1.89e hot and monster rezz adjustments :)

noaim

Fledgling Freddie
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Jan 29, 2004
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CC the Healers sitting above the Lord room who have CC themself? No to mention you have to run through shitloads of damage on a Caster to get to them first.

:touch:

And except that you have to run up instead of down to do it, how is it different from:

I'll repeat: You can try to CC it or try to kill the Clerics by rushing out and taking initiative

You realize that its basicly as hard to push out of a lordroom as it is to push into a lordroom, right? Except that its usually more people camping outside the lordroom than inside, so often it is actually harder to push out.
 

Cadelin

Resident Freddy
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Feb 18, 2004
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CC the Healers sitting above the Lord room who have CC themself? No to mention you have to run through shitloads of damage on a Caster to get to them first.

:touch:

If the healers are in position to CC the monster rez then you are in a position to CC them just as easily. :touch:
 

Manisch Depressiv

Part of the furniture
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And except that you have to run up instead of down to do it, how is it different from:



You realize that its basicly as hard to push out of a lordroom as it is to push into a lordroom, right? Except that its usually more people camping outside the lordroom than inside, so often it is actually harder to push out.

Well I didn't suggest to run up to CC the Healers as a Sorc! I was questioning it. I'd rather have a few tanks trying to run up and kill them and I said you can try to CC the monster and if it's not viable you have to run down/up through the damage and take out Healers.
 

noaim

Fledgling Freddie
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Well I didn't suggest to run up to CC the Healers as a Sorc! I was questioning it. I'd rather have a few tanks trying to run up and kill them and I said you can try to CC the monster and if it's not viable you have to run down/up through the damage and take out Healers.

But how can you think its viable to run down and cc/kill clerics but its not viable to run up to cc/kill healers? Its just as hard to run through any of the zergs.
 

Muylaetrix

Can't get enough of FH
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Jan 11, 2004
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Count the number of SM's/WL's/Banshees/Chanters/Eldritches and compare them to amount of Ice Wizards.. I know hardly 2 ice wizards that are active in rvr..

:eek7: who is the second one ?!?
 

Gibbo

Fledgling Freddie
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Jan 7, 2004
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But the mainargument for monsterrezz being ok is that "you can cc the monster" so AE mezz must be damn awesome for albs, since you can just cc the healers or whatever you need to cc, and noone ever breaks cc in tight packed areas.

I wasn't talking about Monster Rez, but anyway how about Stun.
 

Cadelin

Resident Freddy
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45 seconds monster rezz, what stun should be used to counter it do you suggest?

When you get the dragon down to about 30% and under he starts AE stunning that can last that long. Maybe he is suggesting mids and hibs get dragons to defend our towers?
 

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