A combat logs guide to an (offensive) Clerics life.

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sorusi

Guest
I would just to say that i think Clerics are NOT overpowered, they were quite awsome before tho but this double nerf is really unfair for them.. they should be given aoe mezz and have their pbaoe set to 30sec again....

As for their damage - no they shouldnt do more damage than a pure caster... and they have never done that.. 4sec cast is really crap.. and with that power cost.....

Guess mythic wanted to make clerics a "only healing,buffing class" .. most that rolled an cleric at start wanted to smite and own on their own, not to play some boring healing...

Still there are some "real healers" out there.. (you all know who you are ;) )...

I think mythic should give everyone a class reroll.. since all the classes has been totally changed ... - well not all but lots of them..

As for compareing classes with eachother in the reaalms - this doesnt work, its like solveing the meaning of life question or something..... Mythic is like a random generator when they make the class changes :(

Hotrats:

ppl dont roll sorcs coz their damage is body - most common resist in the game.. and they get no benefit of pbt/or awsome damage as they get on either theurg/wizard... and cabalists get nearsight wich is really awsome.. you can see nearsight as a sort of CC aswell NS:ing the healer/bard/sorc will totally cripple that force!
Oh and theurgs got their lvling trademill easier set....

/sorusi
 
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old.Nol

Guest
mageling

3 things,

1. It's Smite not smith or smithe
2. Manners are your friend
3. Kate is the one cleric I always see healing
 
T

Tranquil-

Guest
Thread style ala Mageling

Imagine to waste energy on writing such posts on a game discussions forum. Laughable.. Another Karam..

If this is Magelings only ways of getting attention I'm sorry. Seems like the only way for it to flame is to use an unknown nick. On the forums, it shows it true self, in game it hides. The true mold of a scared coward.... sigh.. Good night.
 
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old.Xarr

Guest
I'm gonna start a new tradition here on BW now.

IBTL

<looks around>
 
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old.Arnor

Guest
This is the result on the search of mageling:

0 characters found.


So hes atleast unguilded, but that was kind of a nobrainer ey?
 
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Tigerius

Guest
Originally posted by Novamir


resisting mez, what has that to do with clerics being nerfed? you were unlucky thats all, otherwise you probably would have got away (as clerics quite often can)

so you see, you're your realms primary healer (better resses, insta heals, spec buffs)- and you do similar damage to a mage without spec DD! (tho with slower casts)

i think the cleric as a char is hardly weakened. you still have a "get out of jail free card" every 5mins, as opposed to 10mins on druids coming insta root.

from that log, the first thing that came to mind was: damn, can't believe how long you stayed alive, and still did that much damage. 40+ smite clerics when played well will still be the best group class for rvr along with minstrels imo. and i think the smite nerf was justified.

Resisting mez my dear Novamir has EVERYTHING to do with it. The "get out of jail free card" that you speak so fondly of will now be entirely unefficient around 1/3 times as it would be resisted, an additional 1/3 times it would be purged and once again inefficient and the other times it lasts it's full and mighty duration of around 10 seconds which unless someone else attacks you the next second (not that unlikely) gives you around 4 healing spells in before you are back to being continually interrupted. All of this is assuming 1 attacker, 2 attackers you need to double resist/purge chances and you realise that there is no realistic chance for the card to work when faced with 2 opponents.
Oh and it's also provided the target hasn't already been mezzed before, something which is hard to know and which you obviously won't get any 2nd chances at finding out. Use it on a purged tank, that's it, screwed.

Get out of jail free? Try: Get a small chance to be let out for 10 seconds once per battle. And actually Novamir, the druids get 2 roots so 2 spells on 10 minute timers is the equivalent, no even superior of 1 on 5 mins.

As for doing the same damage with specced DDs as casters do with unspecced DDs, yet with a longer cast time, shorter range AND no crit chance... you really think that's unfair? :/ Then we have a more deeprooted problem. I do get other speclines, I do get better defense but I don't get more specpoints so why should my specced points be so IMMENSLY less effective? This is like saying that a Hero unspecced in Blunt should do same damage as a Champion specced in it. A smite Cleric (not me) doesn't HAVE specced buffs, specced heals etc, it's a choice one makes when speccing the character and you can't get it all.

