Buff Changes
In an effort to reduce downtime, buffs with durations based on timers have been normalized across the realms. We will be monitoring the effects of this change and make adjustments as necessary.
Golena said:Here's the line that should give you hope..
The simple solution is to have group buffs drop when you leave the group (in the same way conc buffs do on classic, so the code is already partially there), so groups don't need to rebuff every 30 seconds but soloers can't abuse it.
Maeloch said:Dunno, mebbe the HoT buff will also get a 1hr duration.
Hit you for huge damage today mate you neede more weetabix pMaeloch said:Dunno, mebbe the HoT buff will also get a 1hr duration.
SethNaket said:If it heals 100 per proc, then overall it will have roughly the same impact in a fight as SoM has, so in that sense it's not like it's going to destroy stealther balance.
afaik if u use a yel 1 it stack's with som atleast the heal proc from cleric doesGolena said:This is actually a very good point. The friar proc counts as a defensive buff and since you can only have one up at once, you can't use winged helm/som while your abusing this.
liloe said:ML9+10 everything? =)
trycorn said:afaik if u use a yel 1 it stack's with som atleast the heal proc from cleric does
Calmin said:yes it rocks and yes i'll be pissed off seeing Friar buff bots standing around snowdonia but atleast for the 1 or 2 8man Friars we'll get to buff less often when running with our groups