Easymode realm?

leviathane

Part of the furniture
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Dec 26, 2003
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end of the day tho, if you aint happy with your realm then quit complaining and move, the majority of the people are happy with their realm and probly wouldnt change.
 

Dumle

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Stunned said:
Dumle said:
PS This is just my view from my limited experience...
I urge You to go play Hib or alb on excal and then in a year come back here and rewrite the same post.


If I do that I will probably not write the same post that is very true, your experience dictates how you perceive the reality.

That is why I added "PS This is just my view from my limited experience." ;)

Meaning this is how I see it, if you from your experience do not agree its good, then everyone might learn something while we share experiences. The forum is called RvR "Discussions" afterall ;)
 

Minstrel

Can't get enough of FH
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Lets admit it ...mid is the hard mode hib hard mode alb is the easy mode :m00:
 

Tesla Monkor

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Derric said:
Aye, Sorcerer is a really easy class to play due to the fact it got nothing else to do but mez. :(

And lifetap for 500-600 at inhuman castspeed. (There is no castspeedcap, eventhough mythic claims there is.)

Yes, the Dex Vs. Castingspeed bonus is screwed. In some situations, the bonus for each point of Dexterity is doubled, leading to 80%+ castingspeed reduction. (I.e. 500-700 damage lifetaps every 0.38secs. :) This is however, a known bug to Mythic. (But not fixed yet.)

While this goes fot all casters, those with lowcastspeed-high damage spells will benefit mostly from it. Bolts are an entirely different creature.
 

Sycho

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Tesla Monkor said:
And lifetap for 500-600 at inhuman castspeed. (There is no castspeedcap, eventhough mythic claims there is.)

Yes, the Dex Vs. Castingspeed bonus is screwed. In some situations, the bonus for each point of Dexterity is doubled, leading to 80%+ castingspeed reduction. (I.e. 500-700 damage lifetaps every 0.38secs. :) This is however, a known bug to Mythic. (But not fixed yet.)

While this goes fot all casters, those with lowcastspeed-high damage spells will benefit mostly from it. Bolts are an entirely different creature.

No.

Dex above 300 gives you 40% more bonus than before 300 per point or something around that.If you have around 380 dex+10% cast speed+mota 4 you will be near hardcap, you will _not_ gain much more cast speed if you try to in anyway possible(i.e aug dex, more mota).Pretty certain it's like that, check cast speed calculator and see how much more speed you get after those bonuses, i bet it's very very little at all.

Also before 300 dex, 6 dex=1% cast speed and after 300 dex , 6 dex=1.4% or so cast speed.

The only reason cast speed+damage is screwed is because the damage isn't lowered the more faster they cast(which is problem because most casters debuff damage so hit for tons....and cap isn't changed this is where the complaints come in) like a tank capping qui is a different story, but it's hard or near impossible to balance the game, i think ToA bonuses have made both tanks/casters completely over the top :p

Wonder what catacombs will bring xD
 

Xeanor

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Tesla Monkor said:
And lifetap for 500-600 at inhuman castspeed. (There is no castspeedcap, eventhough mythic claims there is.)

Yes, the Dex Vs. Castingspeed bonus is screwed. In some situations, the bonus for each point of Dexterity is doubled, leading to 80%+ castingspeed reduction. (I.e. 500-700 damage lifetaps every 0.38secs. :) This is however, a known bug to Mythic. (But not fixed yet.)

While this goes fot all casters, those with lowcastspeed-high damage spells will benefit mostly from it. Bolts are an entirely different creature.
Please tell me how to lifetap for 500-600.
 

Oro

Fledgling Freddie
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Sycho said:
Wonder what catacombs will bring xD

Patch X (release)...

3 stupidly powerful classes so that people will try them.
Artifact-invalidating items.
People getting stuck in instanced zones and can't get out without appeal :D

Patch X+1...

Nerfs and bugfixes agogo.
 

Puppet

Part of the furniture
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Xeanor said:
Please tell me how to lifetap for 500-600.