How long I stayed alive and did damage? OMG. There's noone hitting me! I didn't filter out what normally would happen with being continually interrupted and dmged by AoE spam, by DDs, by arrows, no I could actually stand at the edge of the fight with barely anyone paying attention to me so of course I survived! The Hero in question got a few single melee hits in, unstyled, before I returned to bk. Always with a weapon I have armor natural resistance to. I have high resistances, AoM, Toughness, Aug Con, BoF, 2 instaheals specced for, capped Con, capped HP. I'm not going to deny that I can take alot of damage overall, but with a non-working get out of jail free card I have no means of actually doing anything BUT survive once someone hits me.

Arnor: To say that most Wizards don't nuke for half of 350 is such a gross GROSS lie it's bloody sad. Ask any self respecting Wizard or for that matter someone who gets hit by them. Wildfire help me out here will you? :)

As for resists, epic armors and soon spellcrafting makes them ALL common, spirit most certainly isn't currently. A 350 nuke vs 0% spirit might seem strong, but it's a highly unrealistic situation faced with another L50 player in epic armor and once you begin to scratch the surface of what it really looks like.. the above numbers is what you get. Failure to eliminate a single target in 30 seconds unhindered casting until actually running OOP.

Picture yourself hitting someone from behind with styles for 30 seconds during vendo and not killing him? Can't can you.
 
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old.Arnor

Guest
Picture yourself hitting someone from behind with styles for 30 seconds during vendo and not killing him? Can't can you.


Why yes I can!

With your nifty unique(overpowered) realm ability, MY damage output is gone. It says "50% bonus to group's melee absorption"
which on top of your current 27% is just FUCKING NUTS!

I hit Kate with my backstab-style for 75!!! with my main hand ffs!
and with my fast wet spaghetti stick of an offhand I hit her for 13, so sod it, k?

So yes, I can VERY MUCH picture myself in that position thank you very much.


Oh, did I forget to mention that this shit is for the entire group, lasts 30 secs AND costs the same as my unique ra, but is on a 30min recast?
And If you mention my unique-ra you can shove it. way up there.
 
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old.LandShark

Guest
Originally posted by amphetamine


he must have had 43 smite cause my old 48 smite cleric rarely hit for less then 400.

Example of smite power is i got perfed by 2 yellow con shadowblades just outside atk in emain, hit instamezz and insta heal then all i did was stun smitex3 dead stun smitex3 dead, my healer killed 2 of what is considered the best 1v1 class in the game, smite does need toning down without a doubt, but not the mezz as that is the clerics protection, smite does still do semi decent damage after 1.51 just not 400+ a smite.

Could i please point out that with 26% heat resist, i can pretty much rely on being 3-shotted by a hib nuker. With 31% cold, i can usually take 4 from a darkness runie.
Find me someone with 26% spirit and let's see if a smiter can 3 or 4-shot em.... hmm, no? Didn't think so.
And as to the shadowblade thing; shadowblades are universally slash damage. Slash resist is not that hard to obtain in albion, and clerics wear slash-resistant armor. A cleric with a total (counting 15% from chain) slash resist of under 35%, would be one that hasn't paid his gear any real attention. Add the fact that clerics have self AF buffs... yes folks, you've guessed it, it's the shadowblade's absolute worst 1v1 target!
It makes no sense to say "class x is a great solo class but can't reliably kill its nightmare target, class y. Nerf class y!"
If smiters could do that to celtic spear heros, THEN you'd have the right (and i'd agree) that they'd need nerfing. As it is, a full smite cleric can't do that; let alone the poor bastards who chose a balanced spec.
As has already been mentioned, wardens next patch receive a group 16% spirit resist buff in the line that they will ALL have already high enough to get this buff. If they spec the line to 48 (traditional being 45 i think?) it becomes 24%.
Note bards and skalds already have a 20% spirit resist buff in a specline they always take very high.
Alb has similar resistant chants, but the heat/cold/body ones are on friars (can we say rare?) and the rest are on paladins (can we say none with chants spec over 38?).
 
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old.LandShark

Guest
Originally posted by old.Arnor



Why yes I can!

With your nifty unique(overpowered) realm ability, MY damage output is gone. It says "50% bonus to group's melee absorption"
which on top of your current 27% is just FUCKING NUTS!

I hit Kate with my backstab-style for 75!!! with my main hand ffs!
and with my fast wet spaghetti stick of an offhand I hit her for 13, so sod it, k?

So yes, I can VERY MUCH picture myself in that position thank you very much.


