Daoc gonna fade away?

knighthood

Fledgling Freddie
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im not leaving for WoW mainly because i cant be assed to start again, but im hoping 99% of other people do in U.S and Euro then maybe JUST MAYBE mythic might realise what a wanky job they r doing with the balancing and stupid pointless add ons making everything that used to be fun/worth killing/collecting fun . Then invite em back :p

not gonna happen though , i might not quit for WoW or FF or EQ2 but in the end if they dont make it a lot easier for the newer players <not me i been here since day 1> and make RvR a lot more fun rather than just the rp cow fest it is unless your ml10 rr11 its gonna eventually make me leave :p

ps. Hope them L337 players mentioned leaving for WoW happen to be the 2fg of r8+ hibs that go emain all the bloody time :p
 

Thorarin

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Whisperess said:
You're quite right (about being wrong).
We'll see :)
Fact remains that balance has definitely not been one of Blizzard's strong points, and they're very good at introducing the same bugs over and over again.
 

Deacan

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Starcraft is balanced.
Blizzard said Diablo was balanced for single player mainly, MP second.

And they are still working on Warcraft 3.
 

old.Whoodoo

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knighthood said:
mythic might realise what a wanky job they r doing with the balancing and stupid pointless add ons making everything that used to be fun/worth killing/collecting fun .
If even half of that was true, a) you wouldnt be here still and b) nor would the rest of the populus. This game aint as bad as you make out, sure it aint perfect, but its the best there is by a mile.

knighthood said:
not gonna happen though , i might not quit for WoW or FF or EQ2 but in the end if they dont make it a lot easier for the newer players <not me i been here since day 1> and make RvR a lot more fun rather than just the rp cow fest it is unless your ml10 rr11 its gonna eventually make me leave :p
DAoC is easier for everyone to level than it ever was. You say youve been here since beta, you should know that by far the old fashioned grind was much harder. Exp is easier, theres bonus's galore, PL groups, the exp itself is faster. If Mythic hadnt introduced the RAs and MLs and fartifacts the end game would have been dull and boring for all, not just the l337 amongst us. Although Mythichave now admitted the MLs and fartifacts are too hand for casual players and are working on fixing that situation, so dont speak too soon.

knighthood said:
ps. Hope them L337 players mentioned leaving for WoW happen to be the 2fg of r8+ hibs that go emain all the bloody time :p
That I wont argue with!:cheers:
 

Alan

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CliffyG said:
Not going to bother with WoW but will certainly be playing EQ2, think i'll still pop into DAoC every now and again though.

I know its been said before with SWG and CoH and some other mmorpgs, but there will really be a change at the end of this year as two more mmorpgs hit the scene, one with PvP combat.. and one without.

The problems before were the clasifications of games, where as this time they are both fantasy based, while WoW will attact the people who enjoy leveling a toon only to thwack some lower level or less experienced player, and EQ2 will attract those who are more into player vs environment only and have little or no time for PvP conflict.

In my view DAOC will still keep going, with NF about to hit Euro, and catacombs in the pipelines players are still gona hang around - but this time im sure there will be a dent in the number of subscriptions - DAOC's been around for what... 3 years now ? its a hard habbit to break but some of the population will be moving.

As for me, ill be moving to EQ2 as soon as its released, it really looks an amazing game and ive never been overly kean on PvP
 

Driwen

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Chronictank said:
Undoubtedly some people will leave (just like swg)
they will play for some months get bored come back for rvr (jut like swg)
and this whine has been done before countless times (just like swg)

The game wont die just yet (still going strong in the US for example) there will be a reduced population which is a good thing imo but like b4 i think most will return

difference with swg and wow is that the beta testers are actually reasonably positive about wow. After the nda was lifted of swg, 90% of the beta testers would agree that the game was not ready yet. As there is no nda with wow and I dont hear alot of people complaining about it (on wow boards/links to stuff from here, etc), I would think you cant compare it to swg.
Fact is wow will mostly make around 10% of the playerbase of daoc, no new mmorpg can actually kill another well running one as the new one:
* doesnt have a community yet
* allthough its new its also unknown(which might scare a few ppl off from trying)
* probably more buggy
* you have to learn again how to do things and it might even be a bit hard to get started (ffxi first time to lvl 10 might take a few days, while getting used to the controls/which mobs to attack and where)
So in the end a new mmorpg wont kill daoc. The only thing that can do it is mythic/goa themself, by not providing new content and not working on rvr balance (or atleast shifting which class is now powerful).