DD179 nowadays on mage baseline lifetap; add some Mastery of Magery, 10% damage from spell; a body-debuff and/or resist-piercing, a small crit and you're talking about that 600+ damage.
 

Devaster

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chanter with 3 relix doin about 690 noncrit with baseline heat nuke debuffed, so debuffed lifetap should do about 552 noncrit w/o relix.
 

haarewin

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Devaster said:
chanter with 3 relix doin about 690 noncrit with baseline heat nuke debuffed, so debuffed lifetap should do about 552 noncrit w/o relix.

R E L I C S
please.
690 non crit with debuff is normal dmg for high rr chanter. i usually get nuked nearing 700 dmg on a debuffed lifetap from onigiri etc, but of course, i cannot tell what they are crit hitting with :p
 

Sycho

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haarewin said:
R E L I C S
please.
690 non crit with debuff is normal dmg for high rr chanter. i usually get nuked nearing 700 dmg on a debuffed lifetap from onigiri etc, but of course, i cannot tell what they are crit hitting with :p

If you get mom 5 you cap at 673(onigiri will know he has mom 5) with base 179dd nuke :p then if you use traldor's charge you cap at 706-708 also that's with 9% spell damage too.

Most chanters seem to do about 630-650 on me after debuff then crits like 750-900.
 

haarewin

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Sycho said:
If you get mom 5 you cap at 673(onigiri will know he has mom 5) with base 179dd nuke :p

yeah that looks like what i usually get hit for, 4 of those and im out :<
 

Balbor

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Brolundar said:
Just to correct you. Dartmoor fits into shema showed up.
Alot of progames are playing ALB/Dartmoor, e.g. KdL from Logres, some guys from Nolby Pride, i for myself know some ppl from Stonehenge and so on and so on. Some of them played on Dartmoor Hibernia or Midgard at server launch, but deleted their chars and joined Albion,
These ppl are forming highly opted groups and use all advantages they can get. And they got/get lots of beatable opponents.

So you get the same shema you see?

how can you correct me when i am using stats from the game, you're talking about a few people on a server of 3000+. A few people forming good Albion groups doesn't change the fact that Dartmoor is a server where mids have the highest population but are still dominatioin RvR (which puts into question that the realm with the lowest population has the most enemies to kill and therefor does better).

Dartmoor current stats
ALBION Player: 2.554 Character RP 425.4 million LWRP 10.502.722
HIBERNIA Player: 2.204 Character RP 456.6 million LWRP 16.771.223
MIDGARD Player: 2.800 Character RP 582.4 million LWRP 16.771.223

If only one 1 albion guild ranked in the top 20 of all Euro guild doesn't show that Albion is not the Easy mode realm then what does it mean? That Guild isn't even the top ranked guild on there server.
 

Dumle

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Balbor said:
If only one 1 albion guild ranked in the top 20 of all Euro guild doesn't show that Albion is not the Easy mode realm then what does it mean? That Guild isn't even the top ranked guild on there server.


Im sorry but that means absolutely nothing.
It could be that mids and hibs have a steadier playerbase and longer standing guilds = More RPs in those guilds. (Many many ppl start in alb as they are "flashier" and have more appeal but then leave to try other realms, meaning less steady ppl in that realm)

It could mean that Albs have more guilds for their RPs to spread out on = Less really high ranked guilds.

You can draw about as many conclusions from statistics as you can from Nostradamus ramblings, not much use there ;)
 

Dumle

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Also Mid and Hib are more specialised than alb is, albs are more the "jack of all trades" realm, Mid is/was "Tankrealm" Hib is/was "Casterrealm". This makes ppl who are genuinely interested in RvR and want to play a certain kind of RvR setup chooses one of the two "specialised" realms.
IE If they wanted to play a tanksetup they rolled mids on a second server and formed a good farmingsetup and got really high RRs on that guildgroup, and If they wanted to play a castersetup they rolled hibs and did the same.

This means that Mid and Hib have a higher concentration of extremely RvR oriented guilds in their playerbase.