Oh, did I forget to mention that this shit is for the entire group, lasts 30 secs AND costs the same as my unique ra, but is on a 30min recast?
And If you mention my unique-ra you can shove it. way up there.

That's like saying that hib groups are ALWAYS IMMUNE TO MEZZ/STUN/ROOT because druids have group purge. :rolleyes:
Once every 30min clerics can really bugger up your melee damage. Every second of every minute, everyone can have 26%+ spirit resist even without being grouped with a situation-aware skald/bard/warden.
Total crap post there tbh Arnor, you can't say nightshade's poisons ALWAYS hit for double dmg, or that infs can ALWAYS restealth immediately, or that hib groups are ALWAYS ALL HAVE PURGE UP, or that healer rezzes ALWAYS don't give you rezz-sickness, or that all shaman DDs are AERooting as well, or... etc etc.
If you argue clerics are overpowered on valid grounds, that's one thing. To say that your damage is always 13 vs any group with a cleric, is not merely rubbish, it's also nonsense, twaddle, bullcrap and lies. k? k.
 
M

Mageling

Guest
What was that song, ah, truth hurts.

Originally posted by feldeshadowbane
erm? what are you on about? What has a doctor and the airforce have to do with you beeing childish and talking about bitches and balls?

And hey haven't you heard of combat medics? They too carry a rifle... (by my own experiance)

You should also know that Sweden has not always been neutral. Once, a big part of Europe was conquered by just that country.
1) Nothing as that is your statement, and of which I care none of. Btw, you calling me childish when we all play in the same game (fuckin clown), that is rich, fuckin wake up.

2) I heard of them, never heard of one saying quote, "hey I have to kill enemies, wait here when I had my fun I be back to save your life, ok?"
Why is grouping a smite cleric is bad? he will get group killed, then runs to forum and whine about dmg output. BIG TIP, MAKE MORE THAN ONE CHARACTER SO YOU CAN FULLY ENJOY ALL ASPECTS OF THE GAME. 'Cause There are certain limitations within the game, ignoring them will gimp your character.

Let’s take it further, as you all say this is about ‘fun’. To smite ruins the group’s fun and survivability. Thus you compromise the fun of seven individuals, doing something other classes for a fact do much better (deal dmg).

3) You are aware that Swedes military operations are the laughing stock all around the globe?

Btw, once Genghis Khan much bigger part of the world than Sweden ever did, do you care (I do not)? Do not brag about what Sweden has done, because during World War II they only made money. Oh btw, Np Swedish guild? Guess it just comes natural to ruin the memorial huh? Ah was it a cheap shot, guess you had it coming pffft.

Originally posted by old.Arnor
So hes atleast unguilded, but that was kind of a nobrainer ey?
Try: in the wake for PvP.

Originally posted by old.Nol
mageling

3 things,

1. Its Smite not smith or smithe
2. Manners are your friend
3. Kate is the one cleric I always see healing

First thing; I still prefer punctuation.
Second thing; neither of you are friends of mine. So mind your own manners.
Third thing; I never asked, thus I don’t care.
 
D

Damini

Guest
Mageling, have another "I stole this outburst from a cool film and some other words from a rap song, but then screwed up the words and forgot I dont live in the Bronx, actually I'm sat at home in my pants playing computer games and not hanging with my homies at all" outburst and theres a distinct possibility of losing your account.
 
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amphetamine

Guest
Originally posted by old.LandShark


Could i please point out that with 26% heat resist, i can pretty much rely on being 3-shotted by a hib nuker. With 31% cold, i can usually take 4 from a darkness runie.
Find me someone with 26% spirit and let's see if a smiter can 3 or 4-shot em.... hmm, no? Didn't think so.
And as to the shadowblade thing; shadowblades are universally slash damage. Slash resist is not that hard to obtain in albion, and clerics wear slash-resistant armor. A cleric with a total (counting 15% from chain) slash resist of under 35%, would be one that hasn't paid his gear any real attention. Add the fact that clerics have self AF buffs... yes folks, you've guessed it, it's the shadowblade's absolute worst 1v1 target!
It makes no sense to say "class x is a great solo class but can't reliably kill its nightmare target, class y. Nerf class y!"
If smiters could do that to celtic spear heros, THEN you'd have the right (and i'd agree) that they'd need nerfing. As it is, a full smite cleric can't do that; let alone the poor bastards who chose a balanced spec.
As has already been mentioned, wardens next patch receive a group 16% spirit resist buff in the line that they will ALL have already high enough to get this buff. If they spec the line to 48 (traditional being 45 i think?) it becomes 24%.
Note bards and skalds already have a 20% spirit resist buff in a specline they always take very high.
Alb has similar resistant chants, but the heat/cold/body ones are on friars (can we say rare?) and the rest are on paladins (can we say none with chants spec over 38?).

