Casters useless in rvr?

O

old.giriam

Guest
Originally posted by old.Odysseus

Long version;
qc mezz, get range, petspam. he even popped IP - guess he should have bought purge instead ;)

What I mean by more than damage is something in the line of:
PBT
Haste
EB
Root
Mezz
Pets (they dont suck as much as ppl say)

ok im not sure what EB is actually but speaking for hibernia (and excluding chanter snare pets) casters have very little going for them, no pbt (not that this one helps an awfull lot - if the bt blocks an attack you still get interrupted) or root and the light eld mez usually stick for just as long as it takes to cast.

i realize there are exceptions, maybe i should have been more precise and narrowed down a bit on what exact casters i where talking about :)

G
 
O

old.Glendower

Guest
=/.

Instead of worrying about resists, just cap damage output. This is already done with crits in RvR anyway.

Or triple everyone's HPs...but that would unbalance the PvE.

If max damage was 200 a strike (any type) battles would last longer, require tactics, and might even inspire the use of seige engines.
 
K

koskos

Guest
none the less
a caster is as pure an offence class as they come in DAoC

Taking away 50% of theyr offence is taking away 50% of the class

/Rolling a hero
 
M

mele-nko

Guest
Funny that this thread started on the hib forum, as it are the hibs who have the easiest acces to very high resists.
I've played my caster for quite a while and it's true at the start most mages were WAY to powerfull....

then around 1.50 the good rvr's has most resist over 20% was still very nice for mages, nuked were still doing nice damage. Tanks started to live a lot longer due to RA's mostly.

Now we are in the age of the tank. I agree this is how i pictured tanks at the start of the game (how they should be) as indestructable monsters. But this is to much :) playing against groups like LA sucks as a mage, all 8 groupmembers have their magic res of 50% probabaly closer to 60% (or 80+ with chanter RA ^^) Now i don't really mind loosing all that damage, shame though that i don't get anything in return. I'm still dead in 2 - 3 good hits, i'm still interupted if someone farts.

Now we are facing those vraighttrains..those rr7+ tanks with capped stats, over 50% resm, all the Ra's legion would drool over.
those monsters that do twice the damage as I do, and live 8 times as long ^^

(yes i started a zerk)
 
A

Aussie-

Guest
if a caster EVER

-misses a nuke
-fumbles a nuke
-or gets a lvl ~50 nuke fully resisted

then start whining .
 
Q

Qte Eth

Guest
hms nice comparing it but u have better armor slam stealth hps and range and no mana ,and can melee
k?
and yes spells are sometimes fully resisted
 
K

kirennia

Guest
casters generally do the same damage as a very heavy tank, mages have range and no hp's, tanks have hp's and no range.

For me casters damage yes has been nerfed a bit, 26% resist cap is prob pushing a tad tho : / 50% resist cap and there is still a use for people with chants for resists etc

As a clerics, i often get 'You hit for 130(-250)' which yeah does kinda suck.......ok it sux majorly.......but still, I am a cleric, have 4 second smite casts but hey, Mythis have said 3 seconds is too fast so arent implementing that 1.59 change....lol

back on topic, casters are far from nerfed.....they are still major damage dealers and chanters....well....I'm sure you know my and every other alb/mids comment bout that :) Just the hibs who think they r spot on :p (compare to alb counterpart the ice-wizzie and note the differences :))

The nukes eldritches cast on me are still damn heavy and my resists aint crap, casters worry me more then tanks :)

tiny bit off topic but still a post none-the-less bout casters
 
A

Aule Valar

Guest
casters do have the range over tanks, but with sc in tanks are gonna have charges to interupt us, and most of the hybrids have shouts leaving us interupted again, qc helps, but the timer is far far to long
got mes spammed yesterday, wasn't working after i had purged earlier, but it was interupting me, leaving me pretty much usless after qcing a mes at the start of a fight
 
F

Faeldawn

Guest
Casters in our realm will come good again some day (i hope), i really miss seeing volleys of void bolts mowing down zergs of albs, and gtaoe blasts wiping out patches of assassins. Mids holding their heads in pain and running around dotted and debuffed, luri's exploding all over the place in a shower of enemy death msges. The big bad max-light bolts frying trolls like a portable howitzer, scattering enemy's to the 4 winds.

