Biggest load of shit I've ever heard.
Just to let you all know.... I'm staying in WAR.
:kissit:
Word.
Played some scenarios last night with my guild. Only 6 of us, but we had some amazing fun. This has been true for most of the evenings I've played this game since launch day. Ok, this game has its issues, and theres bugs and stuff that doesn't work, but it still kicks the arse of just about every group based PvP game I've ever played, not just MMO's.
And it's going to get better when they fix the problems, so I for one am happy to give Mythic the benefit of what little doubt there is and stick around.
The Return Of The Fanboi II.
The ultimate counter-argument. Beats everything.
The Return Of The Fanboi II.
I think Scenarios would be much better if each scenario had 2 level caps where by every 5 levels you move up into the next tier of that scenario and not being bum rushed by people 6-8 levels higher then you.
Let me get this straight: I enjoy playing this game, the group PvP is some of the best I've ever played (note that I do guild stuff, not PuG's) and me articulating this makes me a fan boy?
[...]
If this game was shit I would say so. There's plenty of stuff I don't like about it, but the core aspect of the game - the group based PvP - is fucking excellent. If you think it isn't then fine, doesn't make you right though.
You appear to be suffering from the retardations.
Are people not allowed to have a different opinion to you or something? Is your opinion the only one that matters or is correct?
The trick to this game is teamwork. Get in a guild, get your tactics nailed
and you won't go far wrong.
Don't want to taunt you, but the key to the game is a mixture of things, tactics and proper set up (with strong classes) among them.
I dont see the point in posting a thread starting "I prefer a different game so I am going". Okay, if you dont like it just go, that is sensible - but why do you expect anyone else to give a damn.
The annoying thing about scenarios is it's a case of how many high level capped players in the scenario the other side.. in either case it just turns into a steam roll fest.
I think Scenarios would be much better if each scenario had 2 level caps where by every 5 levels you move up into the next tier of that scenario and not being bum rushed by people 6-8 levels higher then you.
Still running 2 Bright Wizards for the awesome tictacs?
Don't want to taunt you, but the key to the game is a mixture of things, tactics and proper set up (with strong classes) among them.
What the hell are you on about? Have you mistaken stazbumpa for someone else because you don't even play on the same server. I'm in the same guild as staz and I can tell you we don't actually have any full time bright wizards as far as I know.
And the key to the game is communication, it's quite possibly the key to anything team based in or out of real life.
Waiter? More popcorn, please.
*munch*
One of the things that got my attention was this statement. "look at that WP dpsing" (hello...he HAS to dps to heal you)"
Warrior Priests do not have to dps to heal. This belief seems to stem from the WP's ability Divine Assult. Heals your defensive target for 250% of the dmg dealt. There is of course other abilities that a WP can use to do dmg and heal at the same time but the healing converted from damage is far more inferior to Divine Assult.
I found this:
Warhammer Online Guides: Warrior Priest Overview
They state that one of the WP's weaknessess is that its "Heals require melee combat"
People seem the view the Warrior Priest in the same light as.....dare I say it.....the Ret Paladin. Has the ability to heal.....but needs to dps.
They're not even close. Ok so I've been playing a healing class in MMO's for years. Had a Cleric in DaoC. (Other classes too. Cleric wasn't my main) Holy Priest in WoW. Healed up and into Sunwell. Now in WaR I have my WP. So maybe that has caused me to have a different playstyle to other WP's. I stay near the back of the group. I move around all the time. I recharge Righteous Fury often. WP's actually have very nice group utility. I don't really die that often because I keep an eye on the flow of battle and move appropriately. Because I'm at the back I'm able to assist the RP's and AM's when a pesky Witch Elf pops on them. I can switch to 2h (extra dps/str) snare, debuff and basically harass the WE until the dps takes them down. While having the RP or AM as my defensive target I can easily keep them alive. But that's about the only time I dps. I've noticed other WP's at the end of the scenario will have their damage and healing about equal. This tends to mean that they are only healing themselves while they're at the front line. Pehaps they are spec'd for Wrath or Grace where I'm spec'd for Salvation. Or perhaps they are playing their class correctly where I am not.
Perhaps this isn't even on topic:lol: But it's better than saying "Well after 3 days of WaR I've decided to go back to WoW because WaR doesn't offer the kind of end game content I look for in a MMO".
Actually had an old WoW guildie post that on guild forum. He's leveled his char to 3 (wonder if he broke a sweat)