I also doubt that eq2 will take many daoc players as it doesnt have PvP (afaik) and while possibly some daoc players dont care that much about RvR. They still like it now and then, so they will atleast play eq2 and daoc (eq2 for the pve and daoc for pvp).
 

cHodAX

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starr said:
Firstly Vanguard's hardly imminent.

Secondly it's not about how good the developers are it's whether they have the financial backing to finish the game, get the servers in place and survive the first year - see Horizons.

Did I say Vanguard was imminent? No, on the horizon? Yes. Of the 3 only Dark and Light may struggle financially to make retail because they still seem about 9 months from retail and it should have been released next month. GuildWars is pretty well funded and the E3 alpha showing helped raise it's profile hugely, barely a day goes by when IGN.com aren't touting GuildWars. Vanguard is the best part of a year away but it looks to be the best of any MMORPG's being released that year, it won't be launching at the same time as any other major MMORPG so it stands a chance if they deliver the innovation they have promised.

My point was that many new MMORPG's are going to start chipping away at DAoC but WoW is going to take a big chunk, no game lasts forever and Mythic haven't released enough worthwhile content in 3 years to keep DAoC fresh. Frontiers will help freshen things up but sadly if the U.S. is anything to go by it will drive some players away. Catacombs is 6 months away for Europe and that is the next actual content upgrade we get, 2 massive MMORPG's will be released before that in EQ2 and WoW and it is bound to hurt DAoC player numbers. The interesting thing will be to see if it is long term damage, we should have a clear idea by the following spring but I expect DAoC US numbers to be down about 25%.
 

cHodAX

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Dathcald said:
Look at games like UO etc. They will linger on, grow and allmost die, but they will still be there. Things will change but is that bad?

UO was a special exception, it was one of maybe 3 MMORPG's at the time actually worth playing and had a vast amount of content added to keep it fresh. In the modern era any game that lasts over 3 years with 100% or more of it's player base intact will be doing damn well, there is so much more competition now and we are litterly at the point where a new MMORPG is being released every 2-3 months. DAoC might last 5 years because it has a loyal fanbase and the best PvP hybrid (RvR) of any game out or even due out but I seriously doubt that there won't be a massive drop-off of player numbers at some point in the next year.
 

Zede

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I play DaoC because if has both pve and rvr.

I seriously doubt WoW pvp /rvr content will be anywhere near as good as DaoC( flawed as it is) I dont think Blizzard have some "magic formula" that will make them sooo much better and any other company thats tried this.


Warcraft II was far superior to Warcraft III anyhows :cheers:
 

Tulleh

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old.Whoodoo said:
DAoC is easier for everyone to level than it ever was. You say youve been here since beta, you should know that by far the old fashioned grind was much harder. Exp is easier, theres bonus's galore, PL groups, the exp itself is faster. If Mythic hadnt introduced the RAs and MLs and fartifacts the end game would have been dull and boring for all, not just the l337 amongst us. Although Mythichave now admitted the MLs and fartifacts are too hand for casual players and are working on fixing that situation, so dont speak too soon.

if ur a noob to the game and have no mates already playing pretty hard to get pl group tbh
 

Kami

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cHodAX said:
UO was a special exception, it was one of maybe 3 MMORPG's at the time actually worth playing and had a vast amount of content added to keep it fresh. In the modern era any game that lasts over 3 years with 100% or more of it's player base intact will be doing damn well, there is so much more competition now and we are litterly at the point where a new MMORPG is being released every 2-3 months. DAoC might last 5 years because it has a loyal fanbase and the best PvP hybrid (RvR) of any game out or even due out but I seriously doubt that there won't be a massive drop-off of player numbers at some point in the next year.

Played UO for 6 years. now I've been playing DAOC since it's release in the US and I'll continue to do so for some time. DAOC will be around in one form or another in 10 years nevermind 5, the reason is pretty simple - it's making a shedload of cash. Whether you like it or not it does have something that no other MMORPG has managed to match so far. Don't ask me what it is but I've certainly not found it in the 12+ MMORPGs I've tried in the last 2 years and keep returning to DAOC.

