not in yet, particularly in the espionage/racketeering/ and biotech areas. Every skill being available for anyone to purchase and train means you are able to diversify into whichever fields you wish, the limiting factors being time and affordability.
 
O

old.LandShark

Guest
Incidentally, glad (if surprised) to see you still lurking here KG :p
Well, whatever else, atm EVE is making me think of blowing some savings into a new comp (which I will force myself not to do, stupid spending hundreds of pounds just before going to Uni) and I'm sitting here waiting for the server to go back up instead of playing DAoC :p
 
K

katt!

Guest
Code:
10 Corporation Management 945 Corporation Management 1 Memory Charisma   0   0   0 Basic corporation operation. +10 corporation members allowed per level.

i see they have zerg-control :p
 
O

old.LandShark

Guest
You can only have 8 in a group in DAoC, after all :p
 
B

buff

Guest
Originally posted by old.LandShark
Pure PvP to me implies that you are no-where safe from aggressive players, DAoC-pvp style, which is far from being true of EVE.

Yes I am aware that some areas are safer than others, ie police will chase people who attack others etc.

I expect a game to entertain me, EVE did not. I gave it a good go but when it boiled down to it, wasnt my cup of tea.
For those who will/do play it and enjoy it, great, good luck to you have fun, each to thier own.

Take freelancer, starts with tutorial similar to EVE, great. Admittedly Freelancer may be pretty shallow once u done all the missions and reach a certain lvl and then turns into a sort of counterstike/q3/ctf game, but the game pulled u through it to that lvl(ie entertained). The education system/tutorial has been seriously commented on the beta boards and even tho better is still seriously lacking and i believe this causes most new players big problems.
As far as i played EVE i found it was sort of hmm im sat in space what do i do, explore? ok will do. and off i go. ack 3 pirates die :p

Freelancer(sp) was like daoc u got some objective, whereas in EVE u are pretty much left on your own(Yes i read boards) and as killgorde said(lo boss btw) its a game of long term objectives. The short term stimulation is seriously lacking.

Maybe playing freelancer ruined EVE for me, I dont know :)

Anyway enuff from me

PS: damn two posts to BW, and i aint flamed Nolby Pride, im slipping
 
O

old.LandShark

Guest
Well it's not as if in DAoC you can just get bored of killing grey wolf pups and say "pfff, I'm off to explore Lyonesse" and then be upset because some bean-nighe chomped your head off :p
 
K

Killgorde

Guest
Originally posted by katt!
Code:
10 Corporation Management 945 Corporation Management 1 Memory Charisma   0   0   0 Basic corporation operation. +10 corporation members allowed per level.

i see they have zerg-control :p

Sorry to disappoint :)

They stack, you just have to train the 1st to level 5 before progressing to the 2nd etc :

Corporate Management +10 per level (50 at level 5)
Megacorp Management +50 per level (300 at level 5)
Empire Control +200 per level (1300 at level 5 - God forbid)

The CEO/Senior Members fiscal/asset (ships, stations, factories, funds etc) management facilities are staggering as well.
 
D

Driwen

Guest
Originally posted by old.LandShark
Well it's not as if in DAoC you can just get bored of killing grey wolf pups and say "pfff, I'm off to explore Lyonesse" and then be upset because some bean-nighe chomped your head off :p

good pvp server actually got some ways in it, so there isnt a pvp in all areas in there. I mean is pvp style of daoc a real success?:p

Besides in normal daoc you got the whole realm behind the borderkeep what is safe to lvl in and in outside the borderkeeps its dangerous, but Eve must have dangerous zones in it aswell.
 
R

Repent Reloaded

Guest
Pure PvP to me implies that you are no-where safe from aggressive players, DAoC-pvp style

get it right, you are safe from aggressive players, each area has a security code, higher the code more police around, ya dont mess with police. Read up be4 u diss a game plz.
 
O

old.LandShark

Guest
*£!&%¬!£(¬J4H9!$¬v!!
What is wrong with you?
 

Users who are viewing this thread

Top Bottom