Tanks, protect you casters, assassins, protect your tanks, healers, protect us all!!!
 
K

kirennia

Guest
if summit is resisted it shouldnt stop you from casting imo :D
 
T

Trinilim

Guest
Originally posted by Aussie-
if a caster EVER

-misses a nuke
-fumbles a nuke
-or gets a lvl ~50 nuke fully resisted

then start whining .

I agree aus.. You casters need to shut your trap, pure and simple. Maybe (just maybe) this hadn't occured to your self-centered little minds, but

CASTERS AREN'T SUPPOSED TO BE ABLE TO KILL TANKS AT CLOSE RANGE

With the exception of pbaoe ofc.. All of you whining and moaning about resists, bah, go cry me a river, build me a bridge, and jump off of it. For the longest time you guys were outdamaging tanks by somewhere around 2x.

ffs, grow up, if you had rolled a tank as well as your paper-armor wearing *insert class here* then you'd realise how badly resists were needed. I'm glad we were finally given them.

Long live mythic!

Now gimme my insta-win button too!
 
K

koskos

Guest
Originally posted by Trinilim


CASTERS AREN'T SUPPOSED TO BE ABLE TO KILL TANKS AT CLOSE RANGE
:eek6:
lol moron so if casters catsh a tank at max range they cant fucking kill him either...
and if the sprints or uses charge or whatever they will only get 2.5 nukes off anyways and thats before resists

if you use stun it lasts what 2-3 secs wooopie do..... about the time it takes to cast it :eek:

and if the tank uses a charge or is a L tank with a spell that caster is lucky if he get 1 spell off without quickcast and once the tank reatches him in mele t he caster cant realy do anything

ahh well, but since you say casters are ballance now we must be... :eek7:
 
D

Danya

Guest
Only way for a caster to solo kill a tank is to kite him all over emain for 10 mins. Unless you can debuff your own damage (mana chanters I'm looking at you ;)) you can't get enough nukes off to kill a tank before they reach you.

As for the whole roll a tank comment, check my sig, kthx. :p
 
T

Trinilim

Guest
:rolleyes: oh well, either way, casters needed to be nerfed, they were, live with it or reroll :)
 
C

censi

Guest
giriam, you forget that tanks have to get to you to deal there damage.... tanks have to contend with PBT as well

pure nukers are still the best damage dealing class in the game...

Mind you tanks are about the only class they are getting all the luv atm... I and do feel your pain when your average tank is running around with 2200 hp with IP and FA and purge and good resists...

If you really think you are gimped try rolling a ranger, that will restore your faith in nukers.
 
T

Trinilim

Guest
With 27% energy resist, I was hit with Pbaoe for:
667
482
553

With 45% heat resist/40% cold resist (I forget which resist it's for), was nuked by a runie for 450 per dd.

Oh yes, not to mention castable stuns and 2.0 casting time.

You're so very gimped, I weep before you, you make archers look overpowered.
 
T

Tyka

Guest
I've played a tank to 50 as well, believe me when i say 1.54 was the "tank" patch, a tank with high determination, ip, fa, purge can kill any caster 1 on 1.

and lol at ppl talking about stun, my stun lasts 4 secs on a caster with 32% heat resists, imagine how long it last on a tank with det4, resist buffs etc.

Ah well this discussion is silly imo, ppl who havent tried both classes says caster are overpowered, if you only knew how easy we go down in battles compared to the little dmg we do. :(
 
O

old.giriam

Guest
Originally posted by Aussie-
if a caster EVER

-misses a nuke
-fumbles a nuke
-or gets a lvl ~50 nuke fully resisted

then start whining .

and whenever someone tries to have a discussion some moron like you comes flaming. be constructive or go troll somwhere else.

G
 
O

old.giriam

Guest
Originally posted by Trinilim

CASTERS AREN'T SUPPOSED TO BE ABLE TO KILL TANKS AT CLOSE RANGE

the problem is that casters have trouble killing tanks at 1500 aswell. a single charge (or instant dd for the hybrid classes) is all it takes to render the casters useless for 4 seconds - thats enough to cover a whole lot of ground. if you give the casters moc then consider that tanks have purge and ip aswell.