(Didn't try SWG - I just knew it'd be shit).

I've no doubt WoW will be a hit, I doubt however that it'll dent DAOC much in the long term. The only way DAOC will die is if Mythic continue to give expansions that fail to match expectations. That's the reason UO is dying after a very distinquished history. Catacombs will be the turning point for DAOC - not the release of WoW. If Catacombs bombs then DAOC will be in trouble.

Incidentally I don't think DAOC is lacking content. It certainly has the same amount as UO ever had, just it's split over 3 realms and isn't as in your face.

I won't even try WoW, I'd like to but I have too much time invested in DAOC along with having a nice group of friends to play with. I'm quite confident that if I did try it I'd get bored and come back to DAOC in 3 months time anyway.
 

Playfair

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Lian said:
I can number at least 10-12 people in my guild that will switch to WoW when it comes out. And it's the people that you play with that make the game imo. DAoC isn't all that great, but playing with the same people for 2.5years gets you kind of attached to them.


Word!

But i'll probably try and play both games at once. So maybe :D
 

Nimah™

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Staying in DAoC. (Don't say because I haven't played for long, juding by my sig..It would be a lot longer if I could be bothered to type it.) :p
 

Xandax

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old.Whoodoo said:
<snip>
DAoC is easier for everyone to level than it ever was. You say youve been here since beta, you should know that by far the old fashioned grind was much harder. Exp is easier, theres bonus's galore, PL groups, the exp itself is faster. If Mythic hadnt introduced the RAs and MLs and fartifacts the end game would have been dull and boring for all, not just the l337 amongst us. Although Mythichave now admitted the MLs and fartifacts are too hand for casual players and are working on fixing that situation, so dont speak too soon.
<snip>

It is only easier if you have a base alread established in the game.
Comming to the game as a new player, without knowing (many) people, you would no doubt find it very hard to get groups. This is quite visible even if you are an old player starting a new character/alt. character.

I think the eventhough exp. was slower in the "Old days" of PvE, it was much easier to get groups, and thus gain the exp.

I feel sorry for newcommers to a game of such established form of play style as DAoC has. This is incidently also what I think will proove the largest challenge for DAOC, lack of fresh blood, and not some new competitor on the MMOG market. (Although the easier leveling suggested by future patch notes seems to adress this somewhat.... maybe).
 

IainC

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Can I also point out that levelling for new players and levelling for those who hate PvE is easier in NF as you can viably train purely in RvR combat. It won't be as fast as powerlevelling in AC/Fins/Modernagrav but if you really believe that RvR is more fun than levelling, you'll have more enjoyment in getting there.
 

Gear

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Requiel said:
Can I also point out that levelling for new players and levelling for those who hate PvE is easier in NF as you can viably train purely in RvR combat. It won't be as fast as powerlevelling in AC/Fins/Modernagrav but if you really believe that RvR is more fun than levelling, you'll have more enjoyment in getting there.


Givf NF!!!! :twak: :twak:
 

Xandax

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Requiel said:
Can I also point out that levelling for new players and levelling for those who hate PvE is easier in NF as you can viably train purely in RvR combat. It won't be as fast as powerlevelling in AC/Fins/Modernagrav but if you really believe that RvR is more fun than levelling, you'll have more enjoyment in getting there.


Well - that would also requier one to get groups withouth being "optimal" (SCed, ToAed) and then actually killing something else. :)
Which basically means ... zerging and gaining little to none.

That dosen't seem like a huge benefit for newcommers either. More like something oldies can do with "twinked" characters.
 

Uku

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well i for one wont be leaving for WoW , i managed to get a sneak play on the beta version and quite honestly it didnt click for me (i played it for a good couple of hours) you tend to know when a games gonna be good pretty much straight away and it didnt feel right , graphics seemed to cartoony so it lost me on that first off , also it had that age ol' problem alot of other mmorpg have which is misdirection and confusion on what ya do next (might just be me or cause its beta) camelot afaik has the best player vs player by far and its gonna take soming special to pip it. the only game showing this potential imo is dark and light WoW for me hasnt made the grade. thats my 5 cents on it , others will find it more to there liking , as is the way with all things - personal preferance , certianly wont wipe out Daoc though i can tell ya that much , for each one that leaves two will replace them!
 

