2 Bards vs something else. VN boards discussion

Mirt

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The thing is if you have several banelord tanks, along with a light eld and a nature druid you really shouldn't have a problem with interrupts.

Warden resists > bard chants (I mean come on, are you serious? You'd have to twist several chants too vs any alb group with a theurgist)

Warden heals usually >>> bard heals.

And to say BG isn't needed, heh, how exactly are you going to stop the charge tanks from reaching your casters/support? (yeah yeah I know, mez/root/snare/kite, but that's not easy when the shammy is moc1 spamming ae disease / buff shear)
 

Belomar

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I'd be open to discussion about having 2 Bards in an RvR group (although I feel that you do need a Warden, and then having another Naturalist in the group will gimp damage output). However, what I don't understand is the general attitude of the thread starter--you'd almost think he has something to prove when he comes here to post. Generally speaking, I would guess that the best of the US players are equivalent to the best of the European players, but on the whole, the US servers seem to contain a whole lot more clueless people than on this side of the Atlantic.

You just watch, soon this will degenerate into a US vs Europe discussion (yay, I threw my share of gasoline on the fire), and then someone will mention WWII (oops!) and then we've had it. :D
 

Alithiel

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Personally I think more Hib groups should run with 2 Bards and no Warden...
 

rvn

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would work, but would have to be alot of work for the extra bard to maintain the resist chants up in fight, and you would have to get a hero as bg:er or something, or just skimp caster in the group at all = being totally owned if you encounter a good paladin/warrior.

so a warden would be more usefull.
 

noaim

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Extra demezzer, extra interrupter, speed 6, extra instamezzes, end always up...warden might be better, but I can certainly see why some people would run with 2 bards.
 

fl3a

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2 bards might be good, but a warden is still better instead of the bard, guess thats what everyone (other than americans) agree on :p
 

Phelann

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"would work, but would have to be alot of work for the extra bard to maintain the resist chants up in fight, and you would have to get a hero as bg:er or something, or just skimp caster in the group at all = being totally owned if you encounter a good paladin/warrior."

Heroes or champs bging when needed works fine, but devoting a class to it entirely doesn't make much sense unless your eld sucks~

And the original intent of the thread was to make fun of some euros that were trolling the us boards:>
 

Joor

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Bard:47music, 43 nurture, 12 regrowth(Primary leader, use speed and switch to resists on inc(body/cold)
Bard:47 music, 32 nurture, 33 Regrowth( run end, backup healer and AE interupt)
Druid: 31 Regrowth, 39 nurture, 20 nature.(perfector)
Druid: 31 Regrowth, 39 nurture, 20 nature.(convoker)
Hero: 50 LW, 50 shield, 28 blade, 6parry( Battlemaster)
Champ: 50 LW, 50 valor, 28 parry(banelord)
BM:50 Pierce, 50 CD, 28 parry(banelord)
Eld: 46 light, 28 mana.(convoker)
Sos up every 5 min( to avoid mezz on inc), 2x moc1 bard for great lockdown, 2 green pets(1 ml9), 2 banelords for even more AE interuption and hero play defence protecting the eld.
BM is MA and champ assisting..
Would work ye?
 

Vodkafairy

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the extendgroups that run on US servers a lot now (or thats what i heard) work really well with two bards because you have sos at basically every inc, which gives everyone time to position themself at the back freely and wait for enemy charge to end while they're out of range for banelord interrupts

thing is on excal we don't have some agreement to roam at the towers in ruins, we roam mainly in hw/odin/emain which means lots of hills and trees that completely fuck up the extendgroups. you WILL get added on if you go so far back, and also, when you're there, your los is completely worthless

as for 'normal' fights, two bards might be good but a warden is good aswell really. bg for eld/bainshee isn't very important if he knows how to position himself well, but for the rest of the group it can be very nice.. and twf is almost too good not to get

i think unless you can get a really good warden, 2nd bard is just as good or maybe even better
 

Vodkafairy

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Joor said:
Bard:47music, 43 nurture, 12 regrowth(Primary leader, use speed and switch to resists on inc(body/cold)
Bard:47 music, 32 nurture, 33 Regrowth( run end, backup healer and AE interupt)
Druid: 31 Regrowth, 39 nurture, 20 nature.(perfector)
Druid: 31 Regrowth, 39 nurture, 20 nature.(convoker)
Hero: 50 LW, 50 shield, 28 blade, 6parry( Battlemaster)
Champ: 50 LW, 50 valor, 28 parry(banelord)
BM:50 Pierce, 50 CD, 28 parry(banelord)
Eld: 46 light, 28 mana.(convoker)
Sos up every 5 min, 2x moc1 bard for great lockdown, 2 green pets(1 ml9), 2 banelords for even more AE interuption and hero play defence protecting the eld.
BM is MA and champ assisting..
Would work ye?

sounds silly to me :p

bard 47m/43n/16r soj
bard 37m/43n/33r soj
2x druid 31/39/20 perfector
bainshee conv
light eld conv
pierce bm bl
50/42/39 champ bl

for fighting mids mayhaps a 2nd bm instead of eld is nice
 

Phelann

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very few extend groups run 2 bards (i think only are you stupid did). my extend group on perc runs 1 bard with 2 tanks 3 casters.
 

Kalba

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Phelann said:
very few extend groups run 2 bards (i think only are you stupid did). my extend group on perc runs 1 bard with 2 tanks 3 casters.


hohoho, givf fights m8
 

Belomar

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Phelann said:
And the original intent of the thread was to make fun of some euros that were trolling the us boards:>
Fine, we don't see the full picture here, I guess. ;) All in all, it'd be cool to see a "shootout" between the best gank group guilds in all regions. Let each guild form an FG for each realm, get RR11 characters, templates of their choice, and then face off against all other guilds in matches of three rounds. Every guild plays all three realms, and then you decide who the winner is. ;)
 

Rauno

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Phelann said:
very few extend groups run 2 bards (i think only are you stupid did). my extend group on perc runs 1 bard with 2 tanks 3 casters.
haha and you say us players arent totaly retarded noobs?
 