As a "jack of all trades" realm albs lack alot of heavily RvR optedsetup GG pwnage guilds I think, not sure but thats the impression I get.
HOWEVER that doesnt mean that Albs CANT make good groups and be succesful, we playing on Prydwen know this for a fact as we have a long standing very successful Alb RvR guild ;)

Im just thinking out loud :)
 

willowywicca

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Sycho said:
If you get mom 5 you cap at 673(onigiri will know he has mom 5) with base 179dd nuke :p then if you use traldor's charge you cap at 706-708 also that's with 9% spell damage too.

Most chanters seem to do about 630-650 on me after debuff then crits like 750-900.

674 and 705 with traldors :eek: don't ahve mom5 anymore tho, only mom3 ><
 

Compton

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my light ment has 747 cap atm, tart+GoV + mom

Cabbies and sorcs have the advantage their cast speed is 2.5*0.4=1s whereas a spec nuker has to deal with 2.8*0.4=1.12s and another realm/wizzie base 1.04

therefore the dps is only minimal lower if you neglect cast time for the debuff ofc, but less frontloading

As fights are over in seconds, doesnt really matter *that* much, but does matter at start, if both start at same time, smelly cabbies have you faster :(.

/hug the stunned cabbie with his own pet beating upon him;)
 

Shike

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Devaster said:
chanter with 3 relix doin about 690 noncrit with baseline heat nuke debuffed, so debuffed lifetap should do about 552 noncrit w/o relix.

relics do not affect cap in any way, this is a common misunderstanding from many. Relics only adds to help to reach cap for spells damage, nothing else and cap is always the same:

delve*3 and add in TOA and MoM
 

Ilum

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Bodyrot has a cap of 639, but no relics mean that hitting cap happens very rarely vs lvl 50's in rvr :p Even with the +26 int cap he has.
 

Chimaira

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emma said:
Paladin melee doesnt suck, Jjuraa managed 200+ a swing on me which is pretty good. It sucks if you dont spec Slash high which most pallies do. Thats not the fault of the paladins dmg output thats the players fault for not speccing there melee line higher.

Jjura got 4.1 spd battler/malice is decent rr with toa equip and hitting slash vulnerable LEATHER armor.

thought u knew better m8 :p
 

atos

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Shike said:
And I am talking about the hunter! :wub:
The thread was about hunter pets! Don't changed the f*cking subject >< :twak:

And lol at people comparing mincer damage to savage. :eek7:
 

Brolundar

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Balbor said:
If only one 1 albion guild ranked in the top 20 of all Euro guild doesn't show that Albion is not the Easy mode realm then what does it mean? That Guild isn't even the top ranked guild on there server.

? I was about Darmoor, there Midgard is the most populated realm. But there are some albion gank groups may play successfully too. Why? Because they are using fotm setup, ts, playing together for a long time et cetera pp, and there is a huge ammount of mids to earn rp from.

What kind of statistics did u use? We were talking about Dartmoor, there the ammount of players seldom reaches 2000 ppl at peak time.

Just look at vanen.info to get folowing information

Dartmoor top 25 lwrp -> 16 Hibs, 6 Mids, 3 Albs
Dartmoor top 50 lwrp -> 25 Hibs, 14 Mids, 11 Albs

If you look on this you feel like on Prydwen again.
Albion is delivering RP, Midgard and Hibernia are earning and whining ^^
Exceptions prove the rule.
 

Jaem-

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How boring, another "your more overpowered" thread. :|
 

Dorin

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Dumle said:
Also Mid and Hib are more specialised than alb is, albs are more the "jack of all trades" realm, Mid is/was "Tankrealm" Hib is/was "Casterrealm". This makes ppl who are genuinely interested in RvR and want to play a certain kind of RvR setup chooses one of the two "specialised" realms.
Im just thinking out loud :)


not sure /who alb = 900, mid = 650, hib = 500... thats a point too, to not play in the most populated realm as you will lack enemy grps to kill.
 

Dumle

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Dorin said:
not sure /who alb = 900, mid = 650, hib = 500... thats a point too, to not play in the most populated realm as you will lack enemy grps to kill.

Serverpopulation does not equal RvR population tho, there might be alot of PvE freaks and roleplayers in albion ;)
 

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