if you have 26% cold damage you wont be 4 shotted by a darkness runie, considering i respecced darkness on gorre and the most damage i did was 311(-120) average was 250 which is worse that the baseline rc nuke. If you die in 4 shots to a darkness runie id advise you to get some cold resists, cause i nuked my old char yesterday around 8 times and he wasnt dead, and that was without an insta used by him.

as for the class x beat class y example, show me another class and a healer class at that, that can easily kill 2 equal con shadowblades after they perfed and poisoned. I dont think you will find many, if you actually played a cleric or caster you would know what kinda damage they do but as you dont you only bring limited views to this conversation.
 
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-Lonewolf-

Guest
Yeah enough of the aggressiveness what was a informative and stimulating discussion is degrading into a childish argument of who can use the most elaborate insult

Keep on track people


Clerics nerfed? Why the hell? And why the hell not?
 
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old.LandShark

Guest
Originally posted by amphetamine
as for the class x beat class y example, show me another class and a healer class at that, that can easily kill 2 equal con shadowblades after they perfed and poisoned. I dont think you will find many, if you actually played a cleric or caster you would know what kinda damage they do but as you dont you only bring limited views to this conversation.

OK, ignoring the suggestion that i don't know what i'm talking about - i know how many nukes i die in kthx, and i HAVE played a lvl50 cleric and eldritch, kthx - show me a cleric that can AE stun or mezz.
end of discussion.
Cleric is a healer/damage hybrid (note: hybrid: as previously defined, a hybrid cannot do something as well as a specialist, k?)
Healer is a healer/CC hybrid, which also manages to be the best CC in the game. Rather spoils my hybrid comment, but nm....
Druid.. well fuck knows what they are, but nm.

edit: "show me a healer that can kill 2 equal con shadowblades"
No. What that means is "show me a class that can't kill 2 of it's ideal targets"
Given SB epic armor has 0% spirit resist, they're always slash damage, they're low hp.
k?
k.

edit2: careful Magleing, the wicked witch of the west is coming for you :D
 
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amphetamine

Guest
Originally posted by old.LandShark


Cleric is a healer/damage hybrid (note: hybrid: as previously defined, a hybrid cannot do something as well as a specialist, k?)

tell me how my smite cleric with 48 smite smited consistently over 400 when my rune doesnt.

the smite needs toning down end of story.
 
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hotrat

Guest
Smithe got nerfed caused they rivaled pure nukers at times, and being the primarily healing class, that's just silly.
So should healers CC get nerfed cus their cc rivals the best cc available on other classes in mid? No because they are the best cc and the best healer, this is the problem !!! If sorc had a really high dmg matter nuke everyone (who wanted to play a caster) would role one because they get the best nuke damage and best cc.
Just cus you can heal doesn't mean you shouldn't be even better at something else (friar melee, healer cc).

As for choosing sorc over theurg//wizz//caba if i was in a single full group and we were roaming i would definately choose a sorc. I have played a lvl 50 sorc and 50 theurg and its so much more fun as the sorc because your mezz doesn't feel so damn gimped. Everyone has high cold//heat resist as well so a full ice spec theurg is definately worse than a body sorc (although easier to lvl cus of pbt i give you that :) ). Wizard does more dmg but no lifedrain, no single target mezz which is so useful vs snipers, i aint played a wizz but i would surely prefer a little less dmg and a nice mezz to lots of dmg. Caba is unique cus they rock in keep offense/defense, not as good as sorc in group vs group i'd say.

Also you can't compare bards to minstrels//skalds, they are the main mezzing class of the realm so really should be compared to healers//sorcies i guess.
 
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old.Odysseus

Guest
tell me how my smite cleric with 48 smite smited consistently over 400 when my rune doesnt.
Casttimes:
SmitHe: 4 sec
DD : 2.8 sec

Furthermore, DD's are affected by your dex. This sums up to AT LEAST 30-40% advantage in casting time alone. (edit: after using a calculator its more like 40-50% even with half-decent dex).