G
 
O

old.giriam

Guest
Originally posted by censi
Mind you tanks are about the only class they are getting all the luv atm... I and do feel your pain when your average tank is running around with 2200 hp with IP and FA and purge and good resists...

If you really think you are gimped try rolling a ranger, that will restore your faith in nukers.

yes you are right - from what little i know about rangers they are even worse off. im sort of tooting my own horn here and leaving it to the rangers to do the same :)

i dont really buy the range thing though - barring a milegate standoff or keep situation a tank will get to a caster easily. smack them with a dd and you wont even be hit by more than 1 nuke on your way over.

G
 
T

Trinilim

Guest
hrm... are you guys in a well-known thing called a group? Cause groups usually help when you're fighting baddies.. Yeah, that's right, they keep you alive, and kill what you kill :p. Based on what I'm hearing, some of you casters (keyword: some) appear to be solo? o_O

and as for the 'go play a caster' comment, I have a lvl 45 enchanter on US servers, lvl 30 Bonedance on US servers, and lvl 25 wizard on excal. I have plenty of experience with casters. You still do a shitload of damage.

as a matter of fact, I dueled a lvl 50 wizard friend of mine, I can fairly say that with 45% heat resist he got me down to 10% hp (I'm a light tank mind you, and unbuffed) before I killed him, had he nuked me 1 more time, I would've died. This is with 45% heat resist.

Yeah, gimped, :rolleyes:
 
T

Tyka

Guest
Originally posted by Trinilim
and as for the 'go play a caster' comment, I have a lvl 45 enchanter on US servers, lvl 30 Bonedance on US servers, and lvl 25 wizard on excal. I have plenty of experience with casters. You still do a shitload of damage.

as a matter of fact, I dueled a lvl 50 wizard friend of mine, I can fairly say that with 45% heat resist he got me down to 10% hp (I'm a light tank mind you, and unbuffed) before I killed him, had he nuked me 1 more time, I would've died. This is with 45% heat resist.

Yeah, gimped, :rolleyes:

Does not matter if u have a lvl 45 caster, since obviously you have not brought him to rvr, in rvr things are totally different, you will see people with 60% resists, that day you will realise how things are for real. I played a hero in the early days and since then, all tank classes have been getting alot of new stuff, cheaper ras etc, while casters have not been improved a bit at all.
Just compare the dmg a caster do to another player who is fully buffed, compared to how much an arsman do to same player, fully buffed. Still think its unfair ? then compare the hit points, still unfair? compare the armor. Casters been the same since patch 1.45 or so, believe me when i say 1.54 is the tank patch.

About this duel you had, 45 heat % is impossible to get unless you had a resist buff on you, no matter what. A caster should be devastating if he nukes you, thats the ONLY thing we got, dont you think a caster should have the upper hand against tanks in 1on1 fights? if you dont well then you are probably playing the wrong game.

Mythic wants us to group, and have as many different classes as possible in a group, letting the assassins kill the casters, tanks kills the assasins, casters kill tanks (rock/scissor/paper). Atm, it is like this, assassins kills casters, tanks kills casters, casters kills casters, we are the living bread of all other classes in the game, wich was not meant to be at the start.

if an assassin is tired of emain and wants to suicide to farm gold coins, np he can 1 shot me and earn 1k rps on the run as well.
Zerkers hit me for 1k dmg with main hand, 200 with left hand, i have a total of 1.3k hps buffed, played 48 days, gained 50.25 bubs r8l5, just to get 2 shotted by "random" zerker in emain.
 
