Balanced Alb Group

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Arnor

Guest
Originally posted by Annouk
we have to be useful for something dammit!!!!


we are rp-cows, ready for milking :p


(aslong as you keep away from ze "uber" guilds, np, rg, td,ar,vgn,la,cf,bf,fc etc. you can manage very well in groups that are pretty "gimped", some US dudes ran regularily with a group of healer+healer+shaman, rest rm's assisting and nuking. they said it worked like hell on zergs etc.)
 
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Annouk

Guest
looks like i might be better retiring Anny then and just lvling Mswhip :( or my new polearmswoman (tho i havent thought of a final spec yet and any tips would be appreciated)
 
A

Arnor

Guest
Originally posted by vintervargen
:( :( :( :( :(
DOH!

ig ofc, im sowwy i fowgot youo :(




no wait! I didnt mention you because you aint "uber" you are the BEST guild :p



annouk: either 50p/50 1h and 28 shield or parry
or 50shield, 501h, 28 parry i'd guess.

but tbh I think a reaver is more fun to play, armswomen got like umm, the big stick and thats about it.

or make a merc, dw's are fun ;)
 
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Jiggs

Guest
actually in defense of theurg we have done fine with using air theurg instead of a sorcerer, the ae mezz is _just_ long enough to hold them up for 5-10secs while u get yout assists onto the right target...

and

you cant purge pets :D
 
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parlain

Guest
Originally posted by cougar-
friar is useless compared to a merc or reaver.

Idd, unless you have a buffbot for grp the ablity to be able to give the entire group base buffs which allows the clerics to buff Base+Spec AF (~10-30 less damage depending on the class) and Acuity Friar Utility holds up pretty well even without Dete and PF

Plus Q hits like a truck :)

P.S. I have only ever come across 2/3 very good reavers who aren't spam levi3tehwinz0r or break mez with pbae dd rather than pbae AF debuff :rolleyes:
 
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Puppetmistress

Guest
Originally posted by Tyka
Ok, me and some guild mates from Hib/Excal have thought about moving to Albion on Excalibur.

Going to ask you guys what you think are the most successful classes you need to make the perfect group for RVR/PVE in Albion.

What i thought of could maybe be successful in RvR but not that great in PVE, here it is, let me know what you think of it.

Ice Wizard
Ice Wizard
Ice Wizard
Paladin
Minstrel
Sorcerer
Cleric
Cleric

Since next patch Ice wizzies will get their pbaoe speed decreased to 2.5 sec (3.0 now) i think they will make a deadly combo together with 2 clerics having BOF up and MOC ready, let me know what you think, also think about PvE as well.

What makes enchanters (and eldritches) very good in PBAoE is a few things:

* Energy PBAoE, energy resists are often not that high on Albs and Mids.

* Enchanter can debuff ranged damage for both PBAoE'ers resulting in very low tradeoff for the high PBAOE-damage. They get high PBaoE and high ranged-damage (because not hindered by the skyhigh resists after the debuff)

* Random utility like ghetto mezz, disease, nearsight, str/con debuff on the eldritch.

About your group: The 3 ice-wizzies are basically a one-trick pony compared to your Hib-counterparts you know very well.. The sorc is versatile, but has to sacrifice something to be able to debuff effectively for the ice-wizards (high body spec for debuffs ---> low level AoE mezz with limited radius and doesnt stick too well on pure tanks with determination).

The paladin is a defensive tank, it cannot kill as easy as a hero/champ/BM can. Putting a paladin out to kill peeps will result in alot of rezz-request for him :)

2 clerics: Well nothing wrong with that except you cannot give 2 clerics the same utility as 2 druids (1: Regrowth/Nurture, 1 Nature/Regrowth).

To be honest: Your Alb-group is a gimped version of a Hib-PBAoE group (you lack PBT, you lack debuffs or high-end mesmerize, you lack offensive tank, you lack elemental-resist buffs)


In PvE it will work decent but not superb: You lack enough aggro-holders to pull multiple high-mobs and taunt them.

PvE PBAoE groups either go with matter-cabalist who does petpull (focuspull) or enough aggro-holders/taunters filled up with PBAoE'ers / healer(s) / mana-regen.