SmitHe overpowered? Yes a bit, but not enough to justify a 20% cross-the-board reduction.

And nerfing the recast timer? ok gratz, another class dismayed and thrown away from a previously defined role.
 
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amphetamine

Guest
Originally posted by old.Odysseus

Casttimes:
SmitHe: 4 sec
DD : 2.8 sec

Furthermore, DD's are affected by your dex. This sums up to AT LEAST 30-40% advantage in casting time alone. (edit: after using a calculator its more like 40-50% even with half-decent dex).

SmitHe overpowered? Yes a bit, but not enough to justify a 20% cross-the-board reduction.

And nerfing the recast timer? ok gratz, another class dismayed and thrown away from a previously defined role.

i totally agree the pbaoe mezz shouldnt have been nerfed as thats a clerics protection but the smite damage did, regardless if it takes slightly longer to cast it shouldnt do as much damage as a runie period, and pre 1.51 it did.
 
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old.Odysseus

Guest
I agree it did comparable damage per hit. Too much.
But again - the 40-50% extra casttime means that over a battle of 40 seconds the cleric casts 10 times, a runie/etc. casts 14-15 times.

That is quite big a difference :)

Again, 5-10% damage reduction would have done the trick, but when Mythic nerfs, they really NERF. They just dont have nerfbats smaller than XXL.
 
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old.Ramas

Guest
regardless if it takes slightly longer to cast it shouldnt do as much damage as a runie period, and pre 1.51 it did.

First off I refer you to my earlier comment that cast damages should be put in the spell library as dps's. But that's a whole other thing.

If this is how the community at large feel, then I could have understood reducing both damage and cast time, so that you would see lower numbers, but dps remained where it was.

But reducing smiters from 75% to 60% of caster dps seems a little screwy, espeicially given the other weaknesses smite has compared to caster nukes (no range, no quickcast, no crits, less power available, more power cost, and so on).
 
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amphetamine

Guest
Originally posted by old.Odysseus
I agree it did comparable damage per hit. Too much.
But again - the 40-50% extra casttime means that over a battle of 40 seconds the cleric casts 10 times, a runie/etc. casts 14-15 times.

That is quite big a difference :)

Again, 5-10% damage reduction would have done the trick, but when Mythic nerfs, they really NERF. They just dont have nerfbats smaller than XXL.

agreed 10-15%max would have been about right smite doing about 200-250 damage would have made more sense, i think the 179 it does after 1.51 is shitty though.
 
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Tigerius

Guest
Pre runie buying Wild Power 2 and critting perhaps. Cold is the worst damage table around in my mind, to this extent I will give you that Runies are used to highly resisted damages. I will however not give you that Clerics aren't or that 400+ damage actually happens.

The scenario you describe is where 2 SBs have very carefully picked the worst possible target, there is no way it could have been the other way around with the cleric attacking the SBs, no these guys have been able to choose to fight or not and choose to do so vs a worst possible target. Neither of them are equipped with Purge or spirit resists (stealthers many times think that stealth allows them to stand above normal nukes and CC, joke is on them eventually). Neither of them used Diseasing posion vs a self-healing class, otherwise the instaheal would barely counter lifebane, this is laughable and while not that suprising just another testament to the lack of thought behind this attack. Worst of all you are saying that they both attacked you at once, here comes the really stupid part, anyone with half a brain understands that if you send in 1 first and a 2nd the instant #1 gets mezzed you get a classic case of "Jim I'm a doctor not a crowd controller" and you have 1 dead or fleeing Cleric. Doing this also allows SB #2 to PA the Cleric smack dead some point when Cleric is <50%, with some luck avoiding the instaheals through this.

I really do hope not too many SBs read this thread because the last thing a Cleric needs is opposition that knows how to play, that's when things go bad. When they come at you like the above, they deserve to die vs any class. I think it's a pity more can't defend vs the clueless SB zergers but I do not think it's right to take away that ability from those who have it just as a twisted form of balance. Get some skills.
 
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old.Arnor

Guest
That's like saying that hib groups are ALWAYS IMMUNE TO MEZZ/STUN/ROOT because druids have group purge.
Once every 30min clerics can really bugger up your melee damage. Every second of every minute, everyone can have 26%+ spirit resist even without being grouped with a situation-aware skald/bard/warden.
Total crap post there tbh Arnor, you can't say nightshade's poisons ALWAYS hit for double dmg, or that infs can ALWAYS restealth immediately, or that hib groups are ALWAYS ALL HAVE PURGE UP, or that healer rezzes ALWAYS don't give you rezz-sickness, or that all shaman DDs are AERooting as well, or... etc etc.
If you argue clerics are overpowered on valid grounds, that's one thing. To say that your damage is always 13 vs any group with a cleric, is not merely rubbish, it's also nonsense, twaddle, bullcrap and lies. k? k.


