T
Tranquil-
Guest
- Thread starter
- #181
"I cannot provide any 'hard' facts. My opinions are based upon my experience in the game. During levelling countless chars I have been griefed by archers on numerous occasions."
-- Well, I was of the opinion that in frontiers you were "on your own", and by entering frontier zones you accept the risk of being killed at any time? That seems to be the general feeling of the players. Stay in your realm. "griefed" as in killed, heh. I bet you wouldn't complain that much if a purple tank came and owned your ass while xping. The griefing done by players should not damage the class. The class and "good" players should not be affected by the actions taken to prevent griefing. You blame a class because it appeals to "griefers", and there will always be people which pulls the legs of flies.
"What has always bothered me about this group of classes is that they can basically kill with total impunity. Stealthed in a strategic spot and you can pick your targets as you see fit. Any target that will offer you any resistance, you can leave with almost no chance of discovery. Because you primary attack is ranged, those targets that you choose to attack will generally be dead quickly, leaving you free to re-stealth and move on to avoid detection. Rinse, repeat and you are RR5 before you know it."
-- That is the beauty of having different classes, if you want lot's of realmpoints, go with the archer, if you want to heal, heal. etc.
I chose the scout because I want to be able to scout behind enemy lines, pick off single targets in a group of people to cause fear and chaos in my enemies armies. What you want is the classes to be almost equal 1vs1, a healer should be able to kill an attackbased class. I don't want that, I want differences, I want flavours, I don't want chicken, everything tastes like chicken.
"This basically encourages griefing, with archers camping xp spots or areas of high traffic and picking targets way below their level in order to farm RP. I spotted this, Mythic spotted this and many many archers were and still are guilty of doing it. Its not against the rules, but it is lame (and really annoying when your lowbie frontiers are camped by purple archers who sadly think they serve their realm best by griefing the oppositions lowbies)."
-- This can be easily and swifty dealt with if those people doesn't continue to come there and get killed. They should bring an assassin, get rid of that archer, he isn't immortal. Get close to that weak closecombat unit. THAT'S what the other classes haven't done when a griefer camps a xp spot. When you should use other meawns to get rid of griefers you damage an entire class, I think that is wrong.
"I guess it isn't archers I've got a downer on. But the kind of person that plays this class purely to bring grief to others. Archers were and remain the ultimate class for the morons who get their kicks from the misery of others."
-- Then behave like you don't have an arrow stuck in your neck, and go for the griefers, not the archers.
"Oh and ask yourself one more question. Prior to the nerf, everybody was aware that archers were not good in PvE, and were great solo RvR, right...? Why then do players choose this class ?"
-- I had my goals set for what I wanted to do, the pve ability was something I was willing to look past to obtain the ability to do as I have described further up in my post.
"To get uber RPs and post on the forums ? (I am RR5 I r0x0r) Thats what."
-- That's the griefer talking, and has nothing to do with the archerclasses.
"btw, Apologies to all those archers that play this class but don't behave like this. You do exist, and I know several top draw archers who aren't griefers and are generally selfless and decent human beings."
-- And still you want to damage them because of the griefers actions?
"A CHAR THAT CAN HIDE AND ALMOST KILL ANYONE he chooses."
-- Woody, we know that the archer may have been overpowered, and that has been dealt with several times. Try to post quality, not quantity.
-- Well, I was of the opinion that in frontiers you were "on your own", and by entering frontier zones you accept the risk of being killed at any time? That seems to be the general feeling of the players. Stay in your realm. "griefed" as in killed, heh. I bet you wouldn't complain that much if a purple tank came and owned your ass while xping. The griefing done by players should not damage the class. The class and "good" players should not be affected by the actions taken to prevent griefing. You blame a class because it appeals to "griefers", and there will always be people which pulls the legs of flies.
"What has always bothered me about this group of classes is that they can basically kill with total impunity. Stealthed in a strategic spot and you can pick your targets as you see fit. Any target that will offer you any resistance, you can leave with almost no chance of discovery. Because you primary attack is ranged, those targets that you choose to attack will generally be dead quickly, leaving you free to re-stealth and move on to avoid detection. Rinse, repeat and you are RR5 before you know it."
-- That is the beauty of having different classes, if you want lot's of realmpoints, go with the archer, if you want to heal, heal. etc.
I chose the scout because I want to be able to scout behind enemy lines, pick off single targets in a group of people to cause fear and chaos in my enemies armies. What you want is the classes to be almost equal 1vs1, a healer should be able to kill an attackbased class. I don't want that, I want differences, I want flavours, I don't want chicken, everything tastes like chicken.
"This basically encourages griefing, with archers camping xp spots or areas of high traffic and picking targets way below their level in order to farm RP. I spotted this, Mythic spotted this and many many archers were and still are guilty of doing it. Its not against the rules, but it is lame (and really annoying when your lowbie frontiers are camped by purple archers who sadly think they serve their realm best by griefing the oppositions lowbies)."
-- This can be easily and swifty dealt with if those people doesn't continue to come there and get killed. They should bring an assassin, get rid of that archer, he isn't immortal. Get close to that weak closecombat unit. THAT'S what the other classes haven't done when a griefer camps a xp spot. When you should use other meawns to get rid of griefers you damage an entire class, I think that is wrong.
"I guess it isn't archers I've got a downer on. But the kind of person that plays this class purely to bring grief to others. Archers were and remain the ultimate class for the morons who get their kicks from the misery of others."
-- Then behave like you don't have an arrow stuck in your neck, and go for the griefers, not the archers.
"Oh and ask yourself one more question. Prior to the nerf, everybody was aware that archers were not good in PvE, and were great solo RvR, right...? Why then do players choose this class ?"
-- I had my goals set for what I wanted to do, the pve ability was something I was willing to look past to obtain the ability to do as I have described further up in my post.
"To get uber RPs and post on the forums ? (I am RR5 I r0x0r) Thats what."
-- That's the griefer talking, and has nothing to do with the archerclasses.
"btw, Apologies to all those archers that play this class but don't behave like this. You do exist, and I know several top draw archers who aren't griefers and are generally selfless and decent human beings."
-- And still you want to damage them because of the griefers actions?
"A CHAR THAT CAN HIDE AND ALMOST KILL ANYONE he chooses."
-- Woody, we know that the archer may have been overpowered, and that has been dealt with several times. Try to post quality, not quantity.