1850 Ranged Mez >> Insta Mez

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sorusi

Guest
Originally posted by Aussie-
AaAaaaaaaahhhhhhhhhhhhhhh ahah . with pot4 he's oop after 3-4 mins K
RA's as in serenity? :p not like paladins need much more than FH,purge,mob3, aom2 they are not damage dealers so they can skip all the mop etcetc, can also ignore ip, since noone hits a paladin first anyway
 
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Puppetmistress

Guest
Originally posted by sorusi
RA's as in serenity? :p not like paladins need much more than FA,purge,mob3, aom2 they are not damage dealers so they can skip all the mop etcetc, can also ignore ip, since noone hits a paladin first anyway

You sure Paladins have access to Serenity?

Or are you just wildly fantasising about the game while not actually tried it for real?

P.S. Paladins need Faith Heal too.
 
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Stormm

Guest
Originally posted by cougar-
is it boring to lose all fights fg vs fg? i mean, cant be fun to SUCK.

you should know m8 as u are one big ghey
 
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Aussie-

Guest
AAaaaaaaaaaahAHAA xDDDDD

soruzi >> ALL ! imo ofcourse!
 
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Stormm

Guest
i think sorusi likes making an ass of himself - and i bet cougar loves that!

:D
 
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sorusi

Guest
Originally posted by Puppetmistress
You sure Paladins have access to Serenity?

Or are you just wildly fantasising about the game while not actually tried it for real?

P.S. Paladins need Faith Heal too.
meant FH instead of FA, corrected

my bad was sure they could get serenity, since they have access to Acurity :p anyway, we managed to run speed6 on mlf :p just to turn it off when you dont need it etc :p
 
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cougar-

Guest
Originally posted by Stormm
i think sorusi likes making an ass of himself - and i bet cougar loves that!

:D

yeah, cuz homosexuals are realy disgusting, or what? xDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
 
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Stormm

Guest
Originally posted by cougar-
yeah, cuz homosexuals are realy disgusting, or what? xDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD


never said u homosexuals - u ghey! :D
 
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cougar-

Guest
Originally posted by Stormm
never said u homosexuals - u ghey! :D

same thing u know, moderators!?

xDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
 
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sorusi

Guest
also, longwin1, end regen 4, works fine with crack4 afaik
 
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Stormm

Guest
Originally posted by cougar-
same thing u know, moderators!?

ghey
"gA"

For something to be gay, but not in the homosexual sense; something that sucks.

Pentium 4s are ghey. Cougar is ghey.
 
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cougar-

Guest
Originally posted by Stormm
ghey
"gA"

For something to be gay, but not in the homosexual sense; something that sucks.

Pentium 4s are ghey. Cougar is ghey.

soz, i dont agree, u mean im gay = many ppl inc. me get offended. say sorry now big boy.
 
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Stormm

Guest
awww swry :D


were we talkin about summit? er nerf savages was it or summit?
 
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chosen

Guest
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Puppetmistress

Guest
Originally posted by sorusi
also, longwin1, end regen 4, works fine with crack4 afaik

With that setup your paladin cannot go over 41 chants because he loose End-regen 4 when he specs more then 41 in chants (he gets End5 at 42 chants).
 
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old.Niljindil

Guest
Originally posted by Puppetmistress
Not really. Just get a bard who knows no fear for RSI . All realms need atleast 2 characters to get Speed 6. Hibs can in theory do it with 1. They can also choose to run with 2 bards providing backup CC or backup healing. Whatever you please. They choose not to sacrifice a spot for end-regen, where Albs and Mids do.
You dont know jack shit about bards, so please shut up before you start to look like an idiot. Twisting in a hostile zone is NOT an option, because you cant stop playing the song and start mez if you see an enemy, and songs are *always* 3 seconds long(unaffected by dex).

Running with 2 bards would be fine, but saying "get one who aint afraid of RSI" makes you look like a 'tard.
 
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Puppetmistress

Guest
Originally posted by old.Niljindil
You dont know jack shit about bards, so please shut up before you start to look like an idiot. Twisting in a hostile zone is NOT an option, because you cant stop playing the song and start mez if you see an enemy, and songs are *always* 3 seconds long(unaffected by dex).

Running with 2 bards would be fine, but saying "get one who aint afraid of RSI" makes you look like a 'tard.

So you cannot cancel the song you're trying to play by quickly equipping the other instrument ? If that's the case I stand corrected. I always thought you could tbh, but I dont play the bard myselves, so I can be wrong ofcourse.

Adding a 2nd bard is basically what Albion is doing: If the paladin didn't have end-regen he wouldn't get in 'the perfect RvR-group' probably. So how you twist and turn it, in the end both Mid and Hib (to a lesser extent but still true) have an advantage here.

But:

We all need 2 characters to get Speed6, and Albion cannot keep it up for unlimited time. Hib and Mid can.