I suggest you read my post again, did I EVER say that my dmg always was crap against a group with a cleric?

I merely said that yes I could imagine how it was to be frenzied and hitting like a wet hen.

So you my good man, read it again.
I even mentioned that it is on a 30min timer, so: read it again, read it one more time, and then reply to my post.
 
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Tigerius

Guest
Originally posted by amphetamine


agreed 10-15%max would have been about right smite doing about 200-250 damage would have made more sense, i think the 179 it does after 1.51 is shitty though.

Well atleast we agree on something eh? :/ Seeing as how I do 200-250 currently and I do think that makes sense I obviously don't see a need at all. This thing is confused just because we have a few 0 resist gimps running around distorting the numbers. Doing <200 after the patch will be it I'm afraid, 4 second cast and doing <200 without crit chance is a spell not worth casting, ever.
 
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Tigerius

Guest
Yes Arnor you are right, you probably can imagine it happening every once in a while for a limited duration, being atleast able to justify yourself with it being an overpowered timered RA (one you will also see more of as it gets fixed in 1.51 and actually does start working for group), much like all casters do after having nuked a tank down to 10% only to see it IPed up again. For me though, the crap beyond belief damage is becoming far more than a timered RA, it's there every minute of every day.
 
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old.Nol

Guest
Resisting mez my dear Novamir has EVERYTHING to do with it. The "get out of jail free card" that you speak so fondly of will now be entirely unefficient around 1/3 times as it would be resisted, an additional 1/3 times it would be purged and once again inefficient

hmmm, same for bards it's seems, I tested my new insta mezz on gore last night, resisted 4 times out of 5. Haven't had the chance to test the castable mezz.
 
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bf_kate

Guest
Tried my new spec last night. I am not a smite cleric and I hardly use smite in rvr so I wasn't too disturbed about the reduction there. I also halved my spec in smite so it was completely reduced to the point of being laughable. Only thing I will miss is that I won't be duelling anymore - if you want a duel, catch me before patch day or never again. :) So that isn't such a big deal - no duels I can live with.

What I found impossible was of course the mez. I just don't know what Mythic were thinking. I am supposed to keep a cloth cc caster alive but I have no way to keep tanks from hitting me... It's almost like Mythic WANT me to give up my cleric. And please don't tell me it was over powered, because it was a short duration mez that allowed me to get off a few heals and maybe move away. And it's not like I could mez the same tank more than once in a fight.

Now the upside. Buffs, good. Resists buffs using power and not con, good. Heal range, mmmm very good. I can almost sit on amg and heal at the mill (kidding). I can stand on the mile gate and heal in the bowl tho, it's crazy. I might just find a tree to hide behind and get wild healing, raging power and spam group heals... if that didn't sound so completely boring.

Anyhow, it will be interesting to see how the cleric population is actually affected on Excali. I think what the Hibs/Mids seem to be missing is that it won't be fun for them either if one realm dies... not saying it will come to that, but it's possible. We already completely lack our main cc class, if our main healing class bugger off too, where are we? Maybe you will just fight each other, but isn't it more fun to have variety?
 
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old.Arnor

Guest
Yes Arnor you are right, you probably can imagine it happening every once in a while for a limited duration, being atleast able to justify yourself with it being an overpowered timered RA (one you will also see more of as it gets fixed in 1.51 and actually does start working for group), much like all casters do after having nuked a tank down to 10% only to see it IPed up again. For me though, the crap beyond belief damage is becoming far more than a timered RA, it's there every minute of every day.

Thank you.


Now, I can say that I do feel for you clerics, because having something good, and then losing it sucks ass.

But smites needed nerfing, but not to the extent it gets.
And nerfing the pbaoe-mezz was just uncalled for
 
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old.Nol

Guest
First thing; I still prefer punctuation.
Second thing; neither of you are friends of mine. So mind your own manners.
Third thing; I never asked, thus I don’t care.

No, you are not my friend. You're just a foul mouthed forum troll.
 

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