give tanks a moc that makes melee go through bg imo
Shike said:just remove LT and its all fine imo. Casters die fast to tanks if they are caught without BG, tanks die fast to casters if they are allowed to cast.
Grapple could use a timer though, so could BG.
Henrock said:give tanks a moc that makes melee go through bg imo![]()
Svartmetall said:Have you tried surviving for more than a few seconds as a CC'd, debuffed, sheared, nuked-to-fuck-by-overpowered-god-mode casters heavy tank? Try that, then whine about tanks being too strong.
rofl...the only people who think it's balanced between casters and tanks at the moment are casters who don't want to lose their overpowered god mode.
Elftor said:Yeah I agree. Casters rarely face interrupts, only once every 10th fight or something. While tanks face BGs everytime they meet a caster.
swifteagle said:As I posted in the other thread on this archers+ casters both ranged damage dealers,both get interrupted by exactly the same things therefore archers should have 400-700 dps same as casters how many casters agree with this ?
swifteagle said:As I posted in the other thread on this archers+ casters both ranged damage dealers,both get interrupted by exactly the same things therefore archers should have 400-700 dps same as casters how many casters agree with this ?
Not many I bet because they know the dps is way too much when it comes to an archer having it yet our dps is reduced to 0 in exactly the same way as a casters,they have quickcast and MoC to carry on nuking at full damage ,archers get aimed shot to hit for maybe 150 every 3 seconds a slight imbalance there as well
Yes i'm biased because i'm an archer class but all casters seem to think they have it tougher than anyone else when their dps is reduced to 0 and cant fight back properly,well welcome to the club a caster or tank getting to grips with me will knock me over faster than i can hit /face when engaged in melee or nuked
Also why not give archers brittles and a magic BT as well ,it was archers and the whine from casters being killed by them that brought BT in first off if I remember right, so now the boots on the other foot and casters are smashing everyone about why not a few defences for us too ?
Not being serious about brittles and stuff before anyone has a fit![]()
Elftor said:If you couldnt tell I was being sarcastic, I tried to streetch it far enough that it would be obevious for anyone that read it, but sarcasm and internet doesnt mix well.
I cant recall the last fight I've been in where I wasnt interrupted atleast a few times(Not counting solo/duo). I do however remember alot of fights where I've been perma interrupted.That shit just doesnt happen for a melee, even if a caster is being BGed. Which the guy I quoted compared it to.

Tesla Monkor said:Tanks, stealthers and hybrids all have to make decisions when they TOA/SC their gear. It's tit-for-tat, whereas Casters get every conceivable toy and no penalties.![]()
noaim said:So a heavytank is getting nuked to shit by a caster in 1on1, and based on this you want casters nerfed? I am pretty sure you dont have the slightest fucking clue about what you are crying for, but why dont you roll a caster and join the god mode club? Its a nice view from up here and nothing is stopping you.
Eversmallx said:Yeyeyeyeye lower caster dmg, make Dark Age of Tankalot!!!!11!!!![]()
Kaun_IA said:so what are you saying is that tanks shouldnt go 1vs1, only grp?? imo casters are the same. they are not meant to 1vs1. just the bullshit abils they have gotten has made the 1vs1 godmode.
if you remove lifetap, game will be alot more balanced..or just remove the HP gain from it as i said before
Shanaia said:It's RvR and in the end of the day Casters and Tanks are perfectly balanced atm. You just need to learn to deal with different enemies and be willing to spec the RA's for it.
noaim said:I am saying that a runemaster would get his ass handed to him by an ml10 charge3 blademaster or merc. Does that mean that RM´s shouldnt go 1on1, or that castspeed and magicdamage needs a boost?
1on1 means shit, the caster/tank-balance is close to perfect atm.