N

-Nuked-

Guest
(all the below are if mezz is not used)
over close range tanks should own nukers
over long range nukers should own tanks

pbaoe should only work over short range if the pbaoe'r is grouped otherwise it should be easily blocked.

pbaoe is just 2 fast imo especially for a close range aoe LW tanks without instant cast dont stand much of a chance from what im told.

rangers and nukers should be equal as they are both suposed to be ranged. imo .... but rangers would probibly allways win coz of stealth. stealthers should only beat tanks if they hit the first hit perfectly.
fuk it all stealthers should own nukers 75% of the time which allready happens (unless the stealth is lame and easily spoted)
healers should be rogue - can kill and be killed by anything

thats in my little world of DAOC so dont start flaming or quoteing that "this is not how it should be"
 
O

old.Odysseus

Guest
Originally posted by Tyka

Mythic wants us to group, and have as many different classes as possible in a group, letting the assassins kill the casters, tanks kills the assasins, casters kill tanks (rock/scissor/paper). Atm, it is like this, assassins kills casters, tanks kills casters, casters kills casters, we are the living bread of all other classes in the game, wich was not meant to be at the start.

All so true, glad im not an archer, they get killed by tanks, assassins, casters, gimps, mobs, themselves etc etc ;)
 
T

Trinilim

Guest
Originally posted by Tyka


Does not matter if u have a lvl 45 caster, since obviously you have not brought him to rvr, in rvr things are totally different, you will see people with 60% resists, that day you will realise how things are for real. I played a hero in the early days and since then, all tank classes have been getting alot of new stuff, cheaper ras etc, while casters have not been improved a bit at all.
Just compare the dmg a caster do to another player who is fully buffed, compared to how much an arsman do to same player, fully buffed. Still think its unfair ? then compare the hit points, still unfair? compare the armor. Casters been the same since patch 1.45 or so, believe me when i say 1.54 is the tank patch.

About this duel you had, 45 heat % is impossible to get unless you had a resist buff on you, no matter what. A caster should be devastating if he nukes you, thats the ONLY thing we got, dont you think a caster should have the upper hand against tanks in 1on1 fights? if you dont well then you are probably playing the wrong game.

Mythic wants us to group, and have as many different classes as possible in a group, letting the assassins kill the casters, tanks kills the assasins, casters kill tanks (rock/scissor/paper). Atm, it is like this, assassins kills casters, tanks kills casters, casters kills casters, we are the living bread of all other classes in the game, wich was not meant to be at the start.

if an assassin is tired of emain and wants to suicide to farm gold coins, np he can 1 shot me and earn 1k rps on the run as well.
Zerkers hit me for 1k dmg with main hand, 200 with left hand, i have a total of 1.3k hps buffed, played 48 days, gained 50.25 bubs r8l5, just to get 2 shotted by "random" zerker in emain.

whine all ya like, don't make a lick of difference to me :).

So you can't kill everything anymore, tough shit :) live on or leave
 
Q

Qte Eth

Guest
hms tyka dont like ur post ,so true
not much things to add-if some tank -zerker thinks its fair game he should roll caster
and yeah censi rangers are pretty bad now too,but still i get shot by scouts for 450 from 2000+ range while i hit for 220
and if someone goes to u as mage u can only die ,as archer u can hide at least ,move and continue

just hope interupts will be removed real soon coz they are not needed now at all
 
A

Amadon

Guest
Originally posted by Trinilim


whine all ya like, don't make a lick of difference to me :).

So you can't kill everything anymore, tough shit :) live on or leave
I'm sure Trolls belong to the realm of Midgard, not Albion.
 
D

Danya

Guest
Originally posted by Trinilim
With 45% heat resist/40% cold resist (I forget which resist it's for), was nuked by a runie for 450 per dd.
Runies can debuff cold and have cold nukes...
I'm sure a mana chanter could hit you for 500 per nuke with 45% heat resist, not all of us can debuff our own damage though. :p
 
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Trinilim

Guest
Originally posted by Amadon

I'm sure Trolls belong to the realm of Midgard, not Albion.

erm... wtf? That has what to do with what I said? seeing as you quoted me.. o_O

Originally posted by Danyan

Runies can debuff cold and have cold nukes...
I'm sure a mana chanter could hit you for 500 per nuke with 45% heat resist, not all of us can debuff our own damage though. :p

thing is, he didn't debuff me. Immediatly started DDing. And of course you could hit me for 500 a nuke with that much resist, you're a hib, you'd be GIMPED if you couldn't kill an entire group of tanks in 3-4 hits,
 

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