Also remember your RvR-group depends HEAVILY on magic-damage which can be countered easily by BAOD (which is, as you know, easily available by Hibs). A good Hib-group popping BAOD on you takes you down in seconds because of 50% of your classes are weak clothcasters (and have no defense with BAOD up).

PB-speed is already upped on ice-wizards last patch.

The way magic/casters work at the moment in DAOC I would suggest running tank-heavy. Enough suggestions on that in the thread by others :)

Good luck!
 
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vintervargen

Guest
Originally posted by Arnor
no wait! I didnt mention you because you aint "uber" you are the BEST guild :p

:wub:

wicked sig btw :m00:
 
C

cougar-

Guest
Originally posted by parlain
Idd, unless you have a buffbot for grp the ablity to be able to give the entire group base buffs which allows the clerics to buff Base+Spec AF (~10-30 less damage depending on the class) and Acuity Friar Utility holds up pretty well even without Dete and PF

Plus Q hits like a truck :)

P.S. I have only ever come across 2/3 very good reavers who aren't spam levi3tehwinz0r or break mez with pbae dd rather than pbae AF debuff :rolleyes:

Never knew buffbots was a problem for albs? ;) Even we hibbies have 2-3 buffbots for guild.

you cant say reavers are a bad class just because players play em bad, our void eld dont start blast ae nuke and break all mezz just bcuz he can
 
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Annouk

Guest
Im wanting my arms to be totally offensive, should i still go for the shield? and wot bout autotraining?
Its my first pure tank so i want to try and keep her as well as having my Reaver. As for the merc, my bf has one so worst comes to the worst i just play his for a while.

Oh, and thx Jiggs :wub: made me feel a bit better
 
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Arnor

Guest
well, im partial to shield since you can run around with it equipped and block bolts passively, and if you get jumped by an archer you can engage.
 
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Tyka

Guest
Cool, some nice pointers there..

So most of you say alb melee group would be the best without a friar or pbt, but how would you do against a hib group that's mage heavy with heat/cold as damage type, it would rip through a tank group pretty fast.
 
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Glottis_Xanadu

Guest
Originally posted by Tyka
Cool, some nice pointers there..

So most of you say alb melee group would be the best without a friar or pbt, but how would you do against a hib group that's mage heavy with heat/cold as damage type, it would rip through a tank group pretty fast.

Yep, that is the downside.
A tank heavy group would be pretty crap vs a good hib pbaoe group :( Although I saw NP rip through 2 hib fg's (those hib fg came one at a time) and only dying when the 3rd came.

Those 2 clerics would be full rejuv, no buffs except for themselves. Groupmembers would need to have buffbots at atk, and move back there for friars resist buffs, necro absorb buffs, and theurg haste/damage add. Boring, but only way to beat some groups in rvr cause they have those tools on them all the time.
Regards, Glottis
 
J

Jiggs

Guest
Originally posted by Tyka
Cool, some nice pointers there..

So most of you say alb melee group would be the best without a friar or pbt, but how would you do against a hib group that's mage heavy with heat/cold as damage type, it would rip through a tank group pretty fast.

i made those points elf boy, dont listen to these wierdos :D
 
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elahim

Guest
Originally posted by froler-mid
lol at hibs trying too get albs too make pbaoe groups,


WIZZY aint as overpowered as enchanter, K? :m00:

i liked the merc setup, but with friar, ( too bad we have like 3 active mercs in alb..?)

Hah, wake up m8, way more than 3 active mercs =)
 
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Tyka

Guest
Originally posted by Jiggs
i made those points elf boy, dont listen to these wierdos :D

Geez relax, i'm reading through the whole thread ;)

So friar instead of a merc.. for resists.

Going to see how many people are interested to make a move with me, but it will be fun if we get things up and running ;)
 
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Antedeluvian

Guest
Originally posted by succi
Sorc
Cleric
Cleric
Merc
Merc
Pala
Mincer
Reaver

Change 1 merc by a friar, the mincer must run in speed range but trying to avoid de mezz range to demezz pple, 1 cleric full rej and other enah/rej. The reaver can help pally whit slam and levi4tehhurt the support killers, friar and mercs go kill mezzed pple and/or purged supports.

How bout this?