Hibs CAN in practice do it with 1 toon but then he gets a problem with his other job, casting mezz as you say. Tho it can be used to gain a tactical advantage (in the scenario described by Soruzi for instance) and then you will have no problem keeping up Speed6 and getting in that mezz.
 
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old.Filip

Guest
ohh i has to be the old grey dog here ....

when i played .. and soruzi played with me in the same realm, i remember him as a nice guy ... but in all honesty i cant remember him as a better sorc then the sorc's around at the time ...

so he suddenly became this much better .. and the ppl from his old realm now sux ...?

Filip

old retired dog who shouldnt read BW any more
 
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horsma

Guest
Originally posted by etcetra
Morgan Le Fay
Sorusi Sorceress

And what are you claiming? That Thane's are overpowered? Every single albclass have the possibility to win over a thane. RR Doesnt matter.

there are more rr11 thanes than rr11 warriors just fyi ^^
And this doesnt mean that i think thanes are overpowered.
 
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Puppetmistress

Guest
Originally posted by old.Niljindil
You dont know jack shit about bards, so please shut up before you start to look like an idiot. Twisting in a hostile zone is NOT an option, because you cant stop playing the song and start mez if you see an enemy, and songs are *always* 3 seconds long(unaffected by dex).

Running with 2 bards would be fine, but saying "get one who aint afraid of RSI" makes you look like a 'tard.

P.S.

I made a bard on Prydwen (where I play Hibernia) and I have no troubles twisting songs and then immediatly stop and mezzing.

Are you trying to cancel your song by either switching to the other instrument (therefore cancelling your song) and then /face mezzing or are you not quickly changing your instruments?

Edit: Tried it again a few times and it seems to depend very strongly on timing. I can imagine this is a bitch indeed :/
 
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Ialkarn

Guest
Originally posted by -Wedge-

... But simply counting the fact that any good mid group runs with 2+ healers...


Finally someone got the point..
No matter really who land the first mezz..cause the mid group it's able to easy cross it.
That it's the biggest difference btw a mid and an alb group..

the perfect alb group (according whit NP)got 1 sorc 1 mincer (2 demezers,1 hardly alive when the battle start) 2 clerics (note:they can't demezz)
1 slambot (hibrid whit gimped ws and no tank ras) and 3 pure tanks(they want thrust mercs,let's give them thrust mercs)

the perfect mid group got 3 healers(all capable to land atleast an insta mezz..all whit 2 insta heals and capable to do spread heals) + 1 augmentation/mending shammy
4 seers..3 demezers...
1 skald 1 warrior 2savages.
Let's describe a typical mid-alb encounter.
Where two strong guilds whit high rr meet..and they are so lucky to have all ras up.

Lets say the Alb group mezz the mids,using their overpowered bolt range mezz :rolleyes: .
Then the alb group assisting perfectly insta killing one of their seers (lets say their shammy,lets say he get slammed and he is not enought fast to purge+ip,or he do it but die aniway)

meanwhile one of the healers purge ( I pretend they always gonna have one seer whit purge up since they got 3) and demezz the rest.

then one use Perfect Recovery and the shammy it's alive again..whit no ressick..full healt and full power.

Meanwhile the savages of the group aren't mezzed animore and they can charge the poor sorc..one of the clerics hit bof and for 30 secs the incredible damage output of 2 savages isn't enought to kill a sorc whit a 50% melee absorbation bonus (but still enought to focus all clerics on him and waste all their mana).

The mercs obviously are brillant and fast players..and they are able to hit the augmentation healer before he can land his mezz..
shame on them..they get insta mezzed for 2-5 secs(cause they are such hight rr and got loads of ras)..enought to make the healer get away ..prolly they ll be able to catch him again (in a couple years..since disease make ppl run slower),but have no phear..SOS

30 seconds going fast..and the second cleric have to bof too.

Those mercs..using their not stopable speed are able to intercept the augmentation healer of the enemy group....the pali ,forced to leave the already dead (1-2-3 times?) sorcerer, intercept the warrior slamming him,before he can slam all the mercs.
Now the poor healer have only his istants(and toons of heals coming from several seers) to keep him alive (he could moc and mezz them all when sos go down,but he get slammed doing that,and he wasted his purge already)
Our brave mercs (whitout haste and damage add,coz the perfect alb group according whit NP can't affort a theurg) kill the healer fast.

As soon the healer die he get up again..via Perfect Recovery.

The albs tanks are on a seer again (insert random seer) ..a seer guarded by a 50 shield specced tank whit more ws than them..virtually unmezable and already slammed.

The clerics of the alb group are attacked by savages whit chances to double-triple or quadri hit, damage add and capped swing..and guarded by an hibrid tank whit low ws,no full shield spec, and virtually mezable.

As soon the second bof is down both clerics die orribly.
the battle end whit all albs face down and like 1 mid dead..whit prolly 1 perfect recovery left.