Phelann

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Yup.

And belomar I doubt it will happen, unless I'm mistaken didnt alot of good gank guilds like NP leave post NF just like alot of the good ones in america?


ps: care to elaborate rauno?

edit: maybe more euros could roll lamorak O:)
 

Raven

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you would only really have to have a 2nd bard if your main one was crap (and twisting resist chants? lol) a warden brings far more to a group than just resists, BG, power leak, grapple, TWF, back up heals, all a 2nd bard really brings is a few more interupts, back up mez and speed 6. It may work in the US but i very much doubt you will find many people on here that give a shit what they do on US servers tbh :)
 

Ging

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Sheph = chain grappler from hell!!!!!!!
 

Glottis

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US players would demand Bush to invade the EU if the servers where combined.
Cause they would get spanked silly.
US is even easier than playing Midgard/Hibernia...
Regards, Glottis
 

majik

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Glottis said:
US is even easier than playing Midgard/Hibernia...

lvl 50 Armsman RR4
lvl 50 Sorceress RR4
lvl 50 Scout RR7

lvl 50 Infiltrator RR6
lvl 50 Minstrel RR5
lvl 50 Necromancer RR2
lvl 50 Reaver RR2
lvl 50 Cabalist RR6
lvl 50 Scout RR6
 

Elendar

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lw heros have the highest dps of any tank! know this!
 

Phelann

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"all a 2nd bard really brings is a few more interupts, back up mez and speed 6. It may work in the US but i very much doubt you will find many people on here that give a shit what they do on US servers tbh "

You act like a guaranteed victory in the interupt war isnt much.
 

Raven

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you can interupt all you like, but if the enemy assist train is eating your casters/support you arent going to do much. do you even know what twf and BG are? go back to your roglord zergs and tell them how good running 2 bards is.
 

noaim

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Raven said:
you would only really have to have a 2nd bard if your main one was crap (and twisting resist chants? lol) a warden brings far more to a group than just resists, BG, power leak, grapple, TWF, back up heals, all a 2nd bard really brings is a few more interupts, back up mez and speed 6. It may work in the US but i very much doubt you will find many people on here that give a shit what they do on US servers tbh :)

It is really fun to see some people trying to twist things to look the way they want. If a warden can backupheal, so can a bard. Extra demezz is worth to mention I think. Extra sos and AM and an extra 10 sec timer insta for interrupt purpose.

I dont know whats best, but to say an extra bard only is few more interrupts, backup mezz and speed 6 is just stupid.
 

Elendar

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try ipvp for playing against us grps ;d was rapage
 

Phelann

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"you can interupt all you like, but if the enemy assist train is eating your casters/support you arent going to do much. do you even know what twf and BG are? go back to your roglord zergs and tell them how good running 2 bards is."

You arent making any sense. You act like in america we run 2 bards 2 druid 1 eld groups . . . with no tanks. While the 2 bards are dominating the interupt war the hero/bms/champs or whatever can play defensively and kill enemy tanks. And can you read english? What gave you the impression that we run groups without bg. You can put the BG on the train if the train is playing defensively, they can just bg the target of whatever tank they are on.

It would be fun to have a nice little discussion on the merits of whats good and whats not but if you keep assuming every single player in america has the IQ of a braindead turtle we aren't going to get far.
 

Minstrel

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8 bards is teh new fotm setup imo ...mezz fz all the enemys then run away :p
 

Raven

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ok so you are saying you play 2 druids 2 bards and use a hero (or another BG'er) thats 5 people used up for defensive duty, i take it you use a light eld for NS so thats 6 people not offensive (in the purest form) wow, 2 damage dealers vs 3 healers (in a mid group) bet thats fun. in other words why dont you use 1 bard 2 druids and a warden, all defensive duty and interupts taken care of, yes druids are allowed to spec nature. then you can have a light eld 2 BMs and a warlord hero, actually plenty of options for offense.
 

Xsorus-Merlin

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heh

Well first of all, this was a discussion on Lamorak, a non TOA server, so yes a Warden is freakin pointless on this server completely compared to two bards.

Second, EU guilds tend to run alot of Bodyguard and PBAE casters, This doesn't work well on the US servers...

Because A, we kill any warden we see try to do the grapple bot crap instantly, Then B, we kill the caster who thinks he can cast without moc next to me.

Most midgard guilds who have fought against our hib groups, Also, don't run Bodyguard.

For instance, groups on our server ran 3 Champions.. If you ever fight against 3 rank 9 + champions in the group, you'd see why Running BG is nothing more then handicapping yourself.

Because A, they'll drop those ST's all around, then B 1 round your BG tank with Banespike,Battler,Rank 5 of theirs.

Now I can see a need for a Warden on the main toa servers just because they do provide some use, But if you rely on BG/Grapple as much as your video's suggest you do, You'd not last long on the US servers against anyone competent.

It also doesn't help that you have EU people posting that Mids need to run 3 Healers/2 shamans on the non toa server because Paci healers aren't suppose to heal.
 

Vodkafairy

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Xsorus-Merlin said:
For instance, groups on our server ran 3 Champions.. If you ever fight against 3 rank 9 + champions in the group, you'd see why Running BG is nothing more then handicapping yourself.

lol.. if hibs would run that on excal id be happy for midduls :(

also, we hardly use PB mages.. you prolly watched old videos ;) on hib/excal its mainly bm bm / hero or champ, eld / bainshee
 

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