Mincer
Cleric enah/rej
Cleric full rej
Spirit Cabbiex2
Pally (permasprint)
Sorc (mind)
Sorc (body) or earth Wizzie

Who knows? perhaps will work
 
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old.Wildfire

Guest
im up for levelling a friar if you're gonna start a grp

incidentally...

Sorc: 44 mind 30 body
Cleric: 41 rej 35 enh
Cleric: 40 enh 36 rej
Mins: 50 ins 39 thrust
Friar: 48 enh 39 staff 18 rej 13 parry
Pally: 46 chants 39 thrust 42 shield 20 parry
Merc: 50 thrust 50 dual-wield
Arms: 50 2-handed 50 thrust
 
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Athis

Guest
Originally posted by Tyka
So friar for resists.

Why?

Heat: Well, mid doesn't actually have any heat damage so we can safely ignore them. What makes the heat buff useless is rather simple, the debuff. Seeing as the debuff will be more effective when you're buffed, the advantage it gives is rather minimal (I still get nuked for 600 or so after being debuffed with 26+6+24 heat). Nor does it reduce heat debuff duration, as the heat debuff itself doesn't have a resist type. Plus after debuffs are capped at 0%, you'll go down to that amount with or without a heat buff.
Summary:Near useless

Matter: The second rarest resist type you'll run into right after spirit, but luckily for us alchemy dot procs are matter as well so that makes it somewhat useful.
Summary:Mildly useful due to the amount of dot procs around


Cold: Don't really know how often the void elds hibs have been spawning lately nuke and mids hardly ever have casters in their groups so can't really say I'd view this as the end be of all resists. I guess it's nice against the occasional mid caster or the occasional hib energy debuffbot whipping out the ol bolts.
Summary:Not exactly useful
 
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Aussie-

Guest
friar resists are useless atm
novamir is right
and albs are gay wanker who prefer to play with their shitgimp class then reroll to something usefull .
 
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Silenzio

Guest
kinda ot but have to say

TNX to all the ppl well talking as in this post Bout Polearms

dont know if is due to BW reader or what but started playing again my arms time by time... n incredible to me, I GET INVITED IN RVR GROUP...

some times i get a PM like " u full pole" "yess" invite popup =))

woot still cant belive

:)

've nice day

from n old old arms
 
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Novamir

Guest
friar is useless dmg output, and u DO NOT need the resists (heat = -60% debuff l0l, cold = what?, matter = what?). a friar can never heal in fights. thrust merc >> friar for dmg.

hib pbae grp owns that grp? how when 3 mercs assist? each mage down in 2-3sec.
 
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smerf

Guest
how about

1 body sorc (heat debuff/aoe root)
2 fire wizzies
1 mincer
2 clerics
2 pallys

Id immaging the heat deduff + the wizzie fire DD would be evil, and next patch VP would add to the grp too, the rest of the grp is built around keeping the wizzies nuking as much as possible.

Perhaps also instead of the sorc and wizzies, a spirit cabby and 2 air theugs could be used.

Just an idea.
 
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Jiggs

Guest
hmm some negative things on friars now :eek:

well not _every_ grp u meet is an uber tank grp and believe me those buffs are dam handy when u meet the usual 2-3fg of vaktens/brehons, which inevitably contain some runies/ments etc etc

also resist will be completely reworked soon (I KNOW THIS HAS NO BEARING ON CURRENT PLAY ;) ) so i get the feeling that the dmg type on more than a few spells is going to be reworked, which should bring this around a bit more....

also friar dmg isnt shit, my caps are over 600 on 2nd in postional chain (with Quicksilver 0quickness setup i think he was telling me closer to 700)

which is perfectly acceptable for a class which can chuck around a few heals, buff and rez...

its funny tho, the spec i'm investigating now will be:

50staff 38enhance 15reju 13parry

MoPain 3 or 4 and buffs from a buffbot should be quite interesting...

other possibilty for a friar is to go 33reju and get MoConcentration and all those wild healing RAs, then you have a /assist bot who can also chuck 400hp heals around :D
 
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old.Wildfire

Guest
you're missing the fact that friars are an additional resser in the group which you will always regret not having if you get into trouble - oh and a base buffer too
 

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