My point is:no matter how good you ll do..no matter how many defensive tricks an alb group got (bof,sob,ap,even sos).
Their damage output 'll be not enought to penetrate the mid defenses..even if they do, perfect recovery gonna supply a mistake in their defensive skills.
No matter if they landed the first mezz ,if they got 1 min of partially melee immunity,Albs can't drop a mid group in this minute,prolly they couldn't even whit a 3 bof.
Why that? Mids got more damage output (double haste double damage add,better tank classes) a more solid cc(the best 27% absorbation armour of the game, 2 insta heals,insta mezz/stun,hibrid healt) and an aloot more strong heal department (put 3 clerics in an alb group,and you have to play whit no cc or 2 tanks).

-I could add disease,and a better slam bot.

IF you really think that dosen't count..if you really think the superiority of Midgard in front of Albion it's a question of skills,
You are a liar,or worse you think ppl hearing you are just a bunch of blind idiots.
 
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hotrat

Guest
lol at albs being able to run speed 6 all the time, just use end regen 4 and all in group get long wind 1, rofl. Mid is the only realm that can feasibly always run speed 6
Anyway I love my cc, I dont want any crappie insta ae mezz, cus whenever that gets used on me, yes i lose the initial mez, no i don't lose the fight :)
, because you cant stop playing the song and start mez if you see an enemy,
Like puppet says you can, essential for any (solo) minstrel to learn this trick, say you come out of stealth to start playing speed but then you wanna stealth again, just switch to your flute to cancel the song then hit stealth, the 2 sec stealth timer should be gone, unless you only just started playing speed.
Also if your playing mezz on a mob but you notice someone else has mezzed it, you dont want to double mezz it so just switch to drum and your mezz is cancelled.
 
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Asha

Guest
Originally posted by cougar-
alb had 2 good players, finster and soruzi, wonder why both left.

Poor Estat ;(


Yes they were good players, but one is honest and one isn't. Finster said Alb is underpowered atm.

Soruzi was good, but he never faced zerkers w/end regen, or savages on Excali. He wimped out long before that. As for MLF, it’s all bullshit excuses. Albs zerg? WTF do you think we have here? People left? OMFG, tragedy. Do people you depend on for groups not leave the game every day? Why not replace them? The real reasons are more like mercs aren’t savages, arms aren’t warriors, sorc aren’t healers, and clerics are just half a class with a good ra.

It's a shame that at the time he quit he said it was the class, but now that he's in Mid it's because his former friends are gimps. He wasn't a superior player to us. He wasn't better than Veeshan or Mad playing Tinay. He bitched about insta CC just like all sorcerers. The most ironic part of this story is that he was GM of an RvR guild, so if the players around him were crap, it was his own damn fault. Albion has a huge population, plz don’t even try to tell me that there is no good players in that amount of people.

I always thought Soruzi was a decent guy, even when he wimped out of hard mode and went Mid. It’s sad to see his posts now.
 
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stunned

Guest
Lots of talk about alb <--> mid.
How about alb vs hibs. How are You doing against the pbaoe wonders of Hibby land.

I mean barely no aoe to interrupt ( if moc is down). Must be even harder fighting a top hib group for albs then a mid group ?
 
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Puppetmistress

Guest
Originally posted by stunned
Lots of talk about alb <--> mid.
How about alb vs hibs. How are You doing against the pbaoe wonders of Hibby land.

I mean barely no aoe to interrupt ( if moc is down). Must be even harder fighting a top hib group for albs then a mid group ?

To be honest I find fighting Hibs alot easier with my Alb toons then fighting Mids.

Think it's about initiative. Hibs, when using a PB-box loose the initiative if they cannot get the enemy fast enough in the PB-box.

As tank you choose normally if you go into it. IF you die to it that's your own fault then.


Normal tactic against it (having 2 PB-casters) is for myselves to break off the /assist and going solo on the other PB-caster to interrupt him. IF he MOCS you get the fuck out. You wait till MOC goes by (or a friendly tank gets his shield out and slams it) and then proceed to tank it. They being soft-targets helps ALOT in the pace to bring them down.
 
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stunned

Guest
Originally posted by Puppetmistress
To be honest I find fighting Hibs alot easier with my Alb toons then fighting Mids.

Think it's about initiative. Hibs, when using a PB-box loose the initiative if they cannot get the enemy fast enough in the PB-box.

As tank you choose normally if you go into it. IF you die to it that's your own fault then.


Normal tactic against it (having 2 PB-casters) is for myselves to break off the /assist and going solo on the other PB-caster to interrupt him. IF he MOCS you get the fuck out. You wait till MOC goes by (or a friendly tank gets his shield out and slams it) and then proceed to tank it. They being soft-targets helps ALOT in the pace to bring them down.

I find that odd since if insta mes/aoe lull should result in atleast 1 (2) deaths (without PR) due to debuff assist nukes before anyone can get on target /assist etc.
 
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chiefbootknocka

Guest
albs on excal need to learn from the pryd albs
 

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