I wonder if it hasn't always been this way, but we never noticed so much without the grey-out thing?
At a wide guess it has something to do with the "new" Ui and Gcd management. To improve toolbar responsiveness and Gcd cooldowns counting they prolly fucked up something.
For example on my Swordmaster happens a lot that he "loses" the correct stance, Let's say i'm in Normal Balance, i hit a style which sets me in Improved Balance but i can't fire the Improved Styles, then suddenly the Perfect Balance ones lit up.
Thats gotta be annoying.
a guildie noticed that the "Unstoppable" buff only seems to comes up after the disable wears off - so in theory until then if you keep getting disabled it'll last longer and longer...
This is another clear lack of coding, the immunity started when actually slam weared out in Daoc, there was clearly another check if the stun was applied already on target.
The only time I seem to be disabled for a long time is when I get assist trained - which means I'm dead whatever happens.
I'm not sure if it's perception or stacking disables that are causing that though - it might be I'm only disabled for 5s but because I'm being slaughtered with no way of escaping it feels much longer.
Same, i think it's something to do with a Chosen ability, but im not sure.
would have to do a proper test to see if repeated knockdowns/disables etc. are overwriting or if it's just perception though.