Andrilyn

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Might try it but am affraid it will turn out like all other Blizzard games, don't get me wrong they make great games but once they get a new "project" they will drop their last game like a brick (no more patches, fixes or 1 patch each year or something like that).
Happend to all their current games so I hope for their sake and ours they won't just ditch WoW when their new game gets developed.
 

Bloodhunter

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dont make threads like this and accept it, this game is gonna live for many many many more years and we all will still be addicted to it in some way :(
 

Sycho

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Vanguard: saga of heroes is the mmorpg to play.(although it's not out for a while xE)

Daoc pvp will not be beat for a while i think, WoW seems not bad wouldn't say it's great though but i do not think it will have the same excitement/fun daoc had when i first played it since it was my first mmorpg too.Darkfall looks pretty good too but i think i will stay in daoc for a bit although growing quite bored of it lately but NF i think will be good fun.(i am glad mythic are making toa easier and lving though in 1.71, nice for people who have several 50s or do not play much)
 

Nimah™

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Sycho said:
Vanguard: saga of heroes is the mmorpg to play.(although it's not out for a while xE)

Daoc pvp will not be beat for a while i think, WoW seems not bad wouldn't say it's great though but i do not think it will have the same excitement/fun daoc had when i first played it since it was my first mmorpg too.Darkfall looks pretty good too but i think i will stay in daoc for a bit although growing quite bored of it lately but NF i think will be good fun.(i am glad mythic are making toa easier and lving though in 1.71, nice for people who have several 50s or do not play much)
Once a noob always a noob.

xD
 

Nimah™

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Sycho said:
Go fuck about in mithra more you daft **** :p

xD
I killed the highest level epic mob in Mithra wearing cloth armor and bronze weapons a level 8 scout gave me, I am 1337 now bow down. :flame: I am uber

I'm off to Tepok's to farm 10p. Wanna join me?

xD
 

svartalf

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No bots, no d00ds, No twinks, what's not to like?? :D

My prediction;
WoW will be ok for 6 months or so, then we start to get sotl-style gankers again, and it's time to move back and try Catacombs, by which time the bugs should be ironed out on the US and we should be waiting to get them fixed here.
 

Zede

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Kami said:
Played UO for 6 years. now I've been playing DAOC since it's release in the US and I'll continue to do so for some time. DAOC will be around in one form or another in 10 years nevermind 5, the reason is pretty simple - it's making a shedload of cash. Whether you like it or not it does have something that no other MMORPG has managed to match so far. Don't ask me what it is but I've certainly not found it in the 12+ MMORPGs I've tried in the last 2 years and keep returning to DAOC.

(Didn't try SWG - I just knew it'd be shit).

I've no doubt WoW will be a hit, I doubt however that it'll dent DAOC much in the long term. The only way DAOC will die is if Mythic continue to give expansions that fail to match expectations. That's the reason UO is dying after a very distinquished history. Catacombs will be the turning point for DAOC - not the release of WoW. If Catacombs bombs then DAOC will be in trouble.

Incidentally I don't think DAOC is lacking content. It certainly has the same amount as UO ever had, just it's split over 3 realms and isn't as in your face.

I won't even try WoW, I'd like to but I have too much time invested in DAOC along with having a nice group of friends to play with. I'm quite confident that if I did try it I'd get bored and come back to DAOC in 3 months time anyway.

EA stopped Ultima X ( now that looked groovy) just when it looked like a beta was ready to roll......and it looks like they moved the team over to UO...now wouldnt it be nice if they completely redone the graphics engine in UO ( sure does need it) so it fell in line with the likes of DaoC/Wow/ current games.. etc...I for one will get out my gm x 7 mage/provoker !
 

Sendraks

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svartalf said:
No bots, no d00ds, No twinks, what's not to like?? :D

WoW beta is currently full of d00ds. I'd like to think they'll go away when you have to pay to play it, that would be nice.

But then you look at the crowds of people who say they are leaving DAoC for WoW, with their various smug comments and WTFPWN mentality and you realise that the d00ds are already getting ready to migrate to